Mercurial > repos > IBBoard.WarFoundry.API
changeset 62:e8735def0db5
Re #61 - Complete structure of WarFoundry API objects
* Add CompositeEquipmentItem to handle composite items in Army schema
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Thu, 09 Apr 2009 15:04:39 +0000 |
parents | 3c77722a02b5 |
children | a920b1bcb408 |
files | IBBoard.WarFoundry.API.csproj api/Objects/CompositeEquipmentItem.cs |
diffstat | 2 files changed, 41 insertions(+), 0 deletions(-) [+] |
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--- a/IBBoard.WarFoundry.API.csproj Thu Apr 09 14:17:53 2009 +0000 +++ b/IBBoard.WarFoundry.API.csproj Thu Apr 09 15:04:39 2009 +0000 @@ -125,6 +125,7 @@ <Compile Include="api\Factories\Xml\WarFoundryXmlFactoryUtils.cs" /> <Compile Include="api\Factories\Xml\AbstractStagedLoadedSubFactory.cs" /> <Compile Include="api\Objects\InvalidContainershipException.cs" /> + <Compile Include="api\Objects\CompositeEquipmentItem.cs" /> </ItemGroup> <ItemGroup> <Content Include="libs\ICSharpCode.SharpZipLib.dll" />
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/api/Objects/CompositeEquipmentItem.cs Thu Apr 09 15:04:39 2009 +0000 @@ -0,0 +1,40 @@ +// This file (CompositeEquipmentItem.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. +// + +using System; +using System.Collections.Generic; + +namespace IBBoard.WarFoundry.API.Objects +{ + /// <summary> + /// A special <see cref=" EquipmentItem"/> that is made up of a number of other <code>EquipmentItem</code>s + /// </summary> + public class CompositeEquipmentItem : EquipmentItem + { + private List<EquipmentItem> compositeItems; + + public CompositeEquipmentItem(string id, string name, Race race) : base(id, name, race) + { + containedItems = new List<EquipmentItem>(); + } + + public void AddItem(EquipmentItem item) + { + compositeItems.Add(item); + Cost+= item.Cost; + } + + public void RemoveItem(EquipmentItem item) + { + compositeItems.Remove(item); + cost-= item.Cost; + } + + public EquipmentItem[] Items + { + get { return compositeItems.ToArray(); } + } + } +}