diff FrmNewArmy.cs @ 54:d6ff354a5d84

Re #166: Move game system changing to part of army creation * Initial commit - code works but naming isn't correct * Remove system selection dialog * Add game system selection to FrmNewArmy * Populate race list based on game system selected * Always enable "New Army" button/menu item
author IBBoard <dev@ibboard.co.uk>
date Sat, 19 Sep 2009 10:27:01 +0000
parents 1576f669b3eb
children 11e81ba85684
line wrap: on
line diff
--- a/FrmNewArmy.cs	Wed Sep 16 19:50:39 2009 +0000
+++ b/FrmNewArmy.cs	Sat Sep 19 10:27:01 2009 +0000
@@ -11,9 +11,9 @@
 using IBBoard.Windows.Forms;
 using IBBoard.WarFoundry.API;
 using IBBoard.WarFoundry.API.Objects;
-using IBBoard.Windows.Forms.I18N;
-
-namespace IBBoard.WarFoundry
+using IBBoard.Windows.Forms.I18N;
+
+namespace IBBoard.WarFoundry.GUI.WinForms
 {
 	/// <summary>
 	/// Summary description for FrmNewArmy.
@@ -28,24 +28,41 @@
 		private IBBoard.Windows.Forms.IBBLabel lblRaceList;
 		private IBBoard.Windows.Forms.IBBButton bttnSelectRace;
 		private System.Windows.Forms.ListBox lstRaces;
-		private Race[] races;
 		private IBBoard.Windows.Forms.IBBLabel lblArmyName;
 		private IBBoard.Windows.Forms.IBBLabel lblArmySize;
-		private System.Windows.Forms.NumericUpDown armySize;
-		private System.Windows.Forms.TextBox txtArmyName;
+		private System.Windows.Forms.NumericUpDown armySize;
+		private Label lblGameSystem;
+		private ComboBox gameSystems;
+		private System.Windows.Forms.TextBox txtArmyName;
+
+		private GameSystem system;
+		private Race race;
+		private string armyName;
+		private int maxPoints;
 
 		public FrmNewArmy(GameSystem system)
 		{
 			InitializeComponent();
 
-			ControlTranslator.TranslateControl(this);
-
-            races = WarFoundryLoader.GetDefault().GetRaces(system);
-			
-			for (int i = 0; i<races.Length; i++)
-			{
-				lstRaces.Items.Add(races[i].Name);
+			ControlTranslator.TranslateControl(this);
+
+			foreach (GameSystem gameSystem in WarFoundryLoader.GetDefault().GetGameSystems())
+			{
+				gameSystems.Items.Add(gameSystem);
+			}
+
+			if (WarFoundryCore.CurrentGameSystem != null)
+			{
+				gameSystems.SelectedItem = FrmMain.CurrentGameSystem;
 			}
+		}
+
+		private void SetRaces(GameSystem system)
+		{
+			foreach (Race race in WarFoundryLoader.GetDefault().GetRaces(system))
+			{
+				lstRaces.Items.Add(race);
+			}
 		}
 
