Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
diff API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 45:04d7cd276b1d
Re #274: crash when missing unitMember id
* Add test data and unit test for error
Also:
* Refactor out common test code (setting up system)
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 12 May 2010 19:30:06 +0000 |
parents | 0de5d86bc1cb |
children | b4b4bde843d7 |
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--- a/API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs Mon Apr 26 19:50:47 2010 +0000 +++ b/API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs Wed May 12 19:30:06 2010 +0000 @@ -28,12 +28,20 @@ [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/race-with-non-existant-ability.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(new FileInfo("testdata/race-with-non-existant-ability.systemx")); FileInfo raceFile = new FileInfo("testdata/race-with-non-existant-ability.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); - Category[] cats = race.Categories; + race.EnsureFullyLoaded(); + } + + [Test()] + [ExpectedException(typeof(InvalidFileException), ExpectedMessage="TBD")] + public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDError() + { + SetDefaultGameSystem(); + FileInfo raceFile = new FileInfo("testdata/single-unit-non-existant-type-referencing-race.racex"); + Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); + race.EnsureFullyLoaded(); } [Test()] @@ -46,15 +54,13 @@ enumerator.Reset(); enumerator.MoveNext(); Race race = (Race)enumerator.Current; - Category[] cats = race.Categories; + race.EnsureFullyLoaded(); } [Test()] public void TestSingleUnitArmyLoadsSuccessfully() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(); FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); @@ -70,9 +76,7 @@ [Test()] public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(); FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); @@ -88,9 +92,7 @@ [Test()] public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(); FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); @@ -109,9 +111,7 @@ [Test()] public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(); FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); @@ -129,9 +129,7 @@ [Test()] public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats() { - GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); - FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); - WarFoundryLoader.SetDefault(fixedLoader); + SetDefaultGameSystem(); FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex"); Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); @@ -147,5 +145,18 @@ Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); } + + private static void SetDefaultGameSystem() + { + FileInfo systemFile = new FileInfo("testdata/default.systemx"); + SetDefaultGameSystem(systemFile); + } + + public static void SetDefaultGameSystem(FileInfo systemFile) + { + GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile); + FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); + WarFoundryLoader.SetDefault(fixedLoader); + } } }