Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Factories/Xml/WarFoundryXmlRaceFactory.cs @ 195:11bad32cfa06
* Implement new equipment limit loading
* Check for potential null when getting limit object for element
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author | IBBoard <dev@ibboard.co.uk> |
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date | Fri, 30 Oct 2009 20:31:00 +0000 |
parents | 2d0c4248a915 |
children | c4cf4c7db7d5 |
rev | line source |
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52 | 1 // This file (WarFoundryXmlRaceFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
2 // | |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
52 | 4 |
5 using System; | |
6 using System.Collections.Generic; | |
7 using System.IO; | |
8 using System.Xml; | |
9 using IBBoard.Xml; | |
10 using IBBoard.IO; | |
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11 using IBBoard.Limits; |
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12 using IBBoard.CustomMath; |
52 | 13 using ICSharpCode.SharpZipLib.Zip; |
14 using IBBoard.WarFoundry.API.Objects; | |
15 | |
16 namespace IBBoard.WarFoundry.API.Factories.Xml | |
17 { | |
18 /// <summary> | |
19 /// A sub-factory for loading WarFoundry Race XML files | |
20 /// </summary> | |
21 public class WarFoundryXmlRaceFactory : AbstractStagedLoadedSubFactory | |
22 { | |
23 private Dictionary<Race, XmlDocument> extraData = new Dictionary<Race, XmlDocument>(); | |
24 | |
25 public WarFoundryXmlRaceFactory(WarFoundryXmlFactory factory) : base (factory) | |
26 { | |
99 | 27 //Do nothing special |
52 | 28 } |
29 | |
30 private void StoreExtraData(Race wfObject, XmlElement elem) | |
31 { | |
32 extraData[wfObject] = elem.OwnerDocument; | |
33 } | |
34 | |
35 private XmlDocument GetExtraData(Race obj) | |
36 { | |
37 XmlDocument extra = null; | |
38 extraData.TryGetValue(obj, out extra); | |
39 return extra; | |
40 } | |
41 | |
42 public Race CreateRaceFromElement(ZipFile file, XmlElement elem) | |
43 { | |
44 string id = elem.GetAttribute("id"); | |
45 string subid = elem.GetAttribute("subid"); | |
46 string systemID = elem.GetAttribute("system"); | |
47 string name = elem.GetAttribute("name"); | |
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48 Race race = new Race(id, subid, name, WarFoundryLoader.GetDefault().GetGameSystem(systemID), mainFactory); |
52 | 49 StoreExtraData(race, elem); |
50 return race; | |
51 } | |
52 | |
53 public void CompleteLoading(Race race) | |
54 { | |
55 if (!WarFoundryXmlFactoryUtils.CanCompleteLoading(race)) | |
56 { | |
57 return; | |
58 } | |
59 | |
60 race.SetAsLoading(); | |
61 XmlDocument extraData = GetExtraData(race); | |
62 | |
63 foreach (XmlElement node in WarFoundryXmlFactoryUtils.SelectNodes(extraData, "/race:race/race:categories/cat:cat")) | |
64 { | |
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65 CreateCategoryFromElement(node, race); |
52 | 66 } |
67 | |
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68 foreach (XmlElement node in WarFoundryXmlFactoryUtils.SelectNodes(extraData, "/race:race/race:equipment/race:equipmentItem")) |
52 | 69 { |
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70 CreateEquipmentItemFromElement(node, race); |
52 | 71 } |
72 | |
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73 foreach (XmlElement node in WarFoundryXmlFactoryUtils.SelectNodes(extraData, "/race:race/race:abilities/race:ability")) |
52 | 74 { |
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75 CreateAbilityFromElement(node, race); |
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76 } |
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77 |
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78 foreach (XmlElement node in WarFoundryXmlFactoryUtils.SelectNodes(extraData, "/race:race/race:units/race:unit")) |
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79 { |
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80 GetUnitTypeForElement(node, race); |
52 | 81 } |
82 | |
83 race.SetAsFullyLoaded(); | |
84 } | |
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85 |
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86 private Category CreateCategoryFromElement(XmlElement elem, Race parentRace) |
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87 { |
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88 Category cat = CreateCategoryFromElement(elem); |
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89 parentRace.AddCategory(cat); |
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90 return cat; |
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91 } |
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92 |
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93 private UnitType GetUnitTypeFromDocument(XmlDocument doc, string id, Race parentRace) |
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94 { |
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95 return GetUnitTypeForElement(WarFoundryXmlFactoryUtils.SelectSingleElement(doc, "/race:race/race:units/race:unit[@id='"+id+"']"), parentRace); |
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96 } |
52 | 97 |
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98 private UnitType GetUnitTypeForElement(XmlElement elem, Race parentRace) |
52 | 99 { |
100 string id = elem.GetAttribute("id"); | |
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101 UnitType type = parentRace.GetUnitType(id); |
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102 |
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103 if (type==null) |
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104 { |
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105 type = CreateUnitTypeFromElement(elem, id, parentRace); |
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106 } |
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107 |
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108 return type; |
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109 } |
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110 |
