Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
annotate FrmReplaceUnitEquipment.cs @ 145:51463bc1fb21
Fixes #265: Add language preference UI
* Make unit equipment lines refresh when language changes
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 18 Apr 2010 14:22:10 +0000 |
parents | 3e78af88ceb3 |
children | b7899d084a14 |
rev | line source |
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36 | 1 // This file (FrmReplaceUnitEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2008, 2009 IBBoard. |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using System.Drawing; | |
7 using System.ComponentModel; | |
8 using System.Windows.Forms; | |
9 using IBBoard; | |
10 using IBBoard.Commands; | |
11 using IBBoard.WarFoundry.API; | |
12 using IBBoard.WarFoundry.API.Commands; | |
13 using IBBoard.WarFoundry.API.Objects; | |
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14 using IBBoard.WarFoundry.API.Util; |
36 | 15 |
16 namespace IBBoard.WarFoundry | |
17 { | |
18 /// <summary> | |
19 /// Summary description for FrmNewUnitEquipment. | |
20 /// </summary> | |
21 public class FrmReplaceUnitEquipment : System.Windows.Forms.Form | |
22 { | |
23 private Unit unit; | |
24 private UnitEquipmentItem oldItem; | |
25 private CommandStack commandStack; | |
26 private System.Windows.Forms.Label lblAmount; | |
27 private System.Windows.Forms.Button bttnCancel; | |
28 private System.Windows.Forms.Button bttnOkay; | |
29 private System.Windows.Forms.Label lblItem; | |
30 private System.Windows.Forms.ListBox listItems; | |
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31 private IBBoard.WarFoundry.GUI.WinForms.UI.EquipmentAmountControl equipmentAmount; |
36 | 32 /// <summary> |
33 /// Required designer variable. | |
34 /// </summary> | |
35 private System.ComponentModel.Container components = null; | |
36 | |
37 public FrmReplaceUnitEquipment(Unit unit, UnitEquipmentItem item, CommandStack stack) | |
38 { | |
39 commandStack = stack; | |
40 this.unit = unit; | |
41 oldItem = item; | |
42 InitializeComponent(); | |
43 this.Text = "Replace " + item.EquipmentItem.Name + " with new equipment"; | |
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44 object[] items = Arrays.Subtract(unit.UnitType.GetEquipmentItemsByExclusionGroups(item.MutexGroups), unit.GetEquipment()); |
36 | 45 listItems.Items.AddRange(items); |
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46 equipmentAmount.SetUnit(unit); |
36 | 47 } |
48 | |
49 /// <summary> | |
50 /// Clean up any resources being used. | |
51 /// </summary> | |
52 protected override void Dispose( bool disposing ) | |
53 { | |
54 if( disposing ) | |
55 { | |
56 if(components != null) | |
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57 { |
36 | 58 components.Dispose(); |
59 } | |
60 } | |
61 base.Dispose( disposing ); | |
62 } | |
63 | |
64 #region Windows Form Designer generated code | |
65 /// <summary> | |
66 /// Required method for Designer support - do not modify | |
67 /// the contents of this method with the code editor. | |
68 /// </summary> | |
69 private void InitializeComponent() | |
70 { | |
71 this.lblAmount = new System.Windows.Forms.Label(); | |
72 this.bttnCancel = new System.Windows.Forms.Button(); | |
73 this.bttnOkay = new System.Windows.Forms.Button(); | |
74 this.lblItem = new System.Windows.Forms.Label(); | |
75 this.listItems = new System.Windows.Forms.ListBox(); | |
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76 this.equipmentAmount = new IBBoard.WarFoundry.GUI.WinForms.UI.EquipmentAmountControl(); |
36 | 77 this.SuspendLayout(); |
78 // | |
79 // lblAmount | |
80 // | |
81 this.lblAmount.Location = new System.Drawing.Point(8, 80); | |
82 this.lblAmount.Name = "lblAmount"; | |
83 this.lblAmount.Size = new System.Drawing.Size(72, 23); | |
84 this.lblAmount.TabIndex = 2; | |
85 this.lblAmount.Text = "amount"; | |
86 this.lblAmount.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
87 // | |
88 // bttnCancel | |
89 // | |
90 this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; | |
91 this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
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92 this.bttnCancel.Location = new System.Drawing.Point(159, 184); |
36 | 93 this.bttnCancel.Name = "bttnCancel"; |
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94 this.bttnCancel.Size = new System.Drawing.Size(75, 23); |
36 | 95 this.bttnCancel.TabIndex = 3; |
96 this.bttnCancel.Text = "cancel"; | |
97 this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); | |
98 // | |
99 // bttnOkay | |
100 // | |
101 this.bttnOkay.Enabled = false; | |
102 this.bttnOkay.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
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103 this.bttnOkay.Location = new System.Drawing.Point(11, 184); |
36 | 104 this.bttnOkay.Name = "bttnOkay"; |
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105 this.bttnOkay.Size = new System.Drawing.Size(75, 23); |
36 | 106 this.bttnOkay.TabIndex = 4; |
107 this.bttnOkay.Text = "okay"; | |
108 this.bttnOkay.Click += new System.EventHandler(this.bttnOkay_Click); | |
109 // | |
110 // lblItem | |
111 // | |
112 this.lblItem.Location = new System.Drawing.Point(0, 8); | |
113 this.lblItem.Name = "lblItem"; | |
114 this.lblItem.Size = new System.Drawing.Size(80, 23); | |
115 this.lblItem.TabIndex = 6; | |
116 this.lblItem.Text = "item"; | |
117 this.lblItem.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
118 // | |
119 // listItems | |
120 // | |
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121 this.listItems.Location = new System.Drawing.Point(86, 8); |
36 | 122 this.listItems.Name = "listItems"; |
123 this.listItems.Size = new System.Drawing.Size(144, 69); | |
124 this.listItems.TabIndex = 7; | |
