changeset 193:eaa7b639d390

* Fix build issues no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 03 Apr 2011 14:50:34 +0000
parents 0ad6bb578c1e
children 137ec6d45280
files FrmArmyTree.cs FrmMain.cs FrmUnit.cs Util/UnitEquipmentChoice.cs
diffstat 4 files changed, 685 insertions(+), 690 deletions(-) [+]
line wrap: on
line diff
--- a/FrmArmyTree.cs	Wed Jan 26 20:25:49 2011 +0000
+++ b/FrmArmyTree.cs	Sun Apr 03 14:50:34 2011 +0000
@@ -181,8 +181,8 @@
             this.treeView.SelectedImageIndex = 0;
             this.treeView.Size = new System.Drawing.Size(240, 250);
             this.treeView.TabIndex = 0;
+            this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick);
             this.treeView.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView_AfterSelect);
-            this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick);
             this.treeView.MouseDown += new System.Windows.Forms.MouseEventHandler(this.treeView_MouseDown);
             // 
             // FrmArmyTree
@@ -250,7 +250,7 @@
 		
 		private string CreateNodeName(ICostedWarFoundryObject obj)
 		{
-            return Translation.GetTranslation("treeNodeText", "{0} ({1} pts)", obj.Name, obj.Points, CurrentGameSystem.UsePointsAbbrev(obj.Points));
+            return Translation.GetTranslation("treeNodeText", "{0} ({1} pts)", obj.Name, obj.Points, CurrentGameSystem.GetPointsAbbrev(obj.Points));
 		}
 
 		private void NodePointsValueChanged(WarFoundryObject obj, double oldValue, double newValue)
--- a/FrmMain.cs	Wed Jan 26 20:25:49 2011 +0000
+++ b/FrmMain.cs	Sun Apr 03 14:50:34 2011 +0000
@@ -26,6 +26,7 @@
 using IBBoard.WarFoundry.API.Objects;
 using IBBoard.WarFoundry.API.Util;
 using IBBoard.WarFoundry.API.Savers;
+using IBBoard.WarFoundry.API.Savers.Xml;
 using IBBoard.WarFoundry.API.Factories;
 using IBBoard.WarFoundry.API.Factories.Xml;
 
@@ -162,7 +163,7 @@
 			WarFoundryLoader.GetDefault().AddLoadDirectory(new DirectoryInfo(Constants.ExecutablePath + Constants.DirectoryString + DefaultDataDir));
 			WarFoundryLoader.GetDefault().RegisterFactory(WarFoundryXmlFactory.GetFactory());
 			WarFoundryLoader.GetDefault().FileLoadingFinished += FileLoadingFinished;
-			WarFoundrySaver.SetFileSaver(new WarFoundryXmlSaver());
+			WarFoundrySaver.SetFileSaver(new WarFoundryXmlFileSaver());
 		}
 
 		private FrmArmyTree GetArmyTree()
@@ -189,11 +190,6 @@
 			ControlTranslator.TranslateComponents(components.Components);
 			ControlTranslator.TranslateComponent(openArmyDialog);
 			ControlTranslator.TranslateComponent(saveArmyDialog);
-            //make sure translations exist for gamesystem pointsnames
-            if (CurrentGameSystem != null)
-            {
-                CurrentGameSystem.LoadPointsSystemNames();
-            }
             //translate pointspanel and tooltip
             SetPointsPanelToolTipText();
             SetPointsPanelText();
@@ -826,7 +822,7 @@
 
 		private bool SaveCurrentArmyToFile(string filePath)
 		{
-			if (WarFoundrySaver.GetSaver().Save(CurrentArmy, filePath))
+            if (WarFoundrySaver.GetSaver().Save(filePath, CurrentArmy))
 			{
 				loadedFilePath = filePath;
 				miSaveArmy.Enabled = false;
@@ -885,7 +881,6 @@
 		{
 			SetAppTitle();
 			RemoveCategoryButtons();
-            newSystem.LoadPointsSystemNames();
 		}
 
 		private void FrmMain_ArmyChanged(Army oldArmy, Army newArmy)
@@ -1302,7 +1297,7 @@
 			}
 			else 
 			{
-                string pointsPanelText = String.Format(Translation.GetTranslation("statusPanelPoints"), CurrentArmy.Points, CurrentGameSystem.UsePointsName(CurrentArmy.Points), CurrentArmy.MaxPoints, CurrentGameSystem.UsePointsName(CurrentArmy.MaxPoints));
+                string pointsPanelText = String.Format(Translation.GetTranslation("statusPanelPoints"), CurrentArmy.Points, CurrentGameSystem.GetPointsName(CurrentArmy.Points), CurrentArmy.MaxPoints, CurrentGameSystem.GetPointsName(CurrentArmy.MaxPoints));
                 sbPointsPanel.Text = pointsPanelText;
 
 				if (CurrentArmy.Points>CurrentArmy.MaxPoints)
--- a/FrmUnit.cs	Wed Jan 26 20:25:49 2011 +0000
+++ b/FrmUnit.cs	Sun Apr 03 14:50:34 2011 +0000
@@ -1,684 +1,684 @@
-// This file (FrmUnit.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard.
-//
-// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
-
-using System;
-using System.Drawing;
-using System.Data;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Windows.Forms;
-using IBBoard.Commands;
-using IBBoard.Lang;
-using IBBoard.Windows.Forms;
-using IBBoard.Windows.Forms.I18N;
-using IBBoard.WarFoundry.API;
-using IBBoard.WarFoundry.API.Commands;
-using IBBoard.WarFoundry.API.Objects;
-using IBBoard.WarFoundry.GUI.WinForms.UI;
-using IBBoard.WarFoundry.GUI.WinForms.Util;
-using log4net;
-
-namespace IBBoard.WarFoundry.GUI.WinForms
-{
-	/// <summary>
-	/// Summary description for FrmUnit.
-	/// </summary>
-	public class FrmUnit : IBBoard.Windows.Forms.IBBForm
-	{
-		private static readonly ILog log = LogManager.GetLogger(typeof(FrmUnit));
-		private static readonly int BORDER_WIDTH = 1;
-		private static readonly int NAME_COL_WIDTH_MULTIPLIER = 3;
-		private Unit unit;
-		private Dictionary<UnitEquipmentItem, UnitEquipmentChoice> equipmentChoices = new Dictionary<UnitEquipmentItem, UnitEquipmentChoice>();
-		private Dictionary<string, DataGridView> DataGridViews = new Dictionary<string, DataGridView>();
-		private CommandStack commandStack;
-		private System.Windows.Forms.TextBox tbUnitName;
-		private System.Windows.Forms.NumericUpDown unitSize;
-		private IBBLabel lblUnitSize;
-		private IBBButton bttnAddWeapon;
-		private IBBButton bttnRemoveWeapon;
-		private IBBLabel lblEquip;
-		private System.Windows.Forms.ListBox equipmentList;
-		private IBBButton bttnReplaceWeapon;
-		private IBBButton bttnEditWeapon;
-		private Label lblPoints;
-		private IBBLabel lblNotes;
-		private TextBox notes;
-		private ListBox abilitiesList;
-		private IBBLabel lblAbilities;
+// This file (FrmUnit.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard.
