Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
diff Util/UnitEquipmentChoice.cs @ 36:6ab7ddc038f9
Re #121: Move all code to AGPL
* Move all WinForms code to the GNU Affero General Public License
* fix some copyright dates
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 15 Aug 2009 10:15:00 +0000 |
parents | 3ceb0efd261f |
children | 1576f669b3eb |
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--- a/Util/UnitEquipmentChoice.cs Sat Aug 15 09:38:21 2009 +0000 +++ b/Util/UnitEquipmentChoice.cs Sat Aug 15 10:15:00 2009 +0000 @@ -1,35 +1,35 @@ -// This file (UnitEquipmentChoice.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. -// -// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. - -using System; -using System.Collections; -using IBBoard.WarFoundry.API.Objects; - - - -namespace IBBoard.WarFoundry.GUI.WinForms.Util -{ - /// <summary> - /// A helper object that holds an equipment choice for a unit. - /// </summary> - - public class UnitEquipmentChoice - { - private Unit unit; - private UnitEquipmentItem item; - - private static Hashtable equipObjs = new Hashtable(); - - public UnitEquipmentChoice(Unit unit, UnitEquipmentItem unitItem) - { - this.unit = unit; - item = unitItem; - } - - public override string ToString() - { - return String.Format("{0} (For {1} at {2}pts each)", item.Name, GetAmountString(), item.Cost); +// This file (UnitEquipmentChoice.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using System; +using System.Collections; +using IBBoard.WarFoundry.API.Objects; + + + +namespace IBBoard.WarFoundry.GUI.WinForms.Util +{ + /// <summary> + /// A helper object that holds an equipment choice for a unit. + /// </summary> + + public class UnitEquipmentChoice + { + private Unit unit; + private UnitEquipmentItem item; + + private static Hashtable equipObjs = new Hashtable(); + + public UnitEquipmentChoice(Unit unit, UnitEquipmentItem unitItem) + { + this.unit = unit; + item = unitItem; + } + + public override string ToString() + { + return String.Format("{0} (For {1} at {2}pts each)", item.Name, GetAmountString(), item.Cost); } private string GetAmountString() @@ -42,11 +42,11 @@ { return UnitEquipmentNumericSelection.GetEquipmentAmountString(unit.GetEquipmentAmount(item)); } - } - - public UnitEquipmentItem Item - { - get { return item; } - } - } + } + + public UnitEquipmentItem Item + { + get { return item; } + } + } } \ No newline at end of file