Mercurial > repos > snowblizz-super-API-ideas
view IBBoard.WarFoundry.API.csproj @ 340:7bd2a7cdbfbd
Re #27: Unit requirements
* Update "Requires at least" requirements to use new enum
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 04 Apr 2011 19:06:01 +0000 |
parents | 50cd43bf51b3 |
children | acd390dba551 |
line wrap: on
line source
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.30729</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>IBBoard.WarFoundry</RootNamespace> <AssemblyName>IBBoard.WarFoundry.API</AssemblyName> <FileUpgradeFlags> </FileUpgradeFlags> <OldToolsVersion>2.0</OldToolsVersion> <UpgradeBackupLocation> </UpgradeBackupLocation> <IsWebBootstrapper>false</IsWebBootstrapper> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <TargetFrameworkSubset> </TargetFrameworkSubset> <PublishUrl>publish\</PublishUrl> <Install>true</Install> <InstallFrom>Disk</InstallFrom> <UpdateEnabled>false</UpdateEnabled> <UpdateMode>Foreground</UpdateMode> <UpdateInterval>7</UpdateInterval> <UpdateIntervalUnits>Days</UpdateIntervalUnits> <UpdatePeriodically>false</UpdatePeriodically> <UpdateRequired>false</UpdateRequired> <MapFileExtensions>true</MapFileExtensions> <ApplicationRevision>0</ApplicationRevision> <ApplicationVersion>1.0.0.%2a</ApplicationVersion> <UseApplicationTrust>false</UseApplicationTrust> <BootstrapperEnabled>true</BootstrapperEnabled> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> <ItemGroup> <None Include="app.config" /> <None Include="COPYING" /> <Compile Include="AssemblyInfo.cs" /> <None Include="schemas\army.xsd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\race.xsd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\system.xsd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\warfoundry-cats.xsd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\warfoundry-core.xsd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\xhtml1-strict.dtd"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\xhtml-lat1.ent"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\xhtml-special.ent"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="schemas\xhtml-symbol.ent"> <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <Compile Include="API\Objects\ICostedWarFoundryObject.cs" /> <Compile Include="API\Commands\CreateAndAddUnitCommand.cs" /> <Compile Include="API\Commands\RemoveUnitCommand.cs" /> <Compile Include="API\Commands\AbstractReplaceUnitEquipmentCommand.cs" /> <Compile Include="API\Commands\SetNameCommand.cs" /> <Compile Include="API\Commands\SetUnitEquipmentNumericAmountCommand.cs" /> <Compile Include="API\Commands\SetUnitSizeCommand.cs" /> <Compile Include="API\Delegates.cs" /> <Compile Include="API\Factories\AbstractNativeWarFoundryFactory.cs" /> <Compile Include="API\Factories\AbstractNonNativeFileExtensionWarFoundryFactory.cs" /> <Compile Include="API\Factories\AbstractNonNativeWarFoundryFactory.cs" /> <Compile Include="API\Factories\AbstractWarFoundryFactory.cs" /> <Compile Include="API\Factories\INativeWarFoundryFactory.cs" /> <Compile Include="API\Factories\INonNativeWarFoundryFactory.cs" /> <Compile Include="API\Factories\IWarFoundryFactory.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlElementName.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlFactory.cs" /> <Compile Include="API\FileLoadFailure.cs" /> <Compile Include="API\Objects\Ability.cs" /> <Compile Include="API\Objects\Army.cs" /> <Compile Include="API\Objects\ArmyCategory.cs" /> <Compile Include="API\Objects\Category.cs" /> <Compile Include="API\Objects\DuplicateItemException.cs" /> <Compile Include="API\Objects\EquipmentItem.cs" /> <Compile Include="API\Objects\GameSystem.cs" /> <Compile Include="API\Objects\IWarFoundryNativeSourceObject.cs" /> <Compile Include="API\Objects\IWarFoundryObject.cs" /> <Compile Include="API\Objects\IWarFoundryStagedLoadObject.cs" /> <Compile Include="API\Objects\Race.cs" /> <Compile Include="API\Objects\Stat.cs" /> <Compile Include="API\Objects\Stats.cs" /> <Compile Include="API\Objects\StatSlot.cs" /> <Compile Include="API\Objects\SystemStats.cs" /> <Compile Include="API\Objects\Unit.cs" /> <Compile Include="API\Objects\UnitEquipmentItem.cs" /> <Compile Include="API\Objects\UnitType.cs" /> <Compile Include="API\Objects\WarFoundryObject.cs" /> <Compile Include="API\Objects\WarFoundryStagedLoadingObject.cs" /> <Compile Include="API\Requirements\AbstractArmyRequirement.cs" /> <Compile Include="API\Requirements\AbstractFailedRequirement.cs" /> <Compile Include="API\Requirements\AbstractRequirement.cs" /> <Compile Include="API\Requirements\AbstractUnitRequirement.cs" /> <Compile Include="API\Requirements\Delegates.cs" /> <Compile Include="API\Requirements\FailedRequirement.cs" /> <Compile Include="API\Requirements\FailedUnitRequirement.cs" /> <Compile Include="API\Requirements\RequirementAND.cs" /> <Compile Include="API\Requirements\RequirementOR.cs" /> <Compile Include="API\Requirements\UnitExcludesRequirement.cs" /> <Compile Include="API\Requirements\UnitRequirement.cs" /> <Compile Include="API\Requirements\UnitRequirementItem.cs" /> <Compile Include="API\Requirements\UnitRequirementMaxNumber.cs" /> <Compile Include="API\Requirements\UnitRequirementMinNumber.cs" /> <Compile Include="API\Requirements\UnitRequiresAtLeastRequirement.cs" /> <Compile Include="API\Savers\IWarFoundryFileSaver.cs" /> <Compile Include="API\Savers\WarFoundrySaver.cs" /> <Compile Include="API\Util\UnitEquipmentUtil.cs" /> <Compile Include="API\WarFoundryCore.cs" /> <Compile Include="API\WarFoundryLoader.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlGameSystemFactory.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlRaceFactory.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlArmyFactory.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlFactoryUtils.cs" /> <Compile Include="API\Factories\Xml\AbstractStagedLoadedSubFactory.cs" /> <Compile Include="API\Objects\InvalidContainershipException.cs" /> <Compile Include="API\Objects\CompositeEquipmentItem.cs" /> <Compile Include="API\Objects\AbstractUnitEquipmentItemSelection.cs" /> <Compile Include="API\Objects\UnitEquipmentNumericSelection.cs" /> <Compile Include="API\Objects\UnitEquipmentRatioSelection.cs" /> <Compile Include="API\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> <Compile Include="API\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> <Compile Include="API\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> <Compile Include="API\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> <Compile Include="API\Factories\Xml\Zip\StringZipEntrySource.cs" /> <Compile Include="API\Factories\RequiredDataMissingException.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlArmyParser.cs" /> <Compile Include="API\Exporters\IWarFoundryExporter.cs" /> <Compile Include="API\Exporters\WarFoundryHtmlExporter.cs" /> <Compile Include="API\AbstractWarFoundryLoader.cs" /> <Compile Include="API\DefaultWarFoundryLoader.cs" /> <Compile Include="API\Objects\UnitMemberType.cs" /> <Compile Include="API\Factories\Xml\WarFoundryXmlLimitParser.cs" /> <Compile Include="API\Factories\DummyWarFoundryFactory.cs" /> <Compile Include="API\Objects\WarFoundryLoadedObject.cs" /> <Compile Include="API\Savers\Xml\WarFoundryXmlArmySaver.cs" /> <Compile Include="API\Savers\Xml\WarFoundryXmlGameSystemSaver.cs" /> <Compile Include="API\Savers\Xml\WarFoundryXmlFileSaver.cs" /> <Compile Include="API\Objects\Requirement\RequiresAtLeastNUnitsRequirement.cs" /> <Compile Include="API\Objects\Requirement\UnitCountRequirementData.cs" /> <Compile Include="API\Objects\Requirement\RequiresNoMoreThanNOfUnitTypeRequirement.cs" /> <Compile Include="API\Objects\Requirement\UnitRequiresAtLeastNUnitsRequirement.cs" /> <Compile Include="API\Objects\Requirement\Validation.cs" /> </ItemGroup> <ItemGroup> <Reference Include="System.Xml" /> <Reference Include="System" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\IBBoard\IBBoard.csproj"> <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> <Name>IBBoard</Name> </ProjectReference> <ProjectReference Include="..\SharpZipLib\ICSharpCode.SharpZLib.csproj"> <Project>{0E7413FF-EB9E-4714-ACF2-BE3A6A7B2FFD}</Project> <Name>ICSharpCode.SharpZLib</Name> </ProjectReference> </ItemGroup> <ItemGroup> <BootstrapperPackage Include="Microsoft.Net.Client.3.5"> <Visible>False</Visible> <ProductName>.NET Framework Client Profile</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Framework.2.0"> <Visible>False</Visible> <ProductName>.NET Framework 2.0 %28x86%29</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Framework.3.0"> <Visible>False</Visible> <ProductName>.NET Framework 3.0 %28x86%29</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Framework.3.5"> <Visible>False</Visible> <ProductName>.NET Framework 3.5</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> <Visible>False</Visible> <ProductName>.NET Framework 3.5 SP1</ProductName> <Install>true</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1"> <Visible>False</Visible> <ProductName>Windows Installer 3.1</ProductName> <Install>true</Install> </BootstrapperPackage> </ItemGroup> <ProjectExtensions> <MonoDevelop> <Properties> <Policies> <DotNetNamingPolicy DirectoryNamespaceAssociation="PrefixedHierarchical" ResourceNamePolicy="FileFormatDefault" /> </Policies> </Properties> </MonoDevelop> <VisualStudio /> </ProjectExtensions> </Project>