+//
+// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+
+using System;
+using System.Drawing;
+using System.Data;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Windows.Forms;
+using IBBoard.Commands;
+using IBBoard.Lang;
+using IBBoard.Windows.Forms;
+using IBBoard.Windows.Forms.I18N;
+using IBBoard.WarFoundry.API;
+using IBBoard.WarFoundry.API.Commands;
+using IBBoard.WarFoundry.API.Objects;
+using IBBoard.WarFoundry.GUI.WinForms.UI;
+using IBBoard.WarFoundry.GUI.WinForms.Util;
+using log4net;
+
+namespace IBBoard.WarFoundry.GUI.WinForms
+{
+	/// <summary>
+	/// Summary description for FrmUnit.
+	/// </summary>
+	public class FrmUnit : IBBoard.Windows.Forms.IBBForm
+	{
+		private static readonly ILog log = LogManager.GetLogger(typeof(FrmUnit));
+		private static readonly int BORDER_WIDTH = 1;
+		private static readonly int NAME_COL_WIDTH_MULTIPLIER = 3;
+		private Unit unit;
+		private Dictionary<UnitEquipmentItem, UnitEquipmentChoice> equipmentChoices = new Dictionary<UnitEquipmentItem, UnitEquipmentChoice>();
+		private Dictionary<string, DataGridView> DataGridViews = new Dictionary<string, DataGridView>();
+		private CommandStack commandStack;
+		private System.Windows.Forms.TextBox tbUnitName;
+		private System.Windows.Forms.NumericUpDown unitSize;
+		private IBBLabel lblUnitSize;
+		private IBBButton bttnAddWeapon;
+		private IBBButton bttnRemoveWeapon;
+		private IBBLabel lblEquip;
+		private System.Windows.Forms.ListBox equipmentList;
+		private IBBButton bttnReplaceWeapon;
+		private IBBButton bttnEditWeapon;
+		private Label lblPoints;
+		private IBBLabel lblNotes;
+		private TextBox notes;
+		private ListBox abilitiesList;
+		private IBBLabel lblAbilities;
 		private FlowLayoutPanel statsPanel;
         public GameSystem CurrentGameSystem
         {
             get { return WarFoundryCore.CurrentGameSystem; }
             set { WarFoundryCore.CurrentGameSystem = value; }
-        }
-
-		/// <summary>
-		/// Required designer variable.
-		/// </summary>
-		private System.ComponentModel.Container components = null;
-
-		public FrmUnit(Unit toDisplay, CommandStack cmdStack)
-		{
-			unit = toDisplay;
-			commandStack = cmdStack;
-			//
-			// Required for Windows Form Designer support
-			//
-			InitializeComponent();
-			TranslateForm();
-			Translation.TranslationChanged += new MethodInvoker(TranslateForm);
-			unit.NameChanged += new StringValChangedDelegate(unit_NameChanged);
-			unit.UnitSizeChanged += new IntValChangedDelegate(unit_UnitSizeChanged);
-			unit.UnitEquipmentAmountChanged += new DoubleValChangedDelegate(unit_UnitEquipmentAmountChanged);
-			unit.PointsValueChanged += new DoubleValChangedDelegate(unit_PointsValueChanged);
-
-			unitSize.Value = unit.Size;
-			unitSize.Maximum = (unit.UnitType.MaxSize == WarFoundryCore.INFINITY ? int.MaxValue : unit.UnitType.MaxSize);
-			unitSize.Minimum = unit.UnitType.MinSize;
-			unitSize.Enabled = (unitSize.Maximum != unitSize.Minimum);
-
-			notes.Text = unit.UnitType.Notes;
-			abilitiesList.DataSource = new List<Ability>(unit.UnitType.GetRequiredAbilities());
-			abilitiesList.DisplayMember = "Name";
-			SetPointsValueText();
-			SetStats();
-			SetWeapons();
-		}
-
-		private void TranslateForm()
-		{
-			ControlTranslator.TranslateControl(this);
-			SetUnitName();
-			RefreshUnitEquipment();
-		}
-
-		private void SetUnitName()
-		{
-			tbUnitName.Text = unit.Name;
-			Text = Translation.GetTranslation("FrmUnit", "{0} ({1})", unit.Name, unit.UnitType.Name);
-		}
-
-		void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue)
-		{
-			SetPointsValueText();
-		}
-
-		private void SetPointsValueText()
-		{
-            lblPoints.Text = Translation.GetTranslation("FrmUnitlblPoints", "(" + unit.Points + " pts)", unit.Points, CurrentGameSystem.UsePointsAbbrev(unit.Points));
-		}
-
-		private void SetStats()
-		{
-			Stat[][] stats = unit.UnitStatsArraysWithName;
-			string[] statsIDs = unit.UnitStatsArrayIDs;
-			int statsCount = stats.Length;
-			log.DebugFormat("Unit {0} has {1} stats arrays", unit.UnitType.Name, statsCount);
-
-			for (int i = 0; i < statsCount; i++)
-			{
-				DataGridView statsGrid = GetDataGridView(statsIDs[i]);
-				DataTable dt = (DataTable)statsGrid.DataSource;
-				DataRow dr = dt.NewRow();
-				dr.ItemArray = stats[i];
-				log.DebugFormat("Add row to data table for {0}", statsIDs[i]);
-				dt.Rows.Add(dr);
-				statsGrid.ClearSelection();
-			}
-		}
-
-		private DataGridView GetDataGridView(string statsID)
-		{
-			DataGridView grid;
-
-			if (DataGridViews.ContainsKey(statsID))
-			{
-				grid = DictionaryUtils.GetValue(DataGridViews, statsID);
-			}
-			else
-			{
-				grid = CreateDataGridView(statsID);
-				DataGridViews[statsID] = grid;
-			}
-
-			return grid;
-		}
-
-		private DataGridView CreateDataGridView(string statsID)
-		{
-			log.DebugFormat("Create DataGridView for stats ID {0}", statsID);
-			SystemStats sysStats = unit.Race.GameSystem.GetSystemStatsForID(statsID);
-			StatSlot[] sysStatSlots = sysStats.StatSlots;
-			int statsCount = sysStatSlots.Length;
-			int statsWithNameCount = statsCount + 1;
-			StatSlot[] statsWithName = new StatSlot[statsWithNameCount];
-			statsWithName[0] = new StatSlot("Name");
-			sysStatSlots.CopyTo(statsWithName, 1);
-			DataTable dt = new DataTable();
-			DataGridView statsGrid = CreateDataGridView();
-			statsGrid.DataSource = dt;
-			int columnWidth = statsGrid.Width / (statsCount + NAME_COL_WIDTH_MULTIPLIER);
-
-			for (int i = 0; i < statsWithNameCount; i++)
-			{
-				StatSlot stat = statsWithName[i];
-				string slotName = stat.Name;
-				statsGrid.Columns.Add(CreateStatColumn(slotName, columnWidth));
-				dt.Columns.Add(CreateDataColumn(slotName));
-			}
-
-			int otherStatsWidth = statsCount * columnWidth;
-			SetNameColumnWidth(statsGrid, otherStatsWidth);
-			
-			return statsGrid;
-		}
-
-		private static DataGridViewColumn CreateStatColumn(string slotName, int columnWidth)
-		{
