Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
diff FrmEditUnitEquipment.cs @ 42:d06c2e390a14
Re #117: Add percentage and number boxes to equipment item dialogs
* Add new widget to "Edit equipment" dialog
* Still needs "OK" button functionality re-implementing
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 06 Sep 2009 19:58:39 +0000 |
parents | 6ab7ddc038f9 |
children | 7ace7d2249ac |
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--- a/FrmEditUnitEquipment.cs Sun Sep 06 19:31:49 2009 +0000 +++ b/FrmEditUnitEquipment.cs Sun Sep 06 19:58:39 2009 +0000 @@ -12,7 +12,7 @@ using IBBoard.WarFoundry.API.Commands; using IBBoard.WarFoundry.API.Objects; -namespace IBBoard.WarFoundry +namespace IBBoard.WarFoundry.GUI.WinForms { /// <summary> /// Summary description for FrmEditUnitEquipment. @@ -21,15 +21,11 @@ { private Unit unit; private UnitEquipmentItem equipItem; - private double equipAmount; private CommandStack commandStack; - - private System.Windows.Forms.NumericUpDown numEquipAmount; - private System.Windows.Forms.Label lblPercent; private System.Windows.Forms.Label lblAmount; private System.Windows.Forms.Button bttnCancel; private System.Windows.Forms.Button bttnOkay; - private System.Windows.Forms.CheckBox cbEquipAll; + private IBBoard.WarFoundry.GUI.WinForms.UI.EquipmentAmountControl equipmentAmount; /// <summary> /// Required designer variable. /// </summary> @@ -42,28 +38,9 @@ this.equipItem = equipItem; InitializeComponent(); this.Text = equipItem.Name + " for " + unit.Name; - equipAmount = unit.GetEquipmentAmount(equipItem); - - if (equipItem.IsRatioLimit) - { - numEquipAmount.Minimum = (decimal)Math.Round(equipItem.MinPercentage, 2); - numEquipAmount.Maximum = (decimal)Math.Round(equipItem.MaxPercentage, 2); - numEquipAmount.Value = (decimal)Math.Round(equipAmount, 2); - cbEquipAll.Enabled = false; - lblPercent.Visible = true; - numEquipAmount.Width = 120; - } - else - { - numEquipAmount.Minimum = (decimal)(equipItem.MinNumber != WarFoundryCore.INFINITY ? equipItem.MinNumber : unit.Size); - numEquipAmount.Maximum = (decimal)(equipItem.MaxNumber != WarFoundryCore.INFINITY ? equipItem.MaxNumber : unit.Size); - numEquipAmount.Value = (decimal)(equipAmount == WarFoundryCore.INFINITY ? unit.Size : equipAmount); - cbEquipAll.Checked = (equipAmount == WarFoundryCore.INFINITY); - cbEquipAll.Enabled = (equipItem.MaxNumber == WarFoundryCore.INFINITY && equipItem.MinNumber != WarFoundryCore.INFINITY); - numEquipAmount.Enabled = !cbEquipAll.Checked && equipItem.MinNumber != WarFoundryCore.INFINITY; - numEquipAmount.Width = 144; - } - + equipmentAmount.SetUnit(unit); + equipmentAmount.SetUnitEquipmentItem(equipItem); + equipmentAmount.SetUnitEquipmentItemAmount(unit.GetEquipmentAmount(equipItem), unit.GetEquipmentAmountIsRatio(equipItem)); bttnOkay.Enabled = false; } @@ -89,32 +66,12 @@ /// </summary> private void InitializeComponent() { - this.numEquipAmount = new System.Windows.Forms.NumericUpDown(); - this.lblPercent = new System.Windows.Forms.Label(); this.lblAmount = new System.Windows.Forms.Label(); this.bttnCancel = new System.Windows.Forms.Button(); this.bttnOkay = new System.Windows.Forms.Button(); - this.cbEquipAll = new System.Windows.Forms.CheckBox(); - ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).BeginInit(); + this.equipmentAmount = new IBBoard.WarFoundry.GUI.WinForms.UI.EquipmentAmountControl(); this.SuspendLayout(); // - // numEquipAmount - // - this.numEquipAmount.Location = new System.Drawing.Point(88, 8); - this.numEquipAmount.Name = "numEquipAmount"; - this.numEquipAmount.Size = new System.Drawing.Size(144, 20); - this.numEquipAmount.TabIndex = 0; - this.numEquipAmount.ValueChanged += new System.EventHandler(this.numEquipAmount_ValueChanged); - // - // lblPercent - // - this.lblPercent.Location = new System.Drawing.Point(208, 8); - this.lblPercent.Name = "lblPercent"; - this.lblPercent.Size = new System.Drawing.Size(16, 16); - this.lblPercent.TabIndex = 1; - this.lblPercent.Text = "%"; - this.lblPercent.Visible = false; - // // lblAmount // this.lblAmount.Location = new System.Drawing.Point(8, 8); @@ -128,8 +85,9 @@ // this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; - this.bttnCancel.Location = new System.Drawing.Point(160, 64); + this.bttnCancel.Location = new System.Drawing.Point(153, 95); this.bttnCancel.Name = "bttnCancel"; + this.bttnCancel.Size = new System.Drawing.Size(75, 23); this.bttnCancel.TabIndex = 3; this.bttnCancel.Text = "cancel"; this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); @@ -138,41 +96,37 @@ // this.bttnOkay.Enabled = false; this.bttnOkay.FlatStyle = System.Windows.Forms.FlatStyle.System; - this.bttnOkay.Location = new System.Drawing.Point(8, 64); + this.bttnOkay.Location = new System.Drawing.Point(12, 95); this.bttnOkay.Name = "bttnOkay"; + this.bttnOkay.Size = new