view dtds/system.xsd @ 102:c85ea8988455

Re #123: Rollcall plugin won't re-add Game System on reload * Set up code so that we can warn when we get same ID but different object (ignore equal objects with duplicate IDs)
author IBBoard <dev@ibboard.co.uk>
date Sat, 15 Aug 2009 09:25:28 +0000
parents 76d274df9f28
children 7b98e71b8511
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<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:core="http://ibboard.co.uk/warfoundry/core" xmlns:cats="http://ibboard.co.uk/warfoundry/cats"
targetNamespace="http://ibboard.co.uk/warfoundry/system" xmlns="http://ibboard.co.uk/warfoundry/system" elementFormDefault="qualified">
<xs:element name="system">
	<xs:complexType>
		<xs:all>
			<xs:element name="categories" type="cats:categoriestype" minOccurs="1"/>
			<xs:element name="sysStatsList" minOccurs="1">
				<xs:complexType>
					<xs:sequence>
						<xs:element name="sysStats" minOccurs="1" maxOccurs="unbounded">
							<xs:complexType>
								<xs:sequence>
									<xs:element name="sysStat" minOccurs="1" maxOccurs="unbounded">
										<xs:complexType>
											<xs:attribute name="name" type="xs:string" use="required"/>
										</xs:complexType>
									</xs:element>
								</xs:sequence>
								<xs:attribute name="id" type="xs:ID" />
							</xs:complexType>
						</xs:element>
					</xs:sequence>
					<xs:attribute name="defaultStats" type="xs:IDREF" />
				</xs:complexType>
			</xs:element>
		</xs:all>
		<xs:attribute name="id" type="xs:ID" />
		<xs:attribute name="name" type="xs:string" use="required"/>
		<xs:attribute name="warn" type="xs:boolean" default="false"/>
		<xs:attribute name="allowAllies" type="xs:boolean" default="true"/>
	</xs:complexType>
</xs:element>
</xs:schema>