-			DataGridViewColumn col = new DataGridViewTextBoxColumn();
-			col.Width = columnWidth;
-			col.Name = slotName;
-			col.HeaderText = slotName;
-			col.DataPropertyName = slotName;
-			col.SortMode = DataGridViewColumnSortMode.NotSortable;
-			col.CellTemplate = new StatsDataGridViewCell();
-			col.HeaderCell.Style.WrapMode = DataGridViewTriState.False;
-			return col;
-		}
-
-		private static void SetNameColumnWidth(DataGridView statsGrid, int otherStatsWidth)
-		{
-
-			DataGridViewColumn nameColumn = statsGrid.Columns[0];
-			nameColumn.HeaderText = Translation.GetTranslation("StatLineName", "name");
-			nameColumn.Width = statsGrid.Width - otherStatsWidth;
-		}
-
-		private static DataColumn CreateDataColumn(string slotName)
-		{
-			log.DebugFormat("Create column {0}", slotName);
-			DataColumn tempCol = new DataColumn(slotName,  typeof(Stat));
-			return tempCol;
-		}
-
-		public DataGridView CreateDataGridView()
-		{
-			log.Debug("Create DataGridView widget");
-			DataGridView statsGrid = new DataGridView();
-			statsGrid.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
-						| System.Windows.Forms.AnchorStyles.Right)));
-			statsGrid.CausesValidation = false;
-			statsGrid.ReadOnly = true;
-			statsGrid.RowHeadersVisible = false;
-			statsGrid.Size = new System.Drawing.Size(600, 88);
-			statsGrid.TabStop = false;
-			statsGrid.AllowUserToAddRows = false;
-			statsGrid.ScrollBars = ScrollBars.None;
-			statsGrid.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.DisableResizing;
-			statsGrid.BorderStyle = BorderStyle.None;
-			statsGrid.BackgroundColor = SystemColors.Control;
-			statsGrid.RowsAdded += new DataGridViewRowsAddedEventHandler(statsGrid_RowsAdded);
-			statsPanel.Controls.Add(statsGrid);
-			statsGrid.Width = statsPanel.Width - (int)Math.Round(SystemInformation.VerticalScrollBarWidth * 1.4);
-			return statsGrid;
-		}
-
-		private void statsGrid_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e)
-		{
-			if (sender is DataGridView)
-			{
-				SetGridHeight((DataGridView)sender);
-			}
-		}
-
-		private static void SetGridHeight(DataGridView statsGrid)
-		{
-			DataGridViewRowCollection rows = statsGrid.Rows;
-			statsGrid.Height = statsGrid.Columns[0].HeaderCell.Size.Height + (rows.Count * rows[0].Height);
-			log.DebugFormat("Set height to {0} for grid of {1} rows", statsGrid.Height, rows.Count);
-		}
-
-		private void SetWeapons()
-		{
-			foreach (UnitEquipmentItem item in unit.GetEquipment())
-			{
-				equipmentList.Items.Add(GetEquipmentChoice(item));
-			}
-		}
-
-		private UnitEquipmentChoice GetEquipmentChoice(UnitEquipmentItem item)
-		{
-			UnitEquipmentChoice choice = null;
-			equipmentChoices.TryGetValue(item, out choice);
-
-			if (choice == null)
-			{
-				choice = new UnitEquipmentChoice(Unit, item);
-				equipmentChoices[item] = choice;
-			}
-
-			return choice;
-		}
-
-		/// <summary>
-		/// Clean up any resources being used.
-		/// </summary>
-		protected override void Dispose(bool disposing)
-		{
-			//remove our leave events so that disposing doesn't trigger them
-			tbUnitName.Leave -= new System.EventHandler(this.tbUnitName_Leave);
-			unitSize.Leave -= new System.EventHandler(this.unitSize_Leave);
-
-			if (disposing)
-			{
-				if (components != null)
-				{
-					components.Dispose();
-				}
-			}
-			base.Dispose(disposing);
-		}
-
-		#region Windows Form Designer generated code
-		/// <summary>
-		/// Required method for Designer support - do not modify
-		/// the contents of this method with the code editor.
-		/// </summary>
-		private void InitializeComponent()
-		{
-			this.tbUnitName = new System.Windows.Forms.TextBox();
-			this.unitSize = new System.Windows.Forms.NumericUpDown();
-			this.lblUnitSize = new IBBoard.Windows.Forms.IBBLabel();
-			this.lblEquip = new IBBoard.Windows.Forms.IBBLabel();
-			this.bttnAddWeapon = new IBBoard.Windows.Forms.IBBButton();
-			this.bttnRemoveWeapon = new IBBoard.Windows.Forms.IBBButton();
-			this.equipmentList = new System.Windows.Forms.ListBox();
-			this.bttnReplaceWeapon = new IBBoard.Windows.Forms.IBBButton();
-			this.bttnEditWeapon = new IBBoard.Windows.Forms.IBBButton();
-			this.lblPoints = new System.Windows.Forms.Label();
-			this.lblNotes = new IBBoard.Windows.Forms.IBBLabel();
-			this.notes = new System.Windows.Forms.TextBox();
-			this.abilitiesList = new System.Windows.Forms.ListBox();
-			this.lblAbilities = new IBBoard.Windows.Forms.IBBLabel();
-			this.statsPanel = new System.Windows.Forms.FlowLayoutPanel();
-			((System.ComponentModel.ISupportInitialize)(this.unitSize)).BeginInit();
-			this.SuspendLayout();
-			// 
-			// tbUnitName
-			// 
-			this.tbUnitName.Location = new System.Drawing.Point(8, 8);
-			this.tbUnitName.Name = "tbUnitName";
-			this.tbUnitName.Size = new System.Drawing.Size(344, 20);
-			this.tbUnitName.TabIndex = 1;
-			this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown);
-			this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave);
-			// 
-			// unitSize
-			// 
-			this.unitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.unitSize.Location = new System.Drawing.Point(528, 8);
-			this.unitSize.Name = "unitSize";
-			this.unitSize.Size = new System.Drawing.Size(80, 20);
-			this.unitSize.TabIndex = 1;
-			this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
-			this.unitSize.Value = new decimal(new int[] {
-            1,
-            0,
-            0,
-            0});
-			this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave);
-			this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown);
-			// 
-			// lblUnitSize
-			// 
-			this.lblUnitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.lblUnitSize.Location = new System.Drawing.Point(426, 8);
-			this.lblUnitSize.Name = "lblUnitSize";
-			this.lblUnitSize.Size = new System.Drawing.Size(98, 23);
-			this.lblUnitSize.TabIndex = 0;
-			this.lblUnitSize.Text = "unit size";
