Mercurial > repos > IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 33:03a8ab5e90d6
Re #236: Race loading should fail cleanly if system doesn't exist
* Add tests for race factory
* Add test data that references non-existstent system
* Make game system names for existing test data more distinct
Re #228: Crash with missing abilityID
* Initial failing test
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 24 Dec 2009 14:53:18 +0000 |
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children | 4302e6b2c5c1 |
rev | line source |
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33
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Re #236: Race loading should fail cleanly if system doesn't exist
IBBoard <dev@ibboard.co.uk>
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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Re #236: Race loading should fail cleanly if system doesn't exist
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml; |
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9 using NUnit.Framework; |
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10 using IBBoard.WarFoundry.API.Objects; |
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11 using IBBoard.IO; |
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12 |
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13 namespace IBBoard.WarFoundry.API.Factories.Xml |
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14 { |
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15 |
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16 |
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17 [TestFixture()] |
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18 public class WarFoundryXmlRaceFactoryTest |
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19 { |
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20 [Test()] |
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21 [ExpectedException(typeof(FileLoadException))] |
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22 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors () |
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23 { |
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24 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-ability.race")); |
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25 Assert.AreEqual(1, objs.Count); |
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26 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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27 enumerator.Reset(); |
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28 enumerator.MoveNext(); |
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29 Race race = (Race)enumerator.Current; |
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30 Category[] cats = race.Categories; |
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31 } |
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32 |
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33 [Test()] |
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34 [ExpectedException(typeof(InvalidFileException))] |
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35 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors () |
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36 { |
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37 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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38 Assert.AreEqual(1, objs.Count); |
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39 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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40 enumerator.Reset(); |
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41 enumerator.MoveNext(); |
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42 Race race = (Race)enumerator.Current; |
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43 Category[] cats = race.Categories; |
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44 } |
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45 } |
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46 } |