annotate API/EventListeningWarFoundryLoader.cs @ 175:0f144576e5eb

Code tidy-up - remove warnings * Remove unused variable
author IBBoard <dev@ibboard.co.uk>
date Sun, 25 Sep 2011 20:53:47 +0100
parents 3c2c108a2f08
children
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1 using System;
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2 using IBBoard.WarFoundry.API.Factories;
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3 using System.Collections.Generic;
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4 using IBBoard.WarFoundry.API.Objects;
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5
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6 namespace IBBoard.WarFoundry.API
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7 {
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8 public class EventListeningWarFoundryLoader : AbstractWarFoundryLoader
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9 {
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10 private IDictionary<string, GameSystem> gameSystems;
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11 private IDictionary<string, Race> races;
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12
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13 public EventListeningWarFoundryLoader()
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14 {
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15 gameSystems = new Dictionary<string, GameSystem>();
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16 races = new Dictionary<string, Race>();
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17 }
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18
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19 public override void RegisterFactory (INativeWarFoundryFactory factory)
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20 {
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21 base.RegisterFactory (factory);
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22 factory.GameSystemLoaded+= DoStoreGameSystem;
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23 factory.RaceLoaded+= DoStoreRace;
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24 }
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25
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26 public override void UnregisterFactory (INativeWarFoundryFactory factory)
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27 {
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28 base.UnregisterFactory(factory);
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29 factory.GameSystemLoaded-= DoStoreGameSystem;
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30 factory.RaceLoaded-= DoStoreRace;
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31 }
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33 protected override GameSystem GetExistingSystemForSystem (GameSystem system)
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34 {
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35 throw new System.NotImplementedException();
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36 }
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38
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39 protected override void DoStoreGameSystem (GameSystem system)
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40 {
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41 gameSystems.Add(system.ID, system);
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42 }
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44
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45 protected override void DoStoreRace (Race race)
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46 {
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47 races.Add(race.GameSystem.ID + race.ID, race);
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48 }
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50
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51 public override GameSystem[] GetGameSystems ()
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52 {
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53 throw new System.NotImplementedException();
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54 }
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57 public override GameSystem GetGameSystem (string systemID)
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58 {
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59 return DictionaryUtils.GetValue(gameSystems, systemID);
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60 }
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63 protected override void RemoveGameSystem (GameSystem system)
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64 {
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65 throw new System.NotImplementedException();
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66 }
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68
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69 public override Race[] GetRaces (GameSystem system)
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70 {
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71 throw new System.NotImplementedException();
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72 }
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75 public override Race GetRace (GameSystem system, string raceID)
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76 {
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77 return GetRace(system, raceID, "");
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78 }
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81 public override Race GetRace (GameSystem system, string raceID, string raceSubID)
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82 {
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83 return DictionaryUtils.GetValue(races, raceID);
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84 }
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87 protected override void RemoveRace (Race race)
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88 {
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89 throw new System.NotImplementedException();
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90 }
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91 }
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92 }