125 this.listItems.SelectedIndexChanged += new System.EventHandler(this.listItems_SelectedIndexChanged); | |
126 // | |
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127 // equipmentAmount |
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128 // |
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129 this.equipmentAmount.Location = new System.Drawing.Point(86, 83); |
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130 this.equipmentAmount.Name = "equipmentAmount"; |
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131 this.equipmentAmount.Size = new System.Drawing.Size(155, 77); |
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132 this.equipmentAmount.TabIndex = 8; |
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133 // |
36 | 134 // FrmReplaceUnitEquipment |
135 // | |
136 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); | |
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137 this.ClientSize = new System.Drawing.Size(246, 219); |
36 | 138 this.ControlBox = false; |
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139 this.Controls.Add(this.equipmentAmount); |
36 | 140 this.Controls.Add(this.listItems); |
141 this.Controls.Add(this.lblItem); | |
142 this.Controls.Add(this.bttnOkay); | |
143 this.Controls.Add(this.bttnCancel); | |
144 this.Controls.Add(this.lblAmount); | |
145 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; | |
146 this.Name = "FrmReplaceUnitEquipment"; | |
147 this.ShowInTaskbar = false; | |
148 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; | |
149 this.Text = "FrmEditUnitEquipment"; | |
150 this.ResumeLayout(false); | |
151 | |
152 } | |
153 #endregion | |
154 | |
155 private void bttnOkay_Click(object sender, System.EventArgs e) | |
156 { | |
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157 SetValue(); |
36 | 158 this.Close(); |
159 } | |
160 | |
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161 private void SetValue() |
36 | 162 { |
163 UnitEquipmentItem equipItem = (UnitEquipmentItem)listItems.SelectedItem; | |
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164 bool setValue = true; |
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165 double amount = equipmentAmount.EquipmentAmount; |
36 | 166 |
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167 if (amount == 0) |
36 | 168 { |
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169 if (equipItem.IsRequired) |
36 | 170 { |
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171 MessageBox.Show(this, "This item is required and cannot be removed. It must have a quantity of at least one or be replaced by an alternative.", "Required item", MessageBoxButtons.OK, MessageBoxIcon.Warning); |
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172 setValue = false; |
36 | 173 } |
174 else | |
175 { | |
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176 DialogResult dr = MessageBox.Show(this, "This will remove the item from the unit. Continue?", "Confirm remove", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); |
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177 |
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178 if (dr != DialogResult.Yes) |
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179 { |
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180 setValue = false; |
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181 } |
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182 } |
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183 } |
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184 |
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185 double oldAmount = UnitEquipmentUtil.GetEquipmentAmount(unit, equipItem); |
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186 |
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187 if (setValue && oldAmount != amount) |
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188 { |
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189 if (equipmentAmount.IsRatioEquipmentAmount) |
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190 { |
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191 commandStack.Execute(new ReplaceUnitEquipmentWithRatioAmountItemCommand(unit, oldItem, equipItem, amount)); |
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192 } |
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193 else |
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194 { |
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195 commandStack.Execute(new ReplaceUnitEquipmentWithNumericAmountItemCommand(unit, oldItem, equipItem, (int)amount)); |
36 | 196 } |
197 } | |
198 } | |
199 | |
200 private void bttnCancel_Click(object sender, System.EventArgs e) | |
201 { | |
202 this.Close(); | |
203 } | |
204 | |
205 private void listItems_SelectedIndexChanged(object sender, System.EventArgs e) | |
206 { | |
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207 equipmentAmount.SetUnitEquipmentItem((UnitEquipmentItem)listItems.SelectedItem); |
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208 SetOkayButton(); |
36 | 209 } |
210 | |
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211 private void SetOkayButton() |
36 | 212 { |
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213 double equipAmount = equipmentAmount.EquipmentAmount; |
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214 bttnOkay.Enabled = equipAmount > 0 || equipAmount == WarFoundryCore.INFINITY || (listItems.SelectedItem != null && !((UnitEquipmentItem) listItems.SelectedItem).IsRequired); |
36 | 215 } |
216 | |
217 private void numEquipAmount_ValueChanged(object sender, System.EventArgs e) | |
218 { | |
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219 SetOkayButton(); |
36 | 220 } |
221 } | |
222 } |