Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Delegates.cs @ 150:b36cc4af435b
Re #176: Bug when saving recently edited army
* Try to make sure that we clear up more of our open streams
Bug seems to be state related in some way since I can only trigger it when loading the file as the first action, but doesn't seem to be related to file loading of other data files since a diagnostic hard-coded "LoadFiles()" call in the FrmMain constructor doesn't change the behaviour
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 26 Sep 2009 10:43:28 +0000 |
parents | 2f3cafb69799 |
children |
rev | line source |
---|---|
104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
|
1 // This file (Delegates.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. |
15 | 2 // |
104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
|
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
15 | 4 |
0 | 5 using System; |
6 using System.Collections.Generic; | |
82 | 7 using IBBoard.WarFoundry.API.Objects; |
8 | |
9 namespace IBBoard.WarFoundry.API | |
10 { | |
0 | 11 public delegate void ObjectChangedDelegate(WarFoundryObject oldValue, WarFoundryObject newValue); |
12 public delegate void ArmyChangedDelegate(Army oldValue, Army newValue); | |
82 | 13 public delegate void GameSystemChangedDelegate(GameSystem oldValue, GameSystem newValue); |
0 | 14 public delegate void ObjectAddDelegate(WarFoundryObject val); |
82 | 15 public delegate void ObjectRemoveDelegate(WarFoundryObject val); |
0 | 16 public delegate void UnitAddDelegate(Unit val); |
82 | 17 public delegate void UnitRemoveDelegate(Unit val); |
18 public delegate void ObjectUpdatedDelegate(WarFoundryObject val, string updatedValName); | |
19 public delegate void DoubleValChangedDelegate(WarFoundryObject obj, double oldValue, double newValue); | |
20 public delegate void FloatValChangedDelegate(WarFoundryObject obj, float oldValue, float newValue); | |
21 public delegate void StringValChangedDelegate(WarFoundryObject obj, string oldValue, string newValue); | |
22 public delegate void IntValChangedDelegate(WarFoundryObject obj, int oldValue, int newValue); | |
23 } |