Mercurial > repos > IBBoard.WarFoundry.API.Tests
comparison API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 36:82cd08385bfe
Fixes #228: Crash on invalid ability ID
* Replace zipped Race and System files with unpackaged XML
* Add helper class to create WarFoundry objects from XML files for tests
* Use new helper classes to make test pass
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 24 Dec 2009 20:14:28 +0000 |
parents | 4302e6b2c5c1 |
children | 00abd1c2f7d6 |
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35:4302e6b2c5c1 | 36:82cd08385bfe |
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22 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] | 22 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] |
23 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors () | 23 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors () |
24 { | 24 { |
25 try | 25 try |
26 { | 26 { |
27 WarFoundryLoader.SetDefault(new FixedGameSystemWarFoundryLoader(new MockGameSystem())); | 27 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/race-with-non-existant-ability.systemx")); |
28 WarFoundryLoader.GetDefault().LoadFiles(); | 28 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); |
29 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-ability.race")); | 29 WarFoundryLoader.SetDefault(fixedLoader); |
30 Assert.AreEqual(1, objs.Count); | 30 FileInfo raceFile = new FileInfo ("testdata/race-with-non-existant-ability.racex"); |
31 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); | 31 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
32 enumerator.Reset(); | |
33 enumerator.MoveNext(); | |
34 Race race = (Race)enumerator.Current; | |
35 Category[] cats = race.Categories; | 32 Category[] cats = race.Categories; |
36 } | 33 } |
37 finally | 34 finally |
38 { | 35 { |
39 WarFoundryLoader.SetDefault(null); | 36 WarFoundryLoader.SetDefault(null); |