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111 private UnitType CreateUnitTypeFromElement(XmlElement elem, string id, Race parentRace) |
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112 { |
52 | 113 string name = elem.GetAttribute("typeName"); |
114 UnitType type = new UnitType(id, name, parentRace); | |
170 | 115 LoadCoreValuesForUnitType(elem, type); |
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116 LoadEquipmentSlotsForUnitType(elem, type); |
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117 LoadEquipmentForUnitType(elem, type); |
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118 LoadAbilitiesForUnitType(elem, type); |
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119 LoadContainedUnitsForUnitType(elem, type); |
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120 LoadRequirementsForUnitType(elem, type); |
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121 LoadExtraDataForUnitType(elem, type); |
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122 LoadNotesForUnitType(elem, type); |
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123 parentRace.AddUnitType(type); |
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124 return type; |
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125 } |
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126 |
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127 private void LoadCoreValuesForUnitType(XmlElement elem, UnitType type) |
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128 { |
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129 try |
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130 { |
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131 type.MaxNumber = XmlTools.GetIntValueFromAttribute(elem, "maxNum"); |
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132 type.MinNumber = XmlTools.GetIntValueFromAttribute(elem, "minNum"); |
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133 type.MaxSize = XmlTools.GetIntValueFromAttribute(elem, "maxSize"); |
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134 type.MinSize = XmlTools.GetIntValueFromAttribute(elem, "minSize"); |
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135 type.BaseSize = XmlTools.GetIntValueFromAttribute(elem, "baseSize"); |
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136 type.CostPerTrooper = XmlTools.GetDoubleValueFromAttribute(elem, "points"); |
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137 type.BaseUnitCost = XmlTools.GetDoubleValueFromAttribute(elem, "unitPoints"); |
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138 } |
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139 catch (FormatException ex) |
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140 { |
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141 throw new InvalidDataException(ex.Message, ex); |
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142 } |
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143 |
52 | 144 string mainCatID = elem.GetAttribute("cat"); |
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145 Category cat = type.Race.GetCategory(mainCatID); |
52 | 146 |
147 if (cat == null) | |
148 { | |
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149 throw new InvalidDataException(String.Format("Category with ID '{1}' did not exist for UnitType '{0}'", type.Name, mainCatID)); |
52 | 150 } |
151 | |
152 type.MainCategory = cat; | |
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153 XmlElement statsElement = WarFoundryXmlFactoryUtils.SelectSingleElement(elem, "race:stats"); |
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154 Stats unitStats = ParseUnitStats(statsElement, type.GameSystem); |
170 | 155 type.SetUnitStats(unitStats); |
156 } | |
157 | |
158 private void LoadEquipmentSlotsForUnitType(XmlElement elem, UnitType type) | |
159 { | |
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160 foreach (XmlElement equipSlot in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:equipmentSlots/race:equipmentSlot")) |
170 | 161 { |
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162 LoadEquipmentSlotForUnitType (type, equipSlot); |
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163 } |
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164 } |
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165 |
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166 private static void LoadEquipmentSlotForUnitType (UnitType type, XmlElement equipSlot) |
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167 { |
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168 string slotName = equipSlot.GetAttribute ("name"); |
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169 AbstractLimit limit = GetMaxLimit (equipSlot); |
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170 |
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171 if (limit!=null) |
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172 { |
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173 type.AddEquipmentSlot (slotName, limit); |
170 | 174 } |
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175 } |
183
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176 |
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177 private static AbstractLimit GetMaxLimit (XmlElement equipSlot) |
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178 { |
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179 XmlElement limitElem = WarFoundryXmlFactoryUtils.SelectSingleElement(equipSlot, "race:maxLimit/*[1]"); |
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180 return GetLimitFromElement(limitElem); |
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181 } |
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182 |
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183 private static AbstractLimit GetLimitFromElement(XmlElement limitElem) |
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184 { |
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185 AbstractLimit limit = null; |
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186 |
