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1 using System;
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2 using IBBoard.Commands;
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3 using IBBoard.Lang;
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4 using IBBoard.WarFoundry.API.Objects;
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5
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6 namespace IBBoard.WarFoundry.API.Commands
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7 {
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8 /// <summary>
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9 /// Summary description for ReplaceUnitEquipmentCommand.
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10 /// </summary>
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11 public class ReplaceUnitEquipmentCommand : Command
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12 {
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13 private SetUnitEquipmentAmountCommand removeOldCommand, addNewCommand;
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14 //private Unit unit;
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15 //private EquipmentItem oldEquip, newEquip;
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16 //private float newAmount, oldAmount;
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17
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18 public ReplaceUnitEquipmentCommand(Unit unit, EquipmentItem oldItem, EquipmentItem newItem, float amount)
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19 {
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20 removeOldCommand = new SetUnitEquipmentAmountCommand(unit, oldItem, 0);
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21 addNewCommand = new SetUnitEquipmentAmountCommand(unit, newItem, amount);
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22 }
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23
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24 public override bool CanExecute()
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25 {
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26 return removeOldCommand.CanExecute() && addNewCommand.CanExecute();
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27 }
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28
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29 public override string Description
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30 {
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31 get { return "Replace "+StringManipulation.CutToLength(removeOldCommand.EquipItem.Name, 20)+" with "+StringManipulation.CutToLength(addNewCommand.EquipItem.Name, 20)+ " for "+StringManipulation.CutToLength(removeOldCommand.Unit.Name, 20); }
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32 }
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33
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34 public override string UndoDescription
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35 {
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36 get { return "Replace "+StringManipulation.CutToLength(addNewCommand.EquipItem.Name, 20)+" with "+StringManipulation.CutToLength(removeOldCommand.EquipItem.Name, 20)+ " for "+StringManipulation.CutToLength(removeOldCommand.Unit.Name, 20); }
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37 }
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38
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39 public override bool Execute()
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40 {
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41 this.Redo();
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42 return true;
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43 }
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44
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45 public override void Redo()
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46 {
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47 removeOldCommand.Redo();
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48 addNewCommand.Redo();
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49 }
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50
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51 public override void Undo()
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52 {
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53 addNewCommand.Undo();
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54 removeOldCommand.Undo();
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55 }
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56
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57
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58 public override string Name
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59 {
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60 get { return "Replace required equipment"; }
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61 }
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62 }
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63 }
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