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1 // UnitRequirementMaxNumber.cs
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2 //
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3 // Copyright (C) 2008 IBBoard
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4 //
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5 // This library is free software; you can redistribute it and/or
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6 // modify it under the terms of the GNU Lesser General Public
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7 // License version 2.1 of the License as published by the Free
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8 // Software Foundation.
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9 //
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10 // This library is distributed in the hope that it will be useful,
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11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 // Lesser General Public License for more details.
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14 //
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15 // You should have received a copy of the GNU Lesser General Public
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16 // License along with this library; if not, write to the Free Software
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17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 //
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19 //
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20
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21 using System;
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22 using IBBoard.WarFoundry.API.Objects;
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23
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24 namespace IBBoard.WarFoundry.API.Requirements
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25 {
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26 public class UnitRequirementMaxNumber : UnitRequirement
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27 {
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28 private int maxUnitCount;
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29
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30 public UnitRequirementMaxNumber(UnitType type, int maxNumber) : base(type)
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31 {
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32 maxUnitCount = maxNumber;
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33 }
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34
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35 public override string Description
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36 {
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37 get { return "You may only include up to "+maxUnitCount+" "+unitType.Name+" units in an army"; }
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38 }
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39
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40 protected override AbstractFailedRequirement CanAddToