view api/Objects/RatioLimitUnitEquipmentSlot.cs @ 175:996816199b72

Re #195: Min and max limits on equipment * Set max before min in race loading to avoid problems when the minimum is zero no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Wed, 21 Oct 2009 19:01:13 +0000
parents 85dc413279a4
children
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// This file (RatioLimitUnitEquipmentSlot.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.CustomMath;

namespace IBBoard.WarFoundry.API.Objects
{
	public class RatioLimitUnitEquipmentSlot : AbstractUnitEquipmentSlot
	{
		private RoundType roundDir;

		public RatioLimitUnitEquipmentSlot(string slotName, double ratioLimit, RoundType roundDirection) : base(slotName, ratioLimit)
		{
			roundDir = roundDirection;
		}

		public RoundType RoundType
		{
			get { return roundDir; }
		}
	}
}