 		/// <summary>
@@ -69,148 +86,176 @@
 		/// the contents of this method with the code editor.
 		/// </summary>
 		private void InitializeComponent()
-		{
-			System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(FrmNewArmy));
-			this.lstRaces = new System.Windows.Forms.ListBox();
-			this.bttnCancel = new IBBoard.Windows.Forms.IBBButton();
-			this.lblRaceList = new IBBoard.Windows.Forms.IBBLabel();
-			this.bttnSelectRace = new IBBoard.Windows.Forms.IBBButton();
-			this.lblArmyName = new IBBoard.Windows.Forms.IBBLabel();
-			this.txtArmyName = new System.Windows.Forms.TextBox();
-			this.lblArmySize = new IBBoard.Windows.Forms.IBBLabel();
-			this.armySize = new System.Windows.Forms.NumericUpDown();
-			((System.ComponentModel.ISupportInitialize)(this.armySize)).BeginInit();
-			this.SuspendLayout();
-			// 
-			// lstRaces
-			// 
-			this.lstRaces.Location = new System.Drawing.Point(88, 8);
-			this.lstRaces.Name = "lstRaces";
-			this.lstRaces.Size = new System.Drawing.Size(272, 121);
-			this.lstRaces.TabIndex = 7;
-			this.lstRaces.SelectedIndexChanged += new System.EventHandler(this.lstRaces_SelectedIndexChanged);
-			// 
-			// bttnCancel
-			// 
-			this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
-			this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnCancel.Location = new System.Drawing.Point(8, 200);
-			this.bttnCancel.Name = "bttnCancel";
-			this.bttnCancel.Size = new System.Drawing.Size(80, 24);
-			this.bttnCancel.TabIndex = 6;
-			this.bttnCancel.Text = "Cancel";
-			this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click);
-			// 
-			// lblRaceList
-			// 
-			this.lblRaceList.Location = new System.Drawing.Point(0, 8);
-			this.lblRaceList.Name = "lblRaceList";
-			this.lblRaceList.Size = new System.Drawing.Size(88, 80);
-			this.lblRaceList.TabIndex = 5;
-			this.lblRaceList.Text = "race list";
-			this.lblRaceList.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// bttnSelectRace
-			// 
-			this.bttnSelectRace.Enabled = false;
-			this.bttnSelectRace.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnSelectRace.Location = new System.Drawing.Point(256, 200);
-			this.bttnSelectRace.Name = "bttnSelectRace";
-			this.bttnSelectRace.Size = new System.Drawing.Size(104, 24);
-			this.bttnSelectRace.TabIndex = 4;
-			this.bttnSelectRace.Text = "create race";
-			this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click);
-			// 
-			// lblArmyName
-			// 
-			this.lblArmyName.Location = new System.Drawing.Point(0, 136);
-			this.lblArmyName.Name = "lblArmyName";
-			this.lblArmyName.Size = new System.Drawing.Size(88, 32);
-			this.lblArmyName.TabIndex = 8;
-			this.lblArmyName.Text = "army name";
-			this.lblArmyName.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// txtArmyName
-			// 
-			this.txtArmyName.Location = new System.Drawing.Point(88, 136);
-			this.txtArmyName.Name = "txtArmyName";
-			this.txtArmyName.Size = new System.Drawing.Size(272, 20);
-			this.txtArmyName.TabIndex = 9;
-			this.txtArmyName.Text = "";
-			this.txtArmyName.TextChanged += new System.EventHandler(this.txtArmyName_TextChanged);
-			// 
-			// lblArmySize
-			// 
-			this.lblArmySize.Location = new System.Drawing.Point(0, 168);
-			this.lblArmySize.Name = "lblArmySize";
-			this.lblArmySize.Size = new System.Drawing.Size(88, 32);
-			this.lblArmySize.TabIndex = 10;
-			this.lblArmySize.Text = "army size";
-			this.lblArmySize.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// armySize
-			// 
-			this.armySize.Increment = new System.Decimal(new int[] {
-																	   50,
-																	   0,
-																	   0,
-																	   0});
-			this.armySize.Location = new System.Drawing.Point(88, 168);
-			this.armySize.Maximum = new System.Decimal(new int[] {
-																	 1000000,
-																	 0,
-																	 0,
-																	 0});
-			this.armySize.Name = "armySize";
-			this.armySize.TabIndex = 11;
-			this.armySize.ThousandsSeparator = true;
-			this.armySize.Value = new System.Decimal(new int[] {
-																   2000,
-																   0,
-																   0,
-																   0});
-			// 
-			// FrmNewArmy
-			// 
-			this.AcceptButton = this.bttnSelectRace;
-			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
-			this.CancelButton = this.bttnCancel;
-			this.ClientSize = new System.Drawing.Size(370, 228);
-			this.Controls.Add(this.armySize);
-			this.Controls.Add(this.lblArmySize);
-			this.Controls.Add(this.txtArmyName);
-			this.Controls.Add(this.lblArmyName);
-			this.Controls.Add(this.bttnCancel);
-			this.Controls.Add(this.lblRaceList);
-			this.Controls.Add(this.bttnSelectRace);
-			this.Controls.Add(this.lstRaces);
-			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
-			this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
-			this.MaximizeBox = false;
-			this.MinimizeBox = false;
-			this.Name = "FrmNewArmy";
-			this.ShowInTaskbar = false;
-			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
-			this.Text = "FrmNewArmy";
-			((System.ComponentModel.ISupportInitialize)(this.armySize)).EndInit();
-			this.ResumeLayout(false);
-
+		{
+			System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmNewArmy));
+			this.lstRaces = new System.Windows.Forms.ListBox();
+			this.bttnCancel = new IBBoard.Windows.Forms.IBBButton();
+			this.lblRaceList = new IBBoard.Windows.Forms.IBBLabel();
+			this.bttnSelectRace = new IBBoard.Windows.Forms.IBBButton();
+			this.lblArmyName = new IBBoard.Windows.Forms.IBBLabel();
+			this.txtArmyName = new System.Windows.Forms.TextBox();
