changeset 282:cd082d7bd4d9

Re #60: Add UI to add/remove/edit weapons in GTK * Add a method to determine whether we can change the equipment amount or not Also: * Remove unnecessary library reference
author IBBoard <dev@ibboard.co.uk>
date Sat, 04 Sep 2010 10:26:46 +0000
parents c035afa4a42c
children cd657faa0c05
files IBBoard.WarFoundry.API.csproj api/Util/UnitEquipmentUtil.cs
diffstat 2 files changed, 5 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/IBBoard.WarFoundry.API.csproj	Sat Jul 31 15:26:53 2010 +0000
+++ b/IBBoard.WarFoundry.API.csproj	Sat Sep 04 10:26:46 2010 +0000
@@ -168,7 +168,6 @@
     </ProjectReference>
   </ItemGroup>
   <ItemGroup>
-    <Reference Include="System.Data" />
     <Reference Include="System.Xml" />
     <Reference Include="System" />
     <Reference Include="ICSharpCode.SharpZipLib, Version=0.85.5.452, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
--- a/api/Util/UnitEquipmentUtil.cs	Sat Jul 31 15:26:53 2010 +0000
+++ b/api/Util/UnitEquipmentUtil.cs	Sat Sep 04 10:26:46 2010 +0000
@@ -202,5 +202,10 @@
 			AbstractUnitEquipmentItemSelection selection = unit.GetEquipmentSelection(item);
 			return (selection == null ? 0 : selection.NumberTaken);
 		}
+		
+		public static bool CanEditEquipmentAmount(Unit unit, UnitEquipmentItem item)
+		{
+			return item !=null && (item.MaxLimit.GetLimit(unit.Size) != item.MinLimit.GetLimit(unit.Size));
+		}
 	}
 }