-			this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// lblEquip
-			// 
-			this.lblEquip.Location = new System.Drawing.Point(15, 126);
-			this.lblEquip.Name = "lblEquip";
-			this.lblEquip.Size = new System.Drawing.Size(81, 108);
-			this.lblEquip.TabIndex = 3;
-			this.lblEquip.Text = "equipment";
-			this.lblEquip.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// bttnAddWeapon
-			// 
-			this.bttnAddWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnAddWeapon.Location = new System.Drawing.Point(516, 126);
-			this.bttnAddWeapon.Name = "bttnAddWeapon";
-			this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22);
-			this.bttnAddWeapon.TabIndex = 4;
-			this.bttnAddWeapon.Text = "add";
-			this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click);
-			// 
-			// bttnRemoveWeapon
-			// 
-			this.bttnRemoveWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.bttnRemoveWeapon.Enabled = false;
-			this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnRemoveWeapon.Location = new System.Drawing.Point(516, 210);
-			this.bttnRemoveWeapon.Name = "bttnRemoveWeapon";
-			this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22);
-			this.bttnRemoveWeapon.TabIndex = 5;
-			this.bttnRemoveWeapon.Text = "remove";
-			this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click);
-			// 
-			// equipmentList
-			// 
-			this.equipmentList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
-						| System.Windows.Forms.AnchorStyles.Right)));
-			this.equipmentList.Location = new System.Drawing.Point(102, 126);
-			this.equipmentList.Name = "equipmentList";
-			this.equipmentList.Size = new System.Drawing.Size(408, 108);
-			this.equipmentList.TabIndex = 6;
-			this.equipmentList.SelectedIndexChanged += new System.EventHandler(this.equipmentList_SelectedIndexChanged);
-			this.equipmentList.DoubleClick += new System.EventHandler(this.equipmentList_DoubleClick);
-			// 
-			// bttnReplaceWeapon
-			// 
-			this.bttnReplaceWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.bttnReplaceWeapon.Enabled = false;
-			this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnReplaceWeapon.Location = new System.Drawing.Point(516, 182);
-			this.bttnReplaceWeapon.Name = "bttnReplaceWeapon";
-			this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22);
-			this.bttnReplaceWeapon.TabIndex = 10;
-			this.bttnReplaceWeapon.Text = "replace";
-			this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click);
-			// 
-			// bttnEditWeapon
-			// 
-			this.bttnEditWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
-			this.bttnEditWeapon.Enabled = false;
-			this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
-			this.bttnEditWeapon.Location = new System.Drawing.Point(516, 154);
-			this.bttnEditWeapon.Name = "bttnEditWeapon";
-			this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22);
-			this.bttnEditWeapon.TabIndex = 11;
-			this.bttnEditWeapon.Text = "edit";
-			this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click);
-			// 
-			// lblPoints
-			// 
-			this.lblPoints.Location = new System.Drawing.Point(358, 8);
-			this.lblPoints.Name = "lblPoints";
-			this.lblPoints.Size = new System.Drawing.Size(77, 21);
-			this.lblPoints.TabIndex = 12;
-			this.lblPoints.Text = "(points)";
-			// 
-			// lblNotes
-			// 
-			this.lblNotes.Location = new System.Drawing.Point(13, 317);
-			this.lblNotes.Name = "lblNotes";
-			this.lblNotes.Size = new System.Drawing.Size(84, 62);
-			this.lblNotes.TabIndex = 13;
-			this.lblNotes.Text = "notes";
-			this.lblNotes.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// notes
-			// 
-			this.notes.Location = new System.Drawing.Point(102, 317);
-			this.notes.Multiline = true;
-			this.notes.Name = "notes";
-			this.notes.ReadOnly = true;
-			this.notes.Size = new System.Drawing.Size(408, 62);
-			this.notes.TabIndex = 14;
-			// 
-			// abilitiesList
-			// 
-			this.abilitiesList.FormattingEnabled = true;
-			this.abilitiesList.Location = new System.Drawing.Point(102, 240);
-			this.abilitiesList.Name = "abilitiesList";
-			this.abilitiesList.Size = new System.Drawing.Size(408, 69);
-			this.abilitiesList.TabIndex = 15;
-			// 
-			// lblAbilities
-			// 
-			this.lblAbilities.Location = new System.Drawing.Point(13, 240);
-			this.lblAbilities.Name = "lblAbilities";
-			this.lblAbilities.Size = new System.Drawing.Size(84, 62);
-			this.lblAbilities.TabIndex = 16;
-			this.lblAbilities.Text = "abilities";
-			this.lblAbilities.TextAlign = System.Drawing.ContentAlignment.TopRight;
-			// 
-			// statsPanel
-			// 
-			this.statsPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
-						| System.Windows.Forms.AnchorStyles.Right)));
-			this.statsPanel.AutoScroll = true;
-			this.statsPanel.Location = new System.Drawing.Point(8, 35);
-			this.statsPanel.Name = "statsPanel";
-			this.statsPanel.Size = new System.Drawing.Size(600, 85);
-			this.statsPanel.TabIndex = 17;
-			// 
-			// FrmUnit
-			// 
-			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
-			this.ClientSize = new System.Drawing.Size(616, 391);
-			this.Controls.Add(this.statsPanel);
-			this.Controls.Add(this.lblAbilities);
-			this.Controls.Add(this.abilitiesList);
-			this.Controls.Add(this.notes);
-			this.Controls.Add(this.lblNotes);
-			this.Controls.Add(this.lblPoints);
-			this.Controls.Add(this.bttnEditWeapon);
-			this.Controls.Add(this.bttnReplaceWeapon);
-			this.Controls.Add(this.equipmentList);
-			this.Controls.Add(this.bttnRemoveWeapon);
-			this.Controls.Add(this.bttnAddWeapon);
-			this.Controls.Add(this.lblEquip);
-			this.Controls.Add(this.lblUnitSize);
-			this.Controls.Add(this.unitSize);
-			this.Controls.Add(this.tbUnitName);
-			this.Name = "FrmUnit";
-			this.ShowIcon = false;
-			this.ShowInTaskbar = false;
-			this.Text = "FrmUnit";
-			this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmUnit_FormClosing);
-			((System.ComponentModel.ISupportInitialize)(this.unitSize)).EndInit();
