log API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 80:102887bd063b

age author description
Wed, 26 Jan 2011 20:10:02 +0000 IBBoard Fixes #139: Load additional data for units
Wed, 21 Jul 2010 20:28:28 +0000 IBBoard Re #297: Move Categories over to key/keyref from ID/IDREF
Sun, 04 Jul 2010 14:28:13 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sun, 04 Jul 2010 13:53:45 +0000 IBBoard Fixes #296: Fix handling of equipment slot with no limit
Sun, 04 Jul 2010 12:55:21 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 03 Jul 2010 19:54:42 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 19 Jun 2010 19:30:58 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 19 Jun 2010 19:09:07 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 19 Jun 2010 15:50:35 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Mon, 14 Jun 2010 19:57:53 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 12 Jun 2010 20:40:18 +0000 IBBoard Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
Sat, 12 Jun 2010 19:51:48 +0000 IBBoard Re #274: Crash when missing unit member ID
Wed, 19 May 2010 19:22:20 +0000 IBBoard Re #270: Add multiple categories to API
Tue, 18 May 2010 19:57:44 +0000 IBBoard Re #270: Add multiple categories to API
Tue, 18 May 2010 18:40:27 +0000 IBBoard Re #274: crash when missing unitMember id
Wed, 12 May 2010 19:30:06 +0000 IBBoard Re #274: crash when missing unitMember id
Mon, 26 Apr 2010 19:50:47 +0000 IBBoard Re #268: Restructure stats for re-use
Sun, 25 Apr 2010 15:10:30 +0000 IBBoard Re #268: Restructure stats for re-use
Thu, 24 Dec 2009 20:14:28 +0000 IBBoard Fixes #228: Crash on invalid ability ID
Thu, 24 Dec 2009 19:46:30 +0000 IBBoard Re #228: Crash with missing abilityID
Thu, 24 Dec 2009 14:53:18 +0000 IBBoard Re #236: Race loading should fail cleanly if system doesn't exist