System.Drawing.Size(75, 23); this.bttnOkay.TabIndex = 4; this.bttnOkay.Text = "okay"; this.bttnOkay.Click += new System.EventHandler(this.bttnOkay_Click); // - // cbEquipAll + // equipmentAmount // - this.cbEquipAll.Enabled = false; - this.cbEquipAll.FlatStyle = System.Windows.Forms.FlatStyle.System; - this.cbEquipAll.Location = new System.Drawing.Point(88, 32); - this.cbEquipAll.Name = "cbEquipAll"; - this.cbEquipAll.TabIndex = 5; - this.cbEquipAll.Text = "equip all"; - this.cbEquipAll.CheckedChanged += new System.EventHandler(this.cbEquipAll_CheckedChanged); + this.equipmentAmount.Location = new System.Drawing.Point(88, 5); + this.equipmentAmount.Name = "equipmentAmount"; + this.equipmentAmount.Size = new System.Drawing.Size(155, 77); + this.equipmentAmount.TabIndex = 5; + this.equipmentAmount.ValueChanged += new System.EventHandler(this.equipmentAmount_ValueChanged); // // FrmEditUnitEquipment // this.AcceptButton = this.bttnOkay; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.CancelButton = this.bttnCancel; - this.ClientSize = new System.Drawing.Size(240, 92); + this.ClientSize = new System.Drawing.Size(240, 130); this.ControlBox = false; - this.Controls.Add(this.cbEquipAll); + this.Controls.Add(this.equipmentAmount); this.Controls.Add(this.bttnOkay); this.Controls.Add(this.bttnCancel); this.Controls.Add(this.lblAmount); - this.Controls.Add(this.numEquipAmount); - this.Controls.Add(this.lblPercent); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Name = "FrmEditUnitEquipment"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "FrmEditUnitEquipment"; - ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).EndInit(); this.ResumeLayout(false); } @@ -188,44 +142,45 @@ private bool setValue() { - if ((!numEquipAmount.Enabled || numEquipAmount.Value == 0) && !cbEquipAll.Checked && unit.GetEquipmentAmount(equipItem) != 0) - { - if (equipItem.IsRequired) - { - MessageBox.Show(this, "This item is required and cannot be removed. It must have a quantity of at least one or be replaced by an alternative.", "Required item", MessageBoxButtons.OK, MessageBoxIcon.Warning); - return false; - } - else - { - DialogResult dr = MessageBox.Show(this, "This will remove the item from the unit. Continue?", "Confirm remove", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); + return false; + //if (!bttnOkay.Enabled) + //{ + // if (equipItem.IsRequired) + // { + // MessageBox.Show(this, "This item is required and cannot be removed. It must have a quantity of at least one or be replaced by an alternative.", "Required item", MessageBoxButtons.OK, MessageBoxIcon.Warning); + // return false; + // } + // else + // { + // DialogResult dr = MessageBox.Show(this, "This will remove the item from the unit. Continue?", "Confirm remove", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); - if (dr!=DialogResult.Yes) - { - return false; - } - } - } + // if (dr!=DialogResult.Yes) + // { + // return false; + // } + // } + //} - if (cbEquipAll.Checked) - { - if (equipAmount != WarFoundryCore.INFINITY) - { - commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, WarFoundryCore.INFINITY)); - } - } - else if (numEquipAmount.Value != (decimal)equipAmount) - { - if (equipItem.IsRatioLimit) - { - commandStack.Execute(new SetUnitEquipmentRatioAmountCommand(unit, equipItem, (double)numEquipAmount.Value)); - } - else - { - commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, (int)numEquipAmount.Value)); - } - } + //if (cbEquipAll.Checked) + //{ + // if (equipAmount != WarFoundryCore.INFINITY) + // { + // commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, WarFoundryCore.INFINITY)); + // } + //} + //else if (numEquipAmount.Value != (decimal)equipAmount) + //{ + // if (equipItem.IsRatioLimit) + // { + // commandStack.Execute(new SetUnitEquipmentRatioAmountCommand(unit, equipItem, (double)numEquipAmount.Value)); + // } + // else + // { + // commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, (int)numEquipAmount.Value)); + // } + //} - return true; + //return true; } private void bttnCancel_Click(object sender, System.EventArgs e) @@ -233,18 +188,13 @@ this.Close(); } - private void cbEquipAll_CheckedChanged(object sender, System.EventArgs e) + private void setOkayButton() { - numEquipAmount.Enabled = !cbEquipAll.Checked && equipItem.MinNumber != WarFoundryCore.INFINITY; - setOkayButton(); + double equipAmount = 0;// equipmentAmount.EquipmentAmount; + bttnOkay.Enabled = equipAmount > 0 || equipAmount == WarFoundryCore.INFINITY || !equipItem.IsRequired; } - private void setOkayButton() - { - bttnOkay.Enabled = (cbEquipAll.Checked || (numEquipAmount.Enabled && (numEquipAmount.Value > 0 || !equipItem.IsRequired))); - } - - private void numEquipAmount_ValueChanged(object sender, System.EventArgs e) + private void equipmentAmount_ValueChanged(object sender, EventArgs e) { setOkayButton(); }