Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Objects/RaceTests.cs @ 239:370bec16a364 default tip
Add initial testing for equipment with type (incomplete)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 16 Oct 2016 20:29:35 +0100 |
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1 // This file (RaceTests.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 using System; |
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5 using NUnit.Framework; |
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6 using IBBoard.WarFoundry.API.Objects.Mock; |
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7 using IBBoard.WarFoundry.API.Objects.Requirement; |
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8 using System.Collections.Generic; |
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9 using IBBoard.NUnit; |
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10 using System.Reflection; |
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11 using IBBoard.WarFoundry.API.Factories; |
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12 |
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13 namespace IBBoard.WarFoundry.API.Objects |
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14 { |
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15 [TestFixture()] |
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16 public class RaceTests : AbstractEqualityTest<Race> |
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17 { |
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18 [Test()] |
127 | 19 public void TestRaceWithNoUnitTypesHasNoRequirements() |
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20 { |
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21 Assert.That(new MockRace().GetRequirements(), Has.Count.EqualTo(0)); |
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22 } |
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23 |
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24 [Test()] |
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25 public void TestRaceWithOneUnitTypeHasNoRequirements() |
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26 { |
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27 MockRace race = new MockRace(); |
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28 race.AddUnitType(new MockUnitType()); |
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29 Assert.That(race.GetRequirements(), Has.Count.EqualTo(0)); |
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30 } |
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31 |
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32 [Test()] |
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33 public void TestRaceWithOneUnitTypeWithOneRequirementHasOneRequirement() |
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34 { |
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35 MockRace race = new MockRace(); |
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36 MockUnitType unitType = new MockUnitType(); |
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37 UnitRequiresAtLeastNUnitsRequirement unitRequirement = new UnitRequiresAtLeastNUnitsRequirement(unitType); |
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38 unitType.AddRequirement(unitRequirement); |
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39 race.AddUnitType(unitType); |
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40 ICollection<IRequirement> raceRequirements = race.GetRequirements(); |
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41 Assert.That(raceRequirements, Has.Count.EqualTo(1)); |
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42 Assert.That(raceRequirements, Has.All.EqualTo(unitRequirement)); |
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43 } |
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44 |
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45 [Test()] |
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46 public void TestRaceWithTwoUnitTypesWithMultipleRequirementsHasMultipleRequirements() |
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47 { |
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48 MockRace race = new MockRace(); |
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49 MockUnitType unitType1 = new MockUnitType("type1", "Type 1"); |
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50 UnitRequiresAtLeastNUnitsRequirement unitRequirement1 = new UnitRequiresAtLeastNUnitsRequirement(unitType1); |
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51 unitType1.AddRequirement(unitRequirement1); |
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52 UnitRequiresNoMoreThanNOfUnitTypeRequirement unitRequirement2 = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); |
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53 unitType1.AddRequirement(unitRequirement2); |
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54 race.AddUnitType(unitType1); |
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55 MockUnitType unitType2 = new MockUnitType("type2", "Type 2"); |
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56 UnitRequiresAtLeastNUnitsRequirement unitRequirement3 = new UnitRequiresAtLeastNUnitsRequirement(unitType2); |
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57 unitType2.AddRequirement(unitRequirement3); |
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58 race.AddUnitType(unitType2); |
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59 ICollection<IRequirement> raceRequirements = race.GetRequirements(); |
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60 Assert.That(raceRequirements, Has.Count.EqualTo(3)); |
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61 Assert.That(raceRequirements, Has.Member(unitRequirement1)); |
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62 Assert.That(raceRequirements, Has.Member(unitRequirement2)); |
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63 Assert.That(raceRequirements, Has.Member(unitRequirement3)); |
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64 } |
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65 |
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66 [Test()] |
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67 public void TestContainedOnlyUnitsAreNotReturned() |
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68 { |
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69 MockRace race = new MockRace(); |
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70 MockUnitType unitType1 = new MockUnitType("type1", "Type 1"); |
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71 race.AddUnitType(unitType1); |
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72 MockContainedUnitType unitType2 = new MockContainedUnitType("type2", "Type 2"); |
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73 race.AddUnitType(unitType2); |
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74 unitType1.AddContainedUnitType(unitType2); |
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75 Assert.That(race.GetUnitTypes(MockCategory.GetCategory()), Has.Length.EqualTo(1)); |
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76 Assert.That(race.GetUnitTypes(MockCategory.GetCategory()), Has.Member(unitType1)); |
129 | 77 } |
78 | |
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79 public override Race GetObject () |
129 | 80 { |
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81 DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); |
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82 GameSystem gameSystem = new GameSystem("system", "system", factory); |
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83 return new Race("race", "race", gameSystem, factory); |
129 | 84 } |
85 | |
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86 public override Race GetSameObject () |
129 | 87 { |
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88 DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); |
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89 GameSystem gameSystem = new GameSystem("system", "system", factory); |
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90 return new Race("race", "race", gameSystem, factory); |
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91 } |
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92 |
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93 public override Race GetDifferentObject () |
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94 { |
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95 DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); |
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96 GameSystem gameSystem = new GameSystem("system2", "another system", factory); |
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97 return new Race("race2", "other race", gameSystem, factory); |
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98 } |
139 | 99 |
100 public Race GetOtherDifferentObjectWithSubID() | |
101 { | |
102 DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); | |
103 GameSystem gameSystem = new GameSystem("system", "system", factory); | |
104 return new Race("race", "subid", "race", gameSystem, factory); | |
105 } | |
106 | |
107 public Race GetOtherDifferentObjectWithGameSystem() | |
108 { | |
109 DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); | |
110 GameSystem gameSystem = new GameSystem("system2", "system", factory); | |
111 return new Race("race", "race", gameSystem, factory); | |
112 } | |
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113 } |
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114 } |
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