-			this.ResumeLayout(false);
-			this.PerformLayout();
-
-		}
-		#endregion
-
-		public Unit Unit
-		{
-			get { return unit; }
-		}
-
-		private void tbUnitName_Leave(object sender, System.EventArgs e)
-		{
-			UpdateUnitName();
-		}
-
-		private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
-		{
-			if (e.KeyCode == Keys.Enter)
-			{
-				UpdateUnitName();
-			}
-		}
-
-		private void UpdateUnitName()
-		{
-			if (unit.Name != tbUnitName.Text)
-			{
-				commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text));
-			}
-		}
-
-		private void unitSize_Leave(object sender, System.EventArgs e)
-		{
-			UpdateUnitSize();
-		}
-
-		private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
-		{
-			if (e.KeyCode == Keys.Enter)
-			{
-				UpdateUnitSize();
-			}
-		}
-
-		private void UpdateUnitSize()
-		{
-			if (unit.Size != unitSize.Value)
-			{
-				commandStack.Execute(new SetUnitSizeCommand(unit, (int) unitSize.Value));
-			}
-		}
-
-		private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue)
-		{
-			if (obj is Unit && obj.Equals(unit))
-			{
-				SetUnitName();
-			}
-		}
-
-		private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue)
-		{
-			if (obj is Unit && obj.Equals(unit))
-			{
-				unitSize.Value = newValue;
-			}
-		}
-
-		private void RefreshUnitEquipment()
-		{
-			foreach (UnitEquipmentChoice choice in equipmentChoices.Values)
-			{
-				SetEquipmentListValue(choice);
-			}
-		}
-
-		private void equipmentList_SelectedIndexChanged(object sender, System.EventArgs e)
-		{
-			SetButtonsEnabledState();
-		}
-
-		private void SetButtonsEnabledState()
-		{
-
-			UnitEquipmentItem equipItem = GetSelectedUnitEquipmentItem();
-			bttnReplaceWeapon.Enabled = (equipItem != null && equipItem.HasAlternatives());
-			bttnEditWeapon.Enabled = (equipItem != null);
-			bttnRemoveWeapon.Enabled = (equipItem != null && !equipItem.IsRequired);
-		}
-
-		private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, double oldValue, double newValue)
-		{
-			if (obj is UnitEquipmentItem)
-			{
-				UnitEquipmentItem equip = (UnitEquipmentItem) obj;
-				UnitEquipmentChoice equipChoice = GetEquipmentChoice(equip);
-
-				if (newValue == 0)
-				{
-					equipmentList.Items.Remove(equipChoice);
-				}
-				else
-				{
-					SetEquipmentListValue(equipChoice);
-				}
-			}
-		}
-
-		private void SetEquipmentListValue(UnitEquipmentChoice equipChoice)
-		{
-			int idx = equipmentList.Items.IndexOf(equipChoice);
-
-			if (idx > -1)
-			{
-				equipmentList.Items[idx] = equipChoice;
-			}
-			else
-			{
-				equipmentList.Items.Add(equipChoice);
-			}
-		}
-
-		private void EditWeapon()
-		{
-			UnitEquipmentItem item = GetSelectedUnitEquipmentItem();
-
-			if (item != null)
-			{
-				FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, item, commandStack);
-				editEquip.ShowDialog(this);
-			}
-		}
-
-		private UnitEquipmentItem GetSelectedUnitEquipmentItem()
-		{
-			UnitEquipmentChoice selectedItem = GetSelectedUnitEquipmentChoice();
-			UnitEquipmentItem equipItem = null;
-
-			if (selectedItem!=null)
-			{
-				equipItem = selectedItem.Item;
-			}
-
-			return equipItem;
-		}
-
-		private UnitEquipmentChoice GetSelectedUnitEquipmentChoice()
-		{
-			return (UnitEquipmentChoice) equipmentList.SelectedItem;
-		}
-
-		private void bttnEditWeapon_Click(object sender, System.EventArgs e)
-		{
-			EditWeapon();
-		}
-
-		private void equipmentList_DoubleClick(object sender, System.EventArgs e)
-		{
-			EditWeapon();
-		}
-
-		private void AddWeapon()
-		{
-			FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack);
-			newEquip.ShowDialog(this);
-		}
-
-		private void bttnAddWeapon_Click(object sender, System.EventArgs e)
-		{
-			AddWeapon();
-		}
-
-		private void RemoveWeapon()
-		{
-			commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, GetSelectedUnitEquipmentItem(), 0));
-		}
-
-		private void bttnRemoveWeapon_Click(object sender, System.EventArgs e)
-		{
-			RemoveWeapon();
-		}
-
-		private void bttnReplaceWeapon_Click(object sender, System.EventArgs e)
-		{
-			FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, GetSelectedUnitEquipmentItem(), commandStack);
-			replace.ShowDialog(this);
-		}
-
-		private void FrmUnit_FormClosing(object sender, FormClosingEventArgs e)
-		{
-			UpdateUnitName();
-			UpdateUnitSize();
-		}
-	}
+        }
+
+		/// <summary>
+		/// Required designer variable.
+		/// </summary>
+		private System.ComponentModel.Container components = null;
+
+		public FrmUnit(Unit toDisplay, CommandStack cmdStack)
+		{
+			unit = toDisplay;
+			commandStack = cmdStack;
+			//
+			// Required for Windows Form Designer support
+			//
+			InitializeComponent();
+			TranslateForm();
+			Translation.TranslationChanged += new MethodInvoker(TranslateForm);
+			unit.NameChanged += new StringValChangedDelegate(unit_NameChanged);
+			unit.UnitSizeChanged += new IntValChangedDelegate(unit_UnitSizeChanged);
+			unit.UnitEquipmentAmountChanged += new DoubleValChangedDelegate(unit_UnitEquipmentAmountChanged);
+			unit.PointsValueChanged += new DoubleValChangedDelegate(unit_PointsValueChanged);
+
+			unitSize.Value = unit.Size;
+			unitSize.Maximum = (unit.UnitType.MaxSize == WarFoundryCore.INFINITY ? int.MaxValue : unit.UnitType.MaxSize);
+			unitSize.Minimum = unit.UnitType.MinSize;
+			unitSize.Enabled = (unitSize.Maximum != unitSize.Minimum);
+
+			notes.Text = unit.UnitType.Notes;
+			abilitiesList.DataSource = new List<Ability>(unit.UnitType.GetRequiredAbilities());
+			abilitiesList.DisplayMember = "Name";
+			SetPointsValueText();
+			SetStats();
+			SetWeapons();
+		}
+
+		private void TranslateForm()
+		{
+			ControlTranslator.TranslateControl(this);
+			SetUnitName();
+			RefreshUnitEquipment();
+		}
+
+		private void SetUnitName()
+		{
+			tbUnitName.Text = unit.Name;
+			Text = Translation.GetTranslation("FrmUnit", "{0} ({1})", unit.Name, unit.UnitType.Name);
+		}
+
+		void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue)
