changeset 339:50cd43bf51b3

Re #27: Unit requirements * Add tri-state enum (passed, failed, not applicable) and helper class
author IBBoard <dev@ibboard.co.uk>
date Sun, 03 Apr 2011 19:40:42 +0000
parents 4497ebce9a57
children 7bd2a7cdbfbd
files API/Objects/Requirement/Validation.cs IBBoard.WarFoundry.API.csproj
diffstat 2 files changed, 56 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Objects/Requirement/Validation.cs	Sun Apr 03 19:40:42 2011 +0000
@@ -0,0 +1,54 @@
+// This file (Validation.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
+//
+// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+using System;
+
+namespace IBBoard.WarFoundry.API.Objects.Requirement
+{
+	/// <summary>
+	/// A custom enum for validation to distinguish between "validation wasn't necessary" and "validation passed".
+	/// This should allow for easier handling of failed requirements later being satisfied.
+	/// </summary>
+	public enum Validation
+	{
+		Passed = 1,
+		Failed = 2,
+		NotApplicable = 3
+	}
+
+	/// <summary>
+	/// A helper class to handle the enums and treat them as booleans where a pass/fail is all that is necessary.
+	/// </summary>
+	public class Validates
+	{
+		/// <summary>
+		/// Checks if the validation was okay (pass or not applicable)
+		/// </summary>
+		/// <returns>
+		/// <code>true</code> if the validation passed or was not applicable, else <code>false</code>
+		/// </returns>
+		/// <param name='passed'>
+		/// The Validation enum value to check
+		/// </param>
+		public static bool AsOkay(Validation result)
+		{
+			return (result | Validation.Passed) == Validation.Passed;
+		}
+
+		/// <summary>
+		/// Checks if the validation result was not okay (failed or not applicable). Note that this is different
+		/// to <code>!Validates.AsOkay(result)</code> because this method treats not applicable as not being okay.
+		/// </summary>
+		/// <returns>
+		/// <code>true</code> if the validation failed or was not applicable, else <code>false</code>
+		/// </returns>
+		/// <param name='result'>
+		/// The Validation enum value to check
+		/// </param>
+		public static bool AsNotOkay (Validation result)
+		{
+			return (result | Validation.Failed) == Validation.Failed;
+		}
+	}
+}
+
--- a/IBBoard.WarFoundry.API.csproj	Sun Apr 03 19:03:30 2011 +0000
+++ b/IBBoard.WarFoundry.API.csproj	Sun Apr 03 19:40:42 2011 +0000
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -189,6 +189,7 @@
     <Compile Include="API\Objects\Requirement\UnitCountRequirementData.cs" />
     <Compile Include="API\Objects\Requirement\RequiresNoMoreThanNOfUnitTypeRequirement.cs" />
     <Compile Include="API\Objects\Requirement\UnitRequiresAtLeastNUnitsRequirement.cs" />
+    <Compile Include="API\Objects\Requirement\Validation.cs" />
   </ItemGroup>
   <ItemGroup>
     <Reference Include="System.Xml" />