comparison API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs @ 102:a3bc8174299f

Re #27: Define unit requirements * First test for first new style requirement * Update some of the Mock objects to add a few more required elements (mainly Category)
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Mar 2011 17:04:09 +0000
parents
children c6562eb62d04
comparison
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101:08fd75eafb67 102:a3bc8174299f
1 // This file (UnitRequiresAtLeastNUnitsRequirement.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
2 //
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
4 using System;
5 using NUnit.Framework;
6 using IBBoard.WarFoundry.API.Objects.Mock;
7 using NUnit.Framework.SyntaxHelpers;
8
9 namespace IBBoard.WarFoundry.API.Objects.Requirements
10 {
11 [TestFixture()]
12 public class UnitRequiresAtLeastNUnitsRequirementTest
13 {
14 [Test()]
15 public void TestWithNoUnits()
16 {
17 MockRace mockRace = MockRace.GetMockRace();
18 UnitType unitType1 = new MockUnitType("type1", "Unit Type 1");
19 mockRace.AddUnitType(unitType1);
20 UnitType unitType2 = new MockUnitType("type2", "Unit Type 2");
21 mockRace.AddUnitType(unitType2);
22 Army army = new Army(mockRace, "Test", 1000);
23 UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1, unitType2);
24 Unit unit = new Unit(unitType1, army.GetCategory(unitType1.MainCategory));
25 Assert.That(req.CanAddToArmy(unit, army), Is.False);
26 }
27 }
28 }
29