Mercurial > repos > IBBoard.WarFoundry.API
comparison API/Objects/UnitMemberType.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
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author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
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336:3631c1493c7f | 337:3c4a6403a88c |
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1 // This file (UnitMember.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2010 IBBoard | |
2 // | |
3 // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 | |
7 namespace IBBoard.WarFoundry.API.Objects | |
8 { | |
9 /// <summary> | |
10 /// A container object for representations of different unit member types, such as "Infantry", "Elite Infantry" and "Commoner". | |
11 /// The idea of the UnitMemberType is to define not just the <see>UnitType</see>s, but also the types of type, as Archer and Swordsmen | |
12 /// are often just differently equipped versions of the same member type (Infantry). | |
13 /// </summary> | |
14 public class UnitMemberType : WarFoundryObject | |
15 { | |
16 private Stats stats; | |
17 | |
18 public UnitMemberType(string typeID, string typeName, Stats typeStats) : base(typeID, typeName) | |
19 { | |
20 stats = typeStats; | |
21 } | |
22 | |
23 public string StatsID | |
24 { | |
25 get | |
26 { | |
27 return stats.StatsID; | |
28 } | |
29 } | |
30 | |
31 /// <value> | |
32 /// The set of <see cref="Stat"/>s for the unit member type in a format that is valid for the game system. | |
33 /// </value> | |
34 public Stat[] StatsArray | |
35 { | |
36 get | |
37 { | |
38 return stats.StatsArray; | |
39 } | |
40 } | |
41 | |
42 public Stat[] StatsArrayWithName | |
43 { | |
44 get | |
45 { | |
46 Stat[] extendedStats = new Stat[stats.StatCount+1]; | |
47 extendedStats[0] = new Stat(new StatSlot("name"), Name); | |
48 stats.StatsArray.CopyTo(extendedStats, 1); | |
49 return extendedStats; | |
50 } | |
51 } | |
52 } | |
53 } |