Mercurial > repos > snowblizz-super-API-ideas
view api/Objects/RatioLimitUnitEquipmentSlot.cs @ 175:996816199b72
Re #195: Min and max limits on equipment
* Set max before min in race loading to avoid problems when the minimum is zero
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author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 21 Oct 2009 19:01:13 +0000 |
parents | 85dc413279a4 |
children |
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// This file (RatioLimitUnitEquipmentSlot.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.CustomMath; namespace IBBoard.WarFoundry.API.Objects { public class RatioLimitUnitEquipmentSlot : AbstractUnitEquipmentSlot { private RoundType roundDir; public RatioLimitUnitEquipmentSlot(string slotName, double ratioLimit, RoundType roundDirection) : base(slotName, ratioLimit) { roundDir = roundDirection; } public RoundType RoundType { get { return roundDir; } } } }