+		{
+			SetPointsValueText();
+		}
+
+		private void SetPointsValueText()
+		{
+            lblPoints.Text = Translation.GetTranslation("FrmUnitlblPoints", "(" + unit.Points + " pts)", unit.Points, CurrentGameSystem.GetPointsAbbrev(unit.Points));
+		}
+
+		private void SetStats()
+		{
+			Stat[][] stats = unit.UnitStatsArraysWithName;
+			string[] statsIDs = unit.UnitStatsArrayIDs;
+			int statsCount = stats.Length;
+			log.DebugFormat("Unit {0} has {1} stats arrays", unit.UnitType.Name, statsCount);
+
+			for (int i = 0; i < statsCount; i++)
+			{
+				DataGridView statsGrid = GetDataGridView(statsIDs[i]);
+				DataTable dt = (DataTable)statsGrid.DataSource;
+				DataRow dr = dt.NewRow();
+				dr.ItemArray = stats[i];
+				log.DebugFormat("Add row to data table for {0}", statsIDs[i]);
+				dt.Rows.Add(dr);
+				statsGrid.ClearSelection();
+			}
+		}
+
+		private DataGridView GetDataGridView(string statsID)
+		{
+			DataGridView grid;
+
+			if (DataGridViews.ContainsKey(statsID))
+			{
+				grid = DictionaryUtils.GetValue(DataGridViews, statsID);
+			}
+			else
+			{
+				grid = CreateDataGridView(statsID);
+				DataGridViews[statsID] = grid;
+			}
+
+			return grid;
+		}
+
+		private DataGridView CreateDataGridView(string statsID)
+		{
+			log.DebugFormat("Create DataGridView for stats ID {0}", statsID);
+			SystemStats sysStats = unit.Race.GameSystem.GetSystemStatsForID(statsID);
+			StatSlot[] sysStatSlots = sysStats.StatSlots;
+			int statsCount = sysStatSlots.Length;
+			int statsWithNameCount = statsCount + 1;
+			StatSlot[] statsWithName = new StatSlot[statsWithNameCount];
+			statsWithName[0] = new StatSlot("Name");
+			sysStatSlots.CopyTo(statsWithName, 1);
+			DataTable dt = new DataTable();
+			DataGridView statsGrid = CreateDataGridView();
+			statsGrid.DataSource = dt;
+			int columnWidth = statsGrid.Width / (statsCount + NAME_COL_WIDTH_MULTIPLIER);
+
+			for (int i = 0; i < statsWithNameCount; i++)
+			{
+				StatSlot stat = statsWithName[i];
+				string slotName = stat.Name;
+				statsGrid.Columns.Add(CreateStatColumn(slotName, columnWidth));
+				dt.Columns.Add(CreateDataColumn(slotName));
+			}
+
+			int otherStatsWidth = statsCount * columnWidth;
+			SetNameColumnWidth(statsGrid, otherStatsWidth);
+			
+			return statsGrid;
+		}
+
+		private static DataGridViewColumn CreateStatColumn(string slotName, int columnWidth)
+		{
+			DataGridViewColumn col = new DataGridViewTextBoxColumn();
+			col.Width = columnWidth;
+			col.Name = slotName;
+			col.HeaderText = slotName;
+			col.DataPropertyName = slotName;
+			col.SortMode = DataGridViewColumnSortMode.NotSortable;
+			col.CellTemplate = new StatsDataGridViewCell();
+			col.HeaderCell.Style.WrapMode = DataGridViewTriState.False;
+			return col;
+		}
+
+		private static void SetNameColumnWidth(DataGridView statsGrid, int otherStatsWidth)
+		{
+
+			DataGridViewColumn nameColumn = statsGrid.Columns[0];
+			nameColumn.HeaderText = Translation.GetTranslation("StatLineName", "name");
+			nameColumn.Width = statsGrid.Width - otherStatsWidth;
+		}
+
+		private static DataColumn CreateDataColumn(string slotName)
+		{
+			log.DebugFormat("Create column {0}", slotName);
+			DataColumn tempCol = new DataColumn(slotName,  typeof(Stat));
+			return tempCol;
+		}
+
+		public DataGridView CreateDataGridView()
+		{
+			log.Debug("Create DataGridView widget");
+			DataGridView statsGrid = new DataGridView();
+			statsGrid.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+						| System.Windows.Forms.AnchorStyles.Right)));
+			statsGrid.CausesValidation = false;
+			statsGrid.ReadOnly = true;
+			statsGrid.RowHeadersVisible = false;
+			statsGrid.Size = new System.Drawing.Size(600, 88);
+			statsGrid.TabStop = false;
+			statsGrid.AllowUserToAddRows = false;
+			statsGrid.ScrollBars = ScrollBars.None;
+			statsGrid.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.DisableResizing;
+			statsGrid.BorderStyle = BorderStyle.None;
+			statsGrid.BackgroundColor = SystemColors.Control;
+			statsGrid.RowsAdded += new DataGridViewRowsAddedEventHandler(statsGrid_RowsAdded);
+			statsPanel.Controls.Add(statsGrid);
+			statsGrid.Width = statsPanel.Width - (int)Math.Round(SystemInformation.VerticalScrollBarWidth * 1.4);
+			return statsGrid;
+		}
+
+		private void statsGrid_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e)
+		{
+			if (sender is DataGridView)
+			{
+				SetGridHeight((DataGridView)sender);
+			}
+		}
+
+		private static void SetGridHeight(DataGridView statsGrid)
+		{
+			DataGridViewRowCollection rows = statsGrid.Rows;
+			statsGrid.Height = statsGrid.Columns[0].HeaderCell.Size.Height + (rows.Count * rows[0].Height);
+			log.DebugFormat("Set height to {0} for grid of {1} rows", statsGrid.Height, rows.Count);
+		}
+
+		private void SetWeapons()
+		{
+			foreach (UnitEquipmentItem item in unit.GetEquipment())
+			{
+				equipmentList.Items.Add(GetEquipmentChoice(item));
+			}
+		}
+
+		private UnitEquipmentChoice GetEquipmentChoice(UnitEquipmentItem item)
+		{
+			UnitEquipmentChoice choice = null;
+			equipmentChoices.TryGetValue(item, out choice);
+
+			if (choice == null)
+			{
+				choice = new UnitEquipmentChoice(Unit, item);
+				equipmentChoices[item] = choice;
+			}
+
+			return choice;
+		}
+
+		/// <summary>
+		/// Clean up any resources being used.
+		/// </summary>
+		protected override void Dispose(bool disposing)
+		{
+			//remove our leave events so that disposing doesn't trigger them
+			tbUnitName.Leave -= new System.EventHandler(this.tbUnitName_Leave);
+			unitSize.Leave -= new System.EventHandler(this.unitSize_Leave);
+
+			if (disposing)
+			{
+				if (components != null)
+				{
+					components.Dispose();
+				}
+			}
+			base.Dispose(disposing);
+		}
+
+		#region Windows Form Designer generated code
+		/// <summary>
+		/// Required method for Designer support - do not modify
+		/// the contents of this method with the code editor.
