Mercurial > repos > IBBoard.WarFoundry.API.Tests
view API/Objects/Requirement/RaceRequiresNoMoreThanNUnitsRequirementTest.cs @ 237:833f72be715a default tip
* Remove rogue print statements
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 06 Nov 2012 20:58:48 +0000 |
parents | 9bf34e88da89 |
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// This file (RaceRequiresNoMoreThanNUnitsRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Objects.Mock; using NUnit.Framework.SyntaxHelpers; namespace IBBoard.WarFoundry.API.Objects.Requirement { [TestFixture()] public class RaceRequiresNoMoreThanNUnitsRequirementTest : AbstractRaceUnitRequirementTest<Race, RaceRequiresNoMoreThanNUnitsRequirement> { [Test()] public void TestAddingUnitTypeWithNoUnitAndOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); } [Test()] public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2)."); } [Test()] public void TestAddingUnitTypeWithNoUnitsAndTwoUnitTypesRequiredFails() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (would have 1)."); } [Test()] public void TestAddingUnitTypeWithOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2)."); } [Test()] public void TestAddingUnitTypeWithOtherOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1)."); } [Test()] public void TestAddingOtherUnitTypeWithOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1)."); } [Test()] public void TestAddingOtherUnitTypeWithOtherOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (would have 2)."); } [Test()] public void TestAddingUnitTypeWithBothUnitsAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2); 0 × " + unitType3.Name + " (would have 1)."); Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 2)."); } [Test()] public void TestAddingUnitTypeWithOneUnitAndTwoOfOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__PassesAdding(req, unitType2, army); } [Test()] public void TestAddingUnrelatedUnitTypeValidatesAsNotApplicable() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__AddingNotApplicable(req, unitType1, army); } [Test()] public void TestAddingUnrelatedUnitTypeValidatesAsNotApplicableWhenRequirementsNotMet() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__AddingNotApplicable(req, unitType1, army); } [Test()] public void TestAddingUnitTypeWithTwoUnitsAndTwoOfOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 2 × " + unitType2.Name + " (would have 3)."); } [Test()] public void TestAddingUnitTypeRequirementWithNoNumberDefaultsToHavingZero() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); } [Test()] public void TestAddingUnitTypeMakesRequirementFail() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__PassesAdding(req, unitType2, army); AddUnitOfTypeToArmy(unitType2, army); Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 1 × " + unitType2.Name + " (would have 2)."); } [Test()] public void TestValidatingWithNoUnitsAndOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingWithOneUnitAndOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); } [Test()] public void TestValidatingWithNoUnitsAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingWithOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); } [Test()] public void TestValidatingWithOtherOneUnitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (have 1)."); } [Test()] public void TestValidatingWithBothUnitsAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); req.AddUnitTypeRequirement(unitType3); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1); 0 × " + unitType3.Name + " (have 1)."); } [Test()] public void TestValidatingWithBothUnitsUnderLimitAndTwoUnitTypesRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 1); req.AddUnitTypeRequirement(unitType3, 1); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingWithOneUnitAndTwoOfOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingWithUnrelatedUnitTypeValidatesAsPass() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType3, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingWithTwoUnitsAndTwoOfOneUnitTypeRequired() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 2); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingRequirementWithNoNumberDefaultsToHavingZero() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); } [Test()] public void TestAddingUnitTypeMakesRequirementFailValidating() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__ValidationPasses(req, army); AddUnitOfTypeToArmy(unitType2, army); Assert_That__ValidationFails(req, army, "Army cannot contain more than: 1 × " + unitType2.Name + " (have 2)."); } protected override RaceRequiresNoMoreThanNUnitsRequirement CreateRequirement(Race requirementOn) { return new RaceRequiresNoMoreThanNUnitsRequirement(requirementOn); } } }