diff api/Exporters/WarFoundryHtmlExporter.cs @ 216:65553d2c8612

* Line-ending fix no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 22 Nov 2009 20:14:51 +0000
parents 1b718b67f7f6
children bf4f04f385d0
line wrap: on
line diff
--- a/api/Exporters/WarFoundryHtmlExporter.cs	Sun Nov 22 20:08:45 2009 +0000
+++ b/api/Exporters/WarFoundryHtmlExporter.cs	Sun Nov 22 20:14:51 2009 +0000
@@ -10,7 +10,7 @@
 using System.Xml.Schema;
 using IBBoard.Lang;
 using IBBoard.Xml;
-using IBBoard.WarFoundry.API.Objects;
+using IBBoard.WarFoundry.API.Objects;
 using IBBoard.WarFoundry.API.Util;
 
 namespace IBBoard.WarFoundry.API.Exporters
@@ -159,29 +159,29 @@
 					else
 					{
 						sb.Append(", ");
-					}
-
-					string amountString;
-					double amount = UnitEquipmentUtil.GetEquipmentAmount(unit, equip);
-
-					if (UnitEquipmentUtil.GetEquipmentAmountIsRatio(unit, equip))
-					{
-						int number = UnitEquipmentUtil.GetEquipmentAmountTaken(unit, equip);
-
-						if (amount == 100)
-						{
-							amountString = Translation.GetTranslation("armyHtmlExportEquipAmountAll", "all ({1})", amount, number);
-						}
-						else
-						{
-							amountString = Translation.GetTranslation("armyHtmlExportEquipAmountPercentage", "{0}% ({1})", amount, number);
-						}
-					}
-					else
-					{
-						amountString = amount.ToString();
-					}
-
+					}
+
+					string amountString;
+					double amount = UnitEquipmentUtil.GetEquipmentAmount(unit, equip);
+
+					if (UnitEquipmentUtil.GetEquipmentAmountIsRatio(unit, equip))
+					{
+						int number = UnitEquipmentUtil.GetEquipmentAmountTaken(unit, equip);
+
+						if (amount == 100)
+						{
+							amountString = Translation.GetTranslation("armyHtmlExportEquipAmountAll", "all ({1})", amount, number);
+						}
+						else
+						{
+							amountString = Translation.GetTranslation("armyHtmlExportEquipAmountPercentage", "{0}% ({1})", amount, number);
+						}
+					}
+					else
+					{
+						amountString = amount.ToString();
+					}
+
 					sb.Append(Translation.GetTranslation("armyHtmlExportEquipAmountRatio", "{0} for {1}", equip.Name, amountString));
 				}