+		/// </summary>
+		private void InitializeComponent()
+		{
+			this.tbUnitName = new System.Windows.Forms.TextBox();
+			this.unitSize = new System.Windows.Forms.NumericUpDown();
+			this.lblUnitSize = new IBBoard.Windows.Forms.IBBLabel();
+			this.lblEquip = new IBBoard.Windows.Forms.IBBLabel();
+			this.bttnAddWeapon = new IBBoard.Windows.Forms.IBBButton();
+			this.bttnRemoveWeapon = new IBBoard.Windows.Forms.IBBButton();
+			this.equipmentList = new System.Windows.Forms.ListBox();
+			this.bttnReplaceWeapon = new IBBoard.Windows.Forms.IBBButton();
+			this.bttnEditWeapon = new IBBoard.Windows.Forms.IBBButton();
+			this.lblPoints = new System.Windows.Forms.Label();
+			this.lblNotes = new IBBoard.Windows.Forms.IBBLabel();
+			this.notes = new System.Windows.Forms.TextBox();
+			this.abilitiesList = new System.Windows.Forms.ListBox();
+			this.lblAbilities = new IBBoard.Windows.Forms.IBBLabel();
+			this.statsPanel = new System.Windows.Forms.FlowLayoutPanel();
+			((System.ComponentModel.ISupportInitialize)(this.unitSize)).BeginInit();
+			this.SuspendLayout();
+			// 
+			// tbUnitName
+			// 
+			this.tbUnitName.Location = new System.Drawing.Point(8, 8);
+			this.tbUnitName.Name = "tbUnitName";
+			this.tbUnitName.Size = new System.Drawing.Size(344, 20);
+			this.tbUnitName.TabIndex = 1;
+			this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown);
+			this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave);
+			// 
+			// unitSize
+			// 
+			this.unitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.unitSize.Location = new System.Drawing.Point(528, 8);
+			this.unitSize.Name = "unitSize";
+			this.unitSize.Size = new System.Drawing.Size(80, 20);
+			this.unitSize.TabIndex = 1;
+			this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
+			this.unitSize.Value = new decimal(new int[] {
+            1,
+            0,
+            0,
+            0});
+			this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave);
+			this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown);
+			// 
+			// lblUnitSize
+			// 
+			this.lblUnitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.lblUnitSize.Location = new System.Drawing.Point(426, 8);
+			this.lblUnitSize.Name = "lblUnitSize";
+			this.lblUnitSize.Size = new System.Drawing.Size(98, 23);
+			this.lblUnitSize.TabIndex = 0;
+			this.lblUnitSize.Text = "unit size";
+			this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// lblEquip
+			// 
+			this.lblEquip.Location = new System.Drawing.Point(15, 126);
+			this.lblEquip.Name = "lblEquip";
+			this.lblEquip.Size = new System.Drawing.Size(81, 108);
+			this.lblEquip.TabIndex = 3;
+			this.lblEquip.Text = "equipment";
+			this.lblEquip.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// bttnAddWeapon
+			// 
+			this.bttnAddWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnAddWeapon.Location = new System.Drawing.Point(516, 126);
+			this.bttnAddWeapon.Name = "bttnAddWeapon";
+			this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22);
+			this.bttnAddWeapon.TabIndex = 4;
+			this.bttnAddWeapon.Text = "add";
+			this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click);
+			// 
+			// bttnRemoveWeapon
+			// 
+			this.bttnRemoveWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.bttnRemoveWeapon.Enabled = false;
+			this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnRemoveWeapon.Location = new System.Drawing.Point(516, 210);
+			this.bttnRemoveWeapon.Name = "bttnRemoveWeapon";
+			this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22);
+			this.bttnRemoveWeapon.TabIndex = 5;
+			this.bttnRemoveWeapon.Text = "remove";
+			this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click);
+			// 
+			// equipmentList
+			// 
+			this.equipmentList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+						| System.Windows.Forms.AnchorStyles.Right)));
+			this.equipmentList.Location = new System.Drawing.Point(102, 126);
+			this.equipmentList.Name = "equipmentList";
+			this.equipmentList.Size = new System.Drawing.Size(408, 108);
+			this.equipmentList.TabIndex = 6;
+			this.equipmentList.SelectedIndexChanged += new System.EventHandler(this.equipmentList_SelectedIndexChanged);
+			this.equipmentList.DoubleClick += new System.EventHandler(this.equipmentList_DoubleClick);
+			// 
+			// bttnReplaceWeapon
+			// 
+			this.bttnReplaceWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.bttnReplaceWeapon.Enabled = false;
+			this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnReplaceWeapon.Location = new System.Drawing.Point(516, 182);
+			this.bttnReplaceWeapon.Name = "bttnReplaceWeapon";
+			this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22);
+			this.bttnReplaceWeapon.TabIndex = 10;
+			this.bttnReplaceWeapon.Text = "replace";
+			this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click);
+			// 
+			// bttnEditWeapon
+			// 
+			this.bttnEditWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+			this.bttnEditWeapon.Enabled = false;
+			this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
+			this.bttnEditWeapon.Location = new System.Drawing.Point(516, 154);
+			this.bttnEditWeapon.Name = "bttnEditWeapon";
+			this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22);
+			this.bttnEditWeapon.TabIndex = 11;
+			this.bttnEditWeapon.Text = "edit";
+			this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click);
+			// 
+			// lblPoints
+			// 
+			this.lblPoints.Location = new System.Drawing.Point(358, 8);
+			this.lblPoints.Name = "lblPoints";
+			this.lblPoints.Size = new System.Drawing.Size(77, 21);
+			this.lblPoints.TabIndex = 12;
+			this.lblPoints.Text = "(points)";
+			// 
+			// lblNotes
+			// 
+			this.lblNotes.Location = new System.Drawing.Point(13, 317);
+			this.lblNotes.Name = "lblNotes";
+			this.lblNotes.Size = new System.Drawing.Size(84, 62);
+			this.lblNotes.TabIndex = 13;
+			this.lblNotes.Text = "notes";
+			this.lblNotes.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// notes
+			// 
+			this.notes.Location = new System.Drawing.Point(102, 317);
+			this.notes.Multiline = true;
+			this.notes.Name = "notes";
+			this.notes.ReadOnly = true;
+			this.notes.Size = new System.Drawing.Size(408, 62);
+			this.notes.TabIndex = 14;
+			// 
+			// abilitiesList
+			// 
+			this.abilitiesList.FormattingEnabled = true;
+			this.abilitiesList.Location = new System.Drawing.Point(102, 240);
+			this.abilitiesList.Name = "abilitiesList";
+			this.abilitiesList.Size = new System.Drawing.Size(408, 69);
+			this.abilitiesList.TabIndex = 15;
+			// 
+			// lblAbilities
+			// 
+			this.lblAbilities.Location = new System.Drawing.Point(13, 240);