+			this.lblArmySize = new IBBoard.Windows.Forms.IBBLabel();
+			this.armySize = new System.Windows.Forms.NumericUpDown();
+			this.lblGameSystem = new System.Windows.Forms.Label();
+			this.gameSystems = new System.Windows.Forms.ComboBox();
+			((System.ComponentModel.ISupportInitialize) (this.armySize)).BeginInit();
+			this.SuspendLayout();
+			// 
+			// lstRaces
+			// 
+			this.lstRaces.Location = new System.Drawing.Point(89, 33);
+			this.lstRaces.Name = "lstRaces";
+			this.lstRaces.Size = new System.Drawing.Size(269, 121);
+			this.lstRaces.TabIndex = 7;
+			this.lstRaces.SelectedIndexChanged += new System.EventHandler(this.lstRaces_SelectedIndexChanged);
+			// 
+			// bttnCancel
+			// 
+			this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
+			this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnCancel.Location = new System.Drawing.Point(12, 231);
+			this.bttnCancel.Name = "bttnCancel";
+			this.bttnCancel.Size = new System.Drawing.Size(80, 24);
+			this.bttnCancel.TabIndex = 6;
+			this.bttnCancel.Text = "Cancel";
+			this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click);
+			// 
+			// lblRaceList
+			// 
+			this.lblRaceList.Location = new System.Drawing.Point(12, 33);
+			this.lblRaceList.Name = "lblRaceList";
+			this.lblRaceList.Size = new System.Drawing.Size(71, 80);
+			this.lblRaceList.TabIndex = 5;
+			this.lblRaceList.Text = "race list";
+			this.lblRaceList.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// bttnSelectRace
+			// 
+			this.bttnSelectRace.Enabled = false;
+			this.bttnSelectRace.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnSelectRace.Location = new System.Drawing.Point(254, 231);
+			this.bttnSelectRace.Name = "bttnSelectRace";
+			this.bttnSelectRace.Size = new System.Drawing.Size(104, 24);
+			this.bttnSelectRace.TabIndex = 4;
+			this.bttnSelectRace.Text = "create race";
+			this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click);
+			// 
+			// lblArmyName
+			// 
+			this.lblArmyName.Location = new System.Drawing.Point(12, 163);
+			this.lblArmyName.Name = "lblArmyName";
+			this.lblArmyName.Size = new System.Drawing.Size(71, 17);
+			this.lblArmyName.TabIndex = 8;
+			this.lblArmyName.Text = "army name";
+			this.lblArmyName.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// txtArmyName
+			// 
+			this.txtArmyName.Location = new System.Drawing.Point(89, 160);
+			this.txtArmyName.Name = "txtArmyName";
+			this.txtArmyName.Size = new System.Drawing.Size(269, 20);
+			this.txtArmyName.TabIndex = 9;
+			this.txtArmyName.TextChanged += new System.EventHandler(this.txtArmyName_TextChanged);
+			// 
+			// lblArmySize
+			// 
+			this.lblArmySize.Location = new System.Drawing.Point(12, 188);
+			this.lblArmySize.Name = "lblArmySize";
+			this.lblArmySize.Size = new System.Drawing.Size(71, 18);
+			this.lblArmySize.TabIndex = 10;
+			this.lblArmySize.Text = "army size";
+			this.lblArmySize.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// armySize
+			// 
+			this.armySize.Increment = new decimal(new int[] {
+            50,
+            0,
+            0,
+            0});
+			this.armySize.Location = new System.Drawing.Point(89, 186);
+			this.armySize.Maximum = new decimal(new int[] {
+            1000000,
+            0,
+            0,
+            0});
+			this.armySize.Name = "armySize";
+			this.armySize.Size = new System.Drawing.Size(120, 20);
+			this.armySize.TabIndex = 11;
+			this.armySize.ThousandsSeparator = true;
+			this.armySize.Value = new decimal(new int[] {
+            2000,
+            0,
+            0,
+            0});
+			// 
+			// lblGameSystem
+			// 
+			this.lblGameSystem.Location = new System.Drawing.Point(12, 9);
+			this.lblGameSystem.Name = "lblGameSystem";
+			this.lblGameSystem.Size = new System.Drawing.Size(71, 18);
+			this.lblGameSystem.TabIndex = 12;
+			this.lblGameSystem.Text = "game system";
+			this.lblGameSystem.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// gameSystems
+			// 
+			this.gameSystems.FormattingEnabled = true;
+			this.gameSystems.Location = new System.Drawing.Point(89, 6);
+			this.gameSystems.Name = "gameSystems";
+			this.gameSystems.Size = new System.Drawing.Size(269, 21);
+			this.gameSystems.TabIndex = 13;
+			this.gameSystems.SelectedValueChanged += new System.EventHandler(this.gameSystems_SelectedValueChanged);
+			// 
+			// FrmNewArmy
+			// 
+			this.AcceptButton = this.bttnSelectRace;
+			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
+			this.CancelButton = this.bttnCancel;
+			this.ClientSize = new System.Drawing.Size(370, 267);
+			this.Controls.Add(this.gameSystems);
+			this.Controls.Add(this.lblGameSystem);
+			this.Controls.Add(this.armySize);
+			this.Controls.Add(this.lblArmySize);
+			this.Controls.Add(this.txtArmyName);
+			this.Controls.Add(this.lblArmyName);
+			this.Controls.Add(this.bttnCancel);
+			this.Controls.Add(this.lblRaceList);
+			this.Controls.Add(this.bttnSelectRace);
+			this.Controls.Add(this.lstRaces);
+			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
+			this.Icon = ((System.Drawing.Icon) (resources.GetObject("$this.Icon")));
+			this.MaximizeBox = false;
+			this.MinimizeBox = false;
+			this.Name = "FrmNewArmy";
+			this.ShowInTaskbar = false;
+			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
+			this.Text = "FrmNewArmy";
+			((System.ComponentModel.ISupportInitialize) (this.armySize)).EndInit();
+			this.ResumeLayout(false);
+			this.PerformLayout();
+
 		}
-		#endregion
+		#endregion
+
+		public GameSystem SelectedSystem
+		{
+			get { return system; }
+		}
 
