Mercurial > repos > snowblizz-super-API-ideas
view API/Requirements/AbstractUnitRequirement.cs @ 342:407757e597f9
Re #27: Unit requirements
* Correct documentation
* Add "limit to none" method
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 04 Apr 2011 19:45:38 +0000 |
parents | 3c4a6403a88c |
children |
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// This file (AbstractUnitRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Requirements { /// <summary> /// Base abstract class for all requirements related to adding/removing something from a Unit (e.g. adding equipment or abilities) /// </summary> public abstract class AbstractUnitRequirement : AbstractRequirement { protected abstract AbstractFailedRequirement CanAddToUnit(Unit unit); protected abstract AbstractFailedRequirement CanRemoveFromUnit(Unit unit); public override AbstractFailedRequirement CanAddToWarFoundryObject (WarFoundryObject obj) { AbstractFailedRequirement fail = null; if (obj is Unit) { fail = CanAddToUnit((Unit)obj); } else { fail = new FailedRequirement(this); } return fail; } public override AbstractFailedRequirement CanRemoveFromWarFoundryObject (WarFoundryObject obj) { AbstractFailedRequirement fail = null; if (obj is Unit) { fail = CanRemoveFromUnit((Unit)obj); } else { fail = new FailedRequirement(this); } return fail; } } }