annotate testdata/points-strings/names.systemx @ 197:aa921248ffbf

Re #350: Add requirement to allow N of unit for specific other units * Add initial unit tests for handling multiple additive unit types
author IBBoard <dev@ibboard.co.uk>
date Wed, 07 Dec 2011 21:02:13 +0000
parents 052148dc0a2f
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052148dc0a2f Re #99: Define "points" values in GameSystem
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1 <?xml version="1.0" encoding="UTF-8"?>
052148dc0a2f Re #99: Define "points" values in GameSystem
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2 <system xmlns="http://ibboard.co.uk/warfoundry/system" xmlns:cats="http://ibboard.co.uk/warfoundry/cats" id="default" name="Default Game System" warn="false"
052148dc0a2f Re #99: Define "points" values in GameSystem
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3 defaultPtsAbbreviationSingular="ptus" defaultPtsAbbreviationPlural="ptii" defaultPtsNameSingular="pointus" defaultPtsNamePlural="pointii">
052148dc0a2f Re #99: Define "points" values in GameSystem
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4 <categories>
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5 <cats:cat id="cat1" name="Characters" minPercentage="0" maxPercentage="50" />
052148dc0a2f Re #99: Define "points" values in GameSystem
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6 <cats:cat id="cat2" name="Regiments" minPercentage="25" maxPercentage="100" />
052148dc0a2f Re #99: Define "points" values in GameSystem
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7 <cats:cat id="cat3" name="War Machines" minPercentage="0" maxPercentage="25" />
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8 <cats:cat id="cat4" name="Monsters" minPercentage="0" maxPercentage="25" />
052148dc0a2f Re #99: Define "points" values in GameSystem
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9 <cats:cat id="cat5" name="Allies" minPercentage="0" maxPercentage="25" />
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10 </categories>
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11 <sysStatsList defaultStats="defaultStats">
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12 <sysStats id="defaultStats">
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13 <sysStat name="M"/>
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14 <sysStat name="WS"/>
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15 <sysStat name="BS"/>
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16 <sysStat name="S"/>
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17 <sysStat name="T"/>
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18 <sysStat name="W"/>
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19 <sysStat name="I"/>
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20 <sysStat name="A"/>
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21 <sysStat name="Ld"/>
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22 </sysStats>
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23 </sysStatsList>
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24 </system>