Mercurial > repos > IBBoard.WarFoundry.API.Tests
changeset 111:f0b488c9f29b
Re #27: Define unit requirements
* Rebuild and add unit test for "no more than N" requirement
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 30 Mar 2011 19:07:33 +0000 |
parents | 788ef54f5b5a |
children | 53cfd5b3d1bd |
files | API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs IBBoard.WarFoundry.API.Tests.csproj |
diffstat | 2 files changed, 62 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs Wed Mar 30 19:07:33 2011 +0000 @@ -0,0 +1,61 @@ +// This file (RequiresNoMoreThanNOfUnitTypeRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Objects.Mock; +using NUnit.Framework.SyntaxHelpers; + +namespace IBBoard.WarFoundry.API.Objects.Requirement +{ + [TestFixture()] + public class RequiresNoMoreThanNOfUnitTypeRequirementTest + { + private MockRace mockRace; + private UnitType unitType1; + private UnitType unitType2; + private UnitType unitType3; + + [TestFixtureSetUp()] + public void SetupRace() + { + mockRace = new MockRace(); + unitType1 = new MockUnitType("type1", "Unit Type 1"); + mockRace.AddUnitType(unitType1); + unitType2 = new MockUnitType("type2", "Unit Type 2"); + mockRace.AddUnitType(unitType2); + unitType3 = new MockUnitType("type3", "Unit Type 3"); + mockRace.AddUnitType(unitType3); + } + + [Test()] + public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredIsAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + Unit unit = CreateUnitOfType(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unit, army), Is.True); + } + + [Test()] + public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + Unit unit = CreateUnitOfType(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unit, army), Is.False); + } + + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) + { + army.AddUnit(CreateUnitOfType(unitType, army)); + } + + private static Unit CreateUnitOfType(UnitType unitType, Army army) + { + return new Unit(unitType, army.GetCategory(unitType.MainCategory)); + } + } +} +
--- a/IBBoard.WarFoundry.API.Tests.csproj Tue Mar 29 19:51:08 2011 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Wed Mar 30 19:07:33 2011 +0000 @@ -92,6 +92,7 @@ <Compile Include="API\EventListeningWarFoundryLoader.cs" /> <Compile Include="API\Savers\IWarFoundryFileSaverTests.cs" /> <Compile Include="API\Objects\Requirement\RequiresAtLeastNUnitsRequirementTest.cs" /> + <Compile Include="API\Objects\Requirement\RequiresNoMoreThanNOfUnitTypeRequirementTest.cs" /> </ItemGroup> <ItemGroup> <None Include="app.config" />