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187 if (limitElem != null) |
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188 { |
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189 switch (limitElem.LocalName) |
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190 { |
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191 case "percentageLimit": |
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192 double limitPercent = XmlTools.GetDoubleValueFromAttribute(limitElem, "limit"); |
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193 bool roundUp = limitElem.GetAttribute("round").Equals("up"); |
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194 limit = new SimpleRoundedPercentageLimit(limitPercent, roundUp); |
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195 break; |
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196 case "sizeConstrainedLimit": |
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197 limit = new NumericSizeConstrainedLimit(XmlTools.GetIntValueFromAttribute(limitElem, "limit")); |
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198 break; |
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199 case "absoluteLimit": |
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200 limit = new AbsoluteNumericLimit(XmlTools.GetIntValueFromAttribute(limitElem, "limit")); |
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201 break; |
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202 case "unitSizeLimit": |
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203 limit = new NumericSizeConstrainedLimit(); |
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204 break; |
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205 default: |
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206 //TODO: Warn of missing handler for when we've extended the limit list |
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207 break; |
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208 } |
176
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209 } |
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210 |
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211 return limit; |
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212 } |
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213 |
68
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214 |
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215 private void LoadEquipmentForUnitType(XmlElement elem, UnitType type) |
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216 { |
85
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217 foreach (XmlElement equip in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:unitEquipment/race:unitEquipmentItem")) |
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218 { |
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219 string id = equip.GetAttribute("id"); |
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220 EquipmentItem equipItem = type.Race.GetEquipmentItem(id); |
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221 |
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222 if (equipItem!=null) |
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223 { |
154
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224 string mutexGroupString = equip.GetAttribute("exclusivityGroups"); |
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225 string[] mutexGroups; |
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226 |
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227 if (mutexGroupString == "") |
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228 { |
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229 mutexGroupString = equip.GetAttribute("exclusivityGroup"); |
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230 } |
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231 |
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232 if (mutexGroupString != "") |
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233 { |
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234 string[] groups = mutexGroupString.Split(','); |
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235 int groupCount = groups.Length; |
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236 |
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237 for (int i = 0; i < groupCount; i++) |
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238 { |
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239 groups[i] = groups[i].Trim(); |
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240 } |
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241 |
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242 mutexGroups = groups; |
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243 } |
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244 else |
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245 { |
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246 mutexGroups = new string[0]; |
152
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247 } |
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248 |
170 | 249 UnitEquipmentItem unitEquipItem = new UnitEquipmentItem(equipItem, type, mutexGroups); |
250 | |
251 string equipSlot = equip.GetAttribute("equipmentSlot"); | |
252 | |
253 if (equipSlot != "") | |
254 { | |
255 if (type.HasEquipmentSlot(equipSlot)) | |
256 { | |
257 unitEquipItem.SlotName = equipSlot; | |
258 } | |
259 else | |
260 { | |
261 throw new InvalidFileException("Attribute 'equipmentSlot' of unit equipment item " + id + " for " + type.Name + " was not a valid slot name"); | |
262 } | |
195
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263 } |
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264 |
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265 AbstractLimit limit = GetMaxLimit(equip); |
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266 |
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267 if (limit != null) |
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268 { |
