Mercurial > repos > IBBoard.WarFoundry.API
comparison API/Objects/UnitEquipmentRatioSelection.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
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author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
parents | |
children | 7179c585d31d |
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336:3631c1493c7f | 337:3c4a6403a88c |
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1 // This file (UnitEquipmentRatioSelection.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using IBBoard.CustomMath; | |
7 using IBBoard.Limits; | |
8 using IBBoard.WarFoundry.API.Util; | |
9 | |
10 namespace IBBoard.WarFoundry.API.Objects | |
11 { | |
12 /// <summary> | |
13 /// An object to hold the selection of a unit's equipment where the selection was made as a percentage or ratio | |
14 /// of the total size of the unit | |
15 /// </summary> | |
16 public class UnitEquipmentRatioSelection : AbstractUnitEquipmentItemSelection | |
17 { | |
18 public UnitEquipmentRatioSelection(Unit unit, UnitEquipmentItem item, double amount) : base(unit, item, amount) | |
19 { | |
20 } | |
21 | |
22 public UnitEquipmentRatioSelection(Unit unit, UnitEquipmentItem item) : base(unit, item, ((IPercentageLimit)item.MinLimit).Percentage) | |
23 { | |
24 } | |
25 | |
26 public override int NumberTaken | |
27 { | |
28 get | |
29 { | |
30 return CalculateNumberTaken (EquipmentForUnit, EquipmentItem, AmountTaken); | |
31 } | |
32 } | |
33 | |
34 internal static int CalculateNumberTaken (Unit unit, UnitEquipmentItem item, double ratioTaken) | |
35 { | |
36 double exactNumberTaken = (ratioTaken / 100) * unit.Size; | |
37 int wholeNumberTaken = (int)IBBMath.Round (exactNumberTaken, item.RoundNumberUp); | |
38 int maxTaken = UnitEquipmentUtil.GetMaxEquipmentCount (unit, item); | |
39 int minTaken = UnitEquipmentUtil.GetMinEquipmentCount (unit, item); | |
40 return Math.Min (Math.Max (wholeNumberTaken, minTaken), maxTaken); | |
41 } | |
42 } | |
43 } |