#82 closed enhancement (released)
Add cost multiplier to UnitEquipmentItem
Reported by: | ibboard | Owned by: | ibboard |
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Priority: | major | Milestone: | WarFoundry 0.1 |
Component: | WarFoundry-API | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
The cost of an item is currently defined in the EquipmentItem as it is generally common to all units that are going to use it (e.g. all Ork characters pay 1pt for a Choppa).
There can be a small number of cases where a different price is paid, normally either nothing (e.g. in Warhammer 5th Edition a spear-armed unit had a free spear but the Champion had to buy a spear to match his unit) or half-price (e.g. in Warhammer 5th Edition Goblin infantry got equipment at half-price for being under 5pts, but champions paid full price).
The easiest way to define this would be with a "cost multiplier" in the unit's "UnitEquipmentItem".
Change History (7)
comment:1 Changed 11 years ago by
comment:2 Changed 11 years ago by
comment:3 Changed 11 years ago by
Resolution: | → fixed |
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Status: | new → closed |
Attributes added so that they can be used from XML. Loading will be added in #50.
comment:4 Changed 11 years ago by
(In r122) Re #82 - Add cost rounding
- Change values to match ones added in ibboard:r78
- Default to rounding up to the nearest half as this is least likely to cause invalid armies
no-open-ticket
comment:6 Changed 10 years ago by
released: | 1 → yes |
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Mark released fixes as released using radio values
comment:7 Changed 10 years ago by
Resolution: | fixed → released |
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Mark fix as released under a previous version
(In r118) Re #82 - Add cost multiplier to UnitEquipmentItem