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269 unitEquipItem.MaxLimit = limit; |
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270 } |
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271 |
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272 limit = GetMinLimit(equip); |
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273 |
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274 if (limit != null) |
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275 { |
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276 unitEquipItem.MinLimit = limit; |
167
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277 } |
183
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278 |
90
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279 unitEquipItem.RoundNumberUp = equip.GetAttribute("roundDirection").Equals("up"); |
86
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280 |
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281 try |
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282 { |
88
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283 unitEquipItem.IsRequired = bool.Parse(equip.GetAttribute("required")); |
86
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284 } |
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285 catch(FormatException e) |
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286 { |
87
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287 throw new InvalidFileException("Attribute 'required' of unit equipment item " + id + " for " + type.Name + " was not a valid boolean", e); |
86
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288 } |
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289 |
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290 try |
91
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291 { |
88
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292 unitEquipItem.CostMultiplier = double.Parse(equip.GetAttribute("costMultiplier")); |
86
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293 } |
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294 catch (FormatException e) |
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295 { |
87
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296 throw new InvalidFileException("Attribute 'costMultiplier' of unit equipment item " + id + " for " + type.Name + " was not a valid decimal number", e); |
86
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297 } |
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298 |
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299 try |
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300 { |
88
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301 unitEquipItem.CostRoundType = (RoundType) Enum.Parse(typeof(RoundType), equip.GetAttribute("costRounding")); |
86
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302 } |
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303 catch (ArgumentException e) |
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304 { |
87
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305 throw new InvalidFileException("Attribute 'costRounding' of unit equipment item " + id + " for " + type.Name + " was not a valid rounding type", e); |
86
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306 } |
85
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307 } |
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308 else |
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309 { |
128
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310 throw new InvalidFileException("Equipment item with ID '" + id + "' was required by " + type.Name + " but was not found"); |
85
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311 } |
195
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312 } |
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313 } |
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314 |
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315 private static AbstractLimit GetMinLimit(XmlElement elem) |
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316 { |
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317 XmlElement limitElem = WarFoundryXmlFactoryUtils.SelectSingleElement(elem, "race:minLimit/*[1]"); |
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318 return GetLimitFromElement(limitElem); |
68
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319 } |
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320 |
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321 private void LoadAbilitiesForUnitType(XmlElement elem, UnitType type) |
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322 { |
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323 foreach (XmlElement ability in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:unitAbilities/race:unitAbility")) |
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324 { |
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325 string id = ability.GetAttribute("abilityID"); |
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326 bool required = XmlTools.GetBoolValueFromAttribute(ability, "required"); |
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327 type.AddAbility(type.Race.GetAbility(id), required); |
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328 } |
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329 } |
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330 |
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331 private void LoadContainedUnitsForUnitType(XmlElement elem, UnitType type) |
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332 { |
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333 foreach (XmlElement containedUnitType in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:contains/race:containedUnit")) |
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334 { |
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335 string id = containedUnitType.GetAttribute("containedID"); |
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336 UnitType containedType = GetUnitTypeFromDocument(elem.OwnerDocument, id, type.Race); |
