comparison API/EventListeningWarFoundryLoader.cs @ 175:0f144576e5eb

Code tidy-up - remove warnings * Remove unused variable
author IBBoard <dev@ibboard.co.uk>
date Sun, 25 Sep 2011 20:53:47 +0100
parents 3c2c108a2f08
children
comparison
equal deleted inserted replaced
174:1bce8d0baad4 175:0f144576e5eb
7 { 7 {
8 public class EventListeningWarFoundryLoader : AbstractWarFoundryLoader 8 public class EventListeningWarFoundryLoader : AbstractWarFoundryLoader
9 { 9 {
10 private IDictionary<string, GameSystem> gameSystems; 10 private IDictionary<string, GameSystem> gameSystems;
11 private IDictionary<string, Race> races; 11 private IDictionary<string, Race> races;
12 private IDictionary<string, Army> armies;
13 12
14 public EventListeningWarFoundryLoader() 13 public EventListeningWarFoundryLoader()
15 { 14 {
16 gameSystems = new Dictionary<string, GameSystem>(); 15 gameSystems = new Dictionary<string, GameSystem>();
17 races = new Dictionary<string, Race>(); 16 races = new Dictionary<string, Race>();
18 armies = new Dictionary<string, Army>();
19 } 17 }
20 18
21 public override void RegisterFactory (INativeWarFoundryFactory factory) 19 public override void RegisterFactory (INativeWarFoundryFactory factory)
22 { 20 {
23 base.RegisterFactory (factory); 21 base.RegisterFactory (factory);