+			this.lblAbilities.Name = "lblAbilities";
+			this.lblAbilities.Size = new System.Drawing.Size(84, 62);
+			this.lblAbilities.TabIndex = 16;
+			this.lblAbilities.Text = "abilities";
+			this.lblAbilities.TextAlign = System.Drawing.ContentAlignment.TopRight;
+			// 
+			// statsPanel
+			// 
+			this.statsPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+						| System.Windows.Forms.AnchorStyles.Right)));
+			this.statsPanel.AutoScroll = true;
+			this.statsPanel.Location = new System.Drawing.Point(8, 35);
+			this.statsPanel.Name = "statsPanel";
+			this.statsPanel.Size = new System.Drawing.Size(600, 85);
+			this.statsPanel.TabIndex = 17;
+			// 
+			// FrmUnit
+			// 
+			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
+			this.ClientSize = new System.Drawing.Size(616, 391);
+			this.Controls.Add(this.statsPanel);
+			this.Controls.Add(this.lblAbilities);
+			this.Controls.Add(this.abilitiesList);
+			this.Controls.Add(this.notes);
+			this.Controls.Add(this.lblNotes);
+			this.Controls.Add(this.lblPoints);
+			this.Controls.Add(this.bttnEditWeapon);
+			this.Controls.Add(this.bttnReplaceWeapon);
+			this.Controls.Add(this.equipmentList);
+			this.Controls.Add(this.bttnRemoveWeapon);
+			this.Controls.Add(this.bttnAddWeapon);
+			this.Controls.Add(this.lblEquip);
+			this.Controls.Add(this.lblUnitSize);
+			this.Controls.Add(this.unitSize);
+			this.Controls.Add(this.tbUnitName);
+			this.Name = "FrmUnit";
+			this.ShowIcon = false;
+			this.ShowInTaskbar = false;
+			this.Text = "FrmUnit";
+			this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmUnit_FormClosing);
+			((System.ComponentModel.ISupportInitialize)(this.unitSize)).EndInit();
+			this.ResumeLayout(false);
+			this.PerformLayout();
+
+		}
+		#endregion
+
+		public Unit Unit
+		{
+			get { return unit; }
+		}
+
+		private void tbUnitName_Leave(object sender, System.EventArgs e)
+		{
+			UpdateUnitName();
+		}
+
+		private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
+		{
+			if (e.KeyCode == Keys.Enter)
+			{
+				UpdateUnitName();
+			}
+		}
+
+		private void UpdateUnitName()
+		{
+			if (unit.Name != tbUnitName.Text)
+			{
+				commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text));
+			}
+		}
+
+		private void unitSize_Leave(object sender, System.EventArgs e)
+		{
+			UpdateUnitSize();
+		}
+
+		private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
+		{
+			if (e.KeyCode == Keys.Enter)
+			{
+				UpdateUnitSize();
+			}
+		}
+
+		private void UpdateUnitSize()
+		{
+			if (unit.Size != unitSize.Value)
+			{
+				commandStack.Execute(new SetUnitSizeCommand(unit, (int) unitSize.Value));
+			}
+		}
+
+		private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue)
+		{
+			if (obj is Unit && obj.Equals(unit))
+			{
+				SetUnitName();
+			}
+		}
+
+		private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue)
+		{
+			if (obj is Unit && obj.Equals(unit))
+			{
+				unitSize.Value = newValue;
+			}
+		}
+
+		private void RefreshUnitEquipment()
+		{
+			foreach (UnitEquipmentChoice choice in equipmentChoices.Values)
+			{
+				SetEquipmentListValue(choice);
+			}
+		}
+
+		private void equipmentList_SelectedIndexChanged(object sender, System.EventArgs e)
+		{
+			SetButtonsEnabledState();
+		}
+
+		private void SetButtonsEnabledState()
+		{
+
+			UnitEquipmentItem equipItem = GetSelectedUnitEquipmentItem();
+			bttnReplaceWeapon.Enabled = (equipItem != null && equipItem.HasAlternatives());
+			bttnEditWeapon.Enabled = (equipItem != null);
+			bttnRemoveWeapon.Enabled = (equipItem != null && !equipItem.IsRequired);
+		}
+
+		private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, double oldValue, double newValue)
+		{
+			if (obj is UnitEquipmentItem)
+			{
+				UnitEquipmentItem equip = (UnitEquipmentItem) obj;
+				UnitEquipmentChoice equipChoice = GetEquipmentChoice(equip);
+
+				if (newValue == 0)
+				{
+					equipmentList.Items.Remove(equipChoice);
+				}
+				else
+				{
+					SetEquipmentListValue(equipChoice);
+				}
+			}
+		}
+
+		private void SetEquipmentListValue(UnitEquipmentChoice equipChoice)
+		{
+			int idx = equipmentList.Items.IndexOf(equipChoice);
+
+			if (idx > -1)
+			{
+				equipmentList.Items[idx] = equipChoice;
+			}
+			else
+			{
+				equipmentList.Items.Add(equipChoice);
+			}
+		}
+
+		private void EditWeapon()
+		{
+			UnitEquipmentItem item = GetSelectedUnitEquipmentItem();
+
+			if (item != null)
+			{
+				FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, item, commandStack);
+				editEquip.ShowDialog(this);
+			}
+		}
+
+		private UnitEquipmentItem GetSelectedUnitEquipmentItem()
+		{
+			UnitEquipmentChoice selectedItem = GetSelectedUnitEquipmentChoice();
+			UnitEquipmentItem equipItem = null;
+
+			if (selectedItem!=null)
+			{
+				equipItem = selectedItem.Item;
+			}
+
+			return equipItem;
+		}
+
+		private UnitEquipmentChoice GetSelectedUnitEquipmentChoice()
+		{
+			return (UnitEquipmentChoice) equipmentList.SelectedItem;
+		}
+
+		private void bttnEditWeapon_Click(object sender, System.EventArgs e)
+		{
+			EditWeapon();
+		}
+
+		private void equipmentList_DoubleClick(object sender, System.EventArgs e)
+		{
+			EditWeapon();
+		}
+
+		private void AddWeapon()
+		{
+			FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack);
+			newEquip.ShowDialog(this);
+		}
+
+		private void bttnAddWeapon_Click(object sender, System.EventArgs e)
+		{
+			AddWeapon();
+		}
+
+		private void RemoveWeapon()
+		{
+			commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, GetSelectedUnitEquipmentItem(), 0));
+		}
+
+		private void bttnRemoveWeapon_Click(object sender, System.EventArgs e)
+		{
+			RemoveWeapon();
+		}
+
+		private void bttnReplaceWeapon_Click(object sender, System.EventArgs e)
+		{
+			FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, GetSelectedUnitEquipmentItem(), commandStack);
+			replace.ShowDialog(this);
+		}
+
+		private void FrmUnit_FormClosing(object sender, FormClosingEventArgs e)
+		{
+			UpdateUnitName();
+			UpdateUnitSize();
+		}
+	}
 }
\ No newline at end of file
--- a/Util/UnitEquipmentChoice.cs	Wed Jan 26 20:25:49 2011 +0000
+++ b/Util/UnitEquipmentChoice.cs	Sun Apr 03 14:50:34 2011 +0000
@@ -40,7 +40,7 @@
 			}
 			else
 			{
-                translation = Translation.GetTranslation("equipmentAmountWithCost", "{0} ({1} at {2}pts each)", item.Name, GetAmountString(), item.Cost, CurrentGameSystem.UsePointsAbbrev(item.Cost));
+                translation = Translation.GetTranslation("equipmentAmountWithCost", "{0} ({1} at {2}pts each)", item.Name, GetAmountString(), item.Cost, CurrentGameSystem.GetPointsAbbrev(item.Cost));
 			}
 
 			return translation;