Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate API/Factories/Xml/WarFoundryXmlGameSystemFactory.cs @ 367:1a70ca80ef41
Re #27: Define unit requirements
* Remove remaining references to old Requirements namespace
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 28 May 2011 15:51:54 +0000 |
parents | 3c4a6403a88c |
children | e50682387d63 |
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1 // This file (WarFoundryXmlGameSystemFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml; |
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9 using ICSharpCode.SharpZipLib.Zip; |
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10 using IBBoard.Xml; |
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11 using IBBoard.WarFoundry.API.Objects; |
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12 |
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13 namespace IBBoard.WarFoundry.API.Factories.Xml |
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14 { |
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15 /// <summary> |
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16 /// A sub-factory specifically for loading GameSystems from WarFoundry XML files |
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17 /// </summary> |
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18 public class WarFoundryXmlGameSystemFactory : AbstractStagedLoadedSubFactory |
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19 { |
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20 private Dictionary<GameSystem, XmlDocument> extraData = new Dictionary<GameSystem, XmlDocument>(); |
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21 |
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22 public WarFoundryXmlGameSystemFactory(WarFoundryXmlFactory factory) : base(factory) |
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23 { |
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24 } |
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25 |
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26 private void StoreExtraData(GameSystem wfObject, XmlElement elem) |
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27 { |
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28 extraData[wfObject] = elem.OwnerDocument; |
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29 } |
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30 |
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31 private XmlDocument GetExtraData(GameSystem obj) |
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32 { |
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33 XmlDocument extra = null; |
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34 extraData.TryGetValue(obj, out extra); |
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35 return extra; |
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36 } |
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37 |
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38 public GameSystem CreateSystemFromElement(ZipFile file, XmlElement elem) |
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39 { |
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40 string id = elem.GetAttribute("id"); |
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41 string name = elem.GetAttribute("name"); |
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42 GameSystem system = new GameSystem(id, name, mainFactory); |
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43 system.SystemArmyDefaultSize = XmlTools.GetIntValueFromAttribute (elem, "defaultArmySize"); |
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44 system.SystemPtsAbbrevSingle = elem.GetAttribute ("defaultPtsAbbreviationSingular"); |
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45 system.SystemPtsAbbrevPlural = elem.GetAttribute ("defaultPtsAbbreviationPlural"); |
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46 system.SystemPtsNameSingle = elem.GetAttribute ("defaultPtsNameSingular"); |
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47 system.SystemPtsNamePlural = elem.GetAttribute ("defaultPtsNamePlural"); |
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48 StoreExtraData(system, elem); |
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49 return system; |
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50 } |
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51 |
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52 public void CompleteLoading(GameSystem system) |
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53 { |
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54 if (!WarFoundryXmlFactoryUtils.CanCompleteLoading(system)) |
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55 { |
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56 return; |
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57 } |
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58 |
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59 system.SetAsLoading(); |
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60 XmlDocument extraData = GetExtraData(system); |
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61 LoadCategoriesForSystem(system, extraData); |
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62 XmlElement statsElem = WarFoundryXmlFactoryUtils.SelectSingleElement(extraData, "/system:system/system:sysStatsList"); |
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63 string defaultStatsID = statsElem.GetAttribute("defaultStats"); |
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64 LoadSystemStatsForSystem(system, extraData); |
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65 system.StandardSystemStatsID = defaultStatsID; |
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66 XmlElement systemElement = WarFoundryXmlFactoryUtils.SelectSingleElement(extraData, "/system:system"); |
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67 system.WarnOnError = XmlTools.GetBoolValueFromAttribute(systemElement, "warn"); |
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68 system.AllowAllies = XmlTools.GetBoolValueFromAttribute(systemElement, "allowAllies"); |
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69 system.SetAsFullyLoaded(); |
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70 } |
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71 |
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72 |
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73 private void LoadCategoriesForSystem(GameSystem system, XmlNode elem) |
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74 { |
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75 foreach (XmlElement cat in WarFoundryXmlFactoryUtils.SelectNodes(elem, "/system:system/system:categories/cat:cat")) |
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76 { |
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77 system.AddCategory(CreateCategoryFromElement(cat)); |
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78 } |
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79 } |
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80 |
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81 private void LoadSystemStatsForSystem(GameSystem system, XmlNode elem) |
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82 { |
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83 foreach (XmlElement stats in WarFoundryXmlFactoryUtils.SelectNodes(elem, "/system:system/system:sysStatsList/system:sysStats")) |
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84 { |
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85 SystemStats sysStats = CreateSystemStatsFromElement(stats); |
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86 system.AddSystemStats(sysStats); |
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87 } |
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88 } |
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89 |
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90 private SystemStats CreateSystemStatsFromElement(XmlElement elem) |
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91 { |
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92 SystemStats sysStats = new SystemStats(elem.GetAttribute("id")); |
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93 |
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94 foreach (XmlElement slot in WarFoundryXmlFactoryUtils.SelectNodes(elem, "system:sysStat")) |
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95 { |
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96 sysStats.AddStatSlot(slot.GetAttribute("name")); |
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97 } |
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98 |
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99 return sysStats; |
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100 } |
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101 } |
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102 } |