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1 // This file (WarFoundryXmlElementName.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using IBBoard.Xml;
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8
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9 namespace IBBoard.WarFoundry.API.Factories.Xml
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10 {
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11 /// <summary>
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12 /// An enumeration class for valid WarFoundry XML elements, designed to imitate Java's extensible complex object enumerations.
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13 /// </summary>
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14 public class WarFoundryXmlElementName : IXmlElementName, IExtendedEnum<string>
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15 {
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16 public static WarFoundryXmlElementName SYSTEM_ELEMENT = new WarFoundryXmlElementName("SYSTEM_ELEMENT", "system");
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17 public static WarFoundryXmlElementName ARMY_ELEMENT = new WarFoundryXmlElementName("ARMY_ELEMENT", "army");
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18 public static WarFoundryXmlElementName RACE_ELEMENT = new WarFoundryXmlElementName("RACE_ELEMENT", "race");
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19 public static WarFoundryXmlElementName CATEGORIES_ELEMENT = new WarFoundryXmlElementName("CATEGORIES_ELEMENT", "categories");
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20 public static WarFoundryXmlElementName CATEGORY_ELEMENT = new WarFoundryXmlElementName("CATEGORY_ELEMENT", "cat");
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21 public static WarFoundryXmlElementName UNITTYPES_ELEMENT = new WarFoundryXmlElementName("UNITTYPES_ELEMENT", "units");
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22 public static WarFoundryXmlElementName UNITTYPE_ELEMENT = new WarFoundryXmlElementName("UNITTYPE_ELEMENT", "unit");
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23 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEMS_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipment");
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24 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEM_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipmentItem");
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25
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26 private static ICollection<WarFoundryXmlElementName> enumValues;
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27 private string name;
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28 private string val;
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29
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30 private WarFoundryXmlElementName(string elemName, string elemVal)
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31 {
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32 name = elemName;
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33 val = elemVal;
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34 }
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35
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36 public string Name
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37 {
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38 get {
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39 return name;
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40 }
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41 }
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42
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43 public string Value
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44 {
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45 get {
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46 return val;
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47 }
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48 }
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49
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50 /// <summary>
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51 /// Gets an ICollection of the values so that they can be looped over like a standard enumeration.
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52 /// </summary>
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53 /// <returns>
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54 /// A <see cref="ICollection`1"/> of all of the static 'enumeration' values of the class.
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55 /// </returns>
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56 public static ICollection<WarFoundryXmlElementName> GetEnumValues()
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57 {
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58 if (enumValues == null)
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59 {
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60 enumValues = new WarFoundryXmlElementName[]{SYSTEM_ELEMENT, ARMY_ELEMENT, RACE_ELEMENT, CATEGORIES_ELEMENT, CATEGORY_ELEMENT, UNITTYPES_ELEMENT, UNITTYPE_ELEMENT};
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61 }
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62
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63 return enumValues;
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64 }
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65 }
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66 }
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