Mercurial > repos > snowblizz-super-API-ideas
view dtds/system.xsd @ 102:c85ea8988455
Re #123: Rollcall plugin won't re-add Game System on reload
* Set up code so that we can warn when we get same ID but different object (ignore equal objects with duplicate IDs)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 15 Aug 2009 09:25:28 +0000 |
parents | 76d274df9f28 |
children | 7b98e71b8511 |
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<?xml version="1.0"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:core="http://ibboard.co.uk/warfoundry/core" xmlns:cats="http://ibboard.co.uk/warfoundry/cats" targetNamespace="http://ibboard.co.uk/warfoundry/system" xmlns="http://ibboard.co.uk/warfoundry/system" elementFormDefault="qualified"> <xs:element name="system"> <xs:complexType> <xs:all> <xs:element name="categories" type="cats:categoriestype" minOccurs="1"/> <xs:element name="sysStatsList" minOccurs="1"> <xs:complexType> <xs:sequence> <xs:element name="sysStats" minOccurs="1" maxOccurs="unbounded"> <xs:complexType> <xs:sequence> <xs:element name="sysStat" minOccurs="1" maxOccurs="unbounded"> <xs:complexType> <xs:attribute name="name" type="xs:string" use="required"/> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:ID" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="defaultStats" type="xs:IDREF" /> </xs:complexType> </xs:element> </xs:all> <xs:attribute name="id" type="xs:ID" /> <xs:attribute name="name" type="xs:string" use="required"/> <xs:attribute name="warn" type="xs:boolean" default="false"/> <xs:attribute name="allowAllies" type="xs:boolean" default="true"/> </xs:complexType> </xs:element> </xs:schema>