Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Objects/Mock/MockGameSystem.cs @ 98:49c5e24decb9
Re #338: WarFoundry.API - Save System Data
* Make sure MockGameSystem doesn't cause null pointers during tests (separate bug to fix properly)
* Add test for saving GameSystem
* Add implementation of test to XML version
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 09 Mar 2011 20:45:13 +0000 |
parents | a4e7e938d065 |
children |
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// This file (MockGameSystem.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Factories.Mock; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Objects.Mock { public class MockGameSystem : GameSystem { private static MockGameSystem mock; public static MockGameSystem GetMockSystem() { if (mock == null) { mock = new MockGameSystem(); } return mock; } public MockGameSystem () : base("mocksystem", "Mock Game System", MockSystemFactory.GetMockFactory()) { AddSystemStats(new SystemStats("default")); StandardSystemStatsID = "default"; } } }