Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 199:925c37fa4feb
Re #350: Add requirement to allow N of unit for specific other units
* Add unit tests for validating army, based on adding unit tests
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Tue, 20 Dec 2011 20:34:48 +0000 |
parents | 6a54d1787fbe |
children | 6a0a0e228e3c |
files | API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs |
diffstat | 1 files changed, 109 insertions(+), 0 deletions(-) [+] |
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--- a/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Thu Dec 15 21:00:37 2011 +0000 +++ b/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Tue Dec 20 20:34:48 2011 +0000 @@ -524,6 +524,115 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " for every 2 " + unitType1.Name + " (have 1 for 3).")); } + [Test()] + public void TestValidatingArmyWithNoUnitsAndThreeForEachTwoCombinedUnitTypesRequiredIsNA() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType4, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithThreeUnitsWithThreeForEachTwoUnitTypeComboRequiredAndUnitOfOneTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(3, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithThreeUnitsWithThreeForEachTwoUnitTypeComboRequiredAndUnitOfOtherTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitsOfTypeToArmy(3, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndOneUnitOfBothTypesPasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOneTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType3, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOtherTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType2, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndOneUnitOfBothTypesFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOneTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType3, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOtherTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType2, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + private static void AddUnitsOfTypeToArmy(int count, UnitType unitType, Army army) { for (int i = 0; i < count; i++)