 		public Race SelectedRace
 		{
-			get { return races[lstRaces.SelectedIndex]; }
+			get { return race; }
 		}
 
 		public string ArmyName
 		{
-			get { return txtArmyName.Text; }
+			get { return armyName; }
 		}
 
 		public int ArmySize
 		{
-			get { return (int)armySize.Value; }
+			get { return maxPoints; }
 		}
 
 		private void bttnCancel_Click(object sender, System.EventArgs e)
@@ -221,8 +266,22 @@
 
 		private void bttnSelectRace_Click(object sender, System.EventArgs e)
 		{
-			DialogResult = DialogResult.OK;
+			DialogResult = DialogResult.OK;
+			SetValues();
 			this.Close();
+		}
+
+		private void SetValues()
+		{
+			system = GetSelectedGameSystem();
+			race = (Race) lstRaces.SelectedItem;
+			armyName = txtArmyName.Text;
+			maxPoints = (int) armySize.Value;
+		}
+
+		private GameSystem GetSelectedGameSystem()
+		{
+			return (GameSystem) gameSystems.SelectedItem;
 		}
 
 		private void txtArmyName_TextChanged(object sender, System.EventArgs e)
@@ -238,6 +297,17 @@
 		private void lstRaces_SelectedIndexChanged(object sender, System.EventArgs e)
 		{
 			setSelectRaceEnabledVal();
+		}
+
+		private void gameSystems_SelectedValueChanged(object sender, EventArgs e)
+		{
+			GameSystem selected = GetSelectedGameSystem();
+			lstRaces.Items.Clear();
+
+			if (selected != null)
+			{
+				SetRaces(selected);
+			}
 		}
 	}
 }