annotate API/Commands/EditArmyCommand.cs @ 412:48098a2d17d0

Re #101: Make army names and sizes modifiable after creation * Add command to edit name/size of army
author IBBoard <dev@ibboard.co.uk>
date Mon, 29 Aug 2011 16:47:54 +0100
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48098a2d17d0 Re #101: Make army names and sizes modifiable after creation
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1 // This file (EditArmyCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4 using System;
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5 using IBBoard.Commands;
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6 using IBBoard.WarFoundry.API.Objects;
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7 using IBBoard.Lang;
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8
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9 namespace IBBoard.WarFoundry.API.Commands
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10 {
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11 public class EditArmyCommand : Command
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12 {
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13 private Army army;
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14 private string oldName;
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15 private int oldSize;
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16
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17 public EditArmyCommand(Army toEdit)
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18 {
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19 army = toEdit;
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20 }
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21
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22 public override bool CanExecute()
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23 {
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24 return army != null && (NewName != null || NewSize > 0);
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25 }
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26
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27 public override bool Execute()
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28 {
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29 if (!army.HasDefaultName())
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30 {
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31 oldName = army.Name;
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32 }
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33
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34 oldSize = army.MaxPoints;
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35 Redo();
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36 return true;
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37 }
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38
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39 public override void Undo()
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40 {
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41 SetName(oldName);
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42 SetSize(oldSize);
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43 }
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44
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45 public override void Redo()
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46 {
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47 SetName(NewName);
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48 SetSize(NewSize);
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49 }
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50
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51 void SetName (string name)
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52 {
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53 if (NewName != null)
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54 {
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55 army.Name = name;
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56 }
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57 }
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58
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59 void SetSize (int size)
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60 {
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61 if (NewSize > 0)
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62 {
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63 army.MaxPoints = size;
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64 }
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65 }
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66
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67 public override string Name
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68 {
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69 get
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70 {
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71 return "Edit army";
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72 }
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73 }
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74
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75 public override string Description
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76 {
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77 get
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78 {
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79 return Translation.GetTranslation("editArmyCommandDescription", "edit army name and/or size");
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80 }
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81 }
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82
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83 public override string UndoDescription
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84 {
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85 get
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86 {
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87 return Translation.GetTranslation("editArmyCommandDescription", "revert army nnd/or size");
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88 }
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89 }
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90
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91 public string NewName { get; set; }
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92
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93 public int NewSize { get; set; }
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94 }
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95 }
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96