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337 |
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338 if (containedType!=null) |
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339 { |
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340 type.AddContainedUnitType(containedType); |
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341 } |
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342 else |
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343 { |
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344 throw new InvalidFileException("Unit type " + type.Name + " tried to contain undefined unit with ID "+id); |
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345 } |
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346 } |
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347 } |
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348 |
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349 private void LoadRequirementsForUnitType(XmlElement elem, UnitType type) |
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350 { |
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351 //TODO: Load requirements |
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352 } |
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353 |
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354 private void LoadExtraDataForUnitType(XmlElement elem, UnitType type) |
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355 { |
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356 } |
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357 |
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358 private void LoadNotesForUnitType(XmlElement elem, UnitType type) |
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359 { |
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360 XmlNode node = WarFoundryXmlFactoryUtils.SelectSingleNode(elem, "race:notes"); |
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361 |
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362 if (node!=null) |
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363 { |
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364 type.Notes = node.InnerText; |
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365 } |
52 | 366 } |
367 | |
368 private Stats ParseUnitStats(XmlElement elem, GameSystem system) | |
369 { | |
370 String statsID = elem.GetAttribute("statSet"); | |
371 SystemStats statsSet; | |
372 | |
373 if (statsID == "") | |
374 { | |
375 statsSet = system.StandardSystemStats; | |
376 } | |
377 else | |
378 { | |
379 statsSet = system.GetSystemStatsForID(statsID); | |
380 } | |
381 | |
382 Stats stats = new Stats(statsSet); | |
383 | |
53 | 384 foreach (XmlElement stat in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:stat")) |
52 | 385 { |
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386 String statName = stat.GetAttribute("name"); |
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387 stats.SetStatValue(statName, stat.InnerText); |
52 | 388 } |
389 | |
390 return stats; | |
391 } | |
392 | |
393 private EquipmentItem CreateEquipmentItemFromElement(XmlElement elem, Race race) | |
394 { | |
395 string id = elem.GetAttribute("id"); | |
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396 EquipmentItem item = race.GetEquipmentItem(id); |
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397 |
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398 if (item == null) |
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399 { |
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400 item = CreateEquipmentItemFromElement(elem, id, race); |
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401 } |
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402 |
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403 return item; |
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404 } |
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405 |
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406 private EquipmentItem CreateEquipmentItemFromElement(XmlElement elem, string id, Race race) |
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407 { |
52 | 408 string name = elem.GetAttribute("name"); |
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409 EquipmentItem item = new EquipmentItem(id, name, race); |
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410 double cost = 0; |
52 | 411 ArmourType armourType; |
412 | |
413 try | |
414 { | |
415 cost = XmlTools.GetDoubleValueFromAttribute(elem, "cost"); | |
416 } | |
417 catch(FormatException ex) | |
418 { | |
419 throw new InvalidFileException("Attribute 'cost' of equipment item "+id+" was not a valid number", ex); | |
420 } | |
421 | |
422 try | |
423 { | |
424 armourType = (ArmourType)Enum.Parse(typeof(ArmourType), elem.GetAttribute("armourType")); | |
425 } | |
426 catch(ArgumentException ex) | |
427 { | |
428 throw new InvalidFileException("Attribute 'armourType' of equipment "+id+" was not a valid value from the enumeration", ex); | |
429 } | |
430 | |
431 //TODO: Parse equipment stats if there are any | |
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432 item.Cost = cost; |
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433 item.ItemArmourType = armourType; |
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434 race.AddEquipmentItem(item); |
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435 return item; |
52 | 436 } |
437 | |
438 private Ability CreateAbilityFromElement(XmlElement elem, Race race) | |
439 { | |
440 string id = elem.GetAttribute("id"); | |
441 string name = elem.GetAttribute("name"); | |
442 Ability ability = new Ability(id, name); | |
443 XmlNode node = elem.SelectSingleNode("description", WarFoundryXmlFactoryUtils.GetNamespaceManager()); | |
444 ability.Description = (node == null) ? "" : node.InnerText; | |
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445 race.AddAbility(ability); |
52 | 446 return ability; |
447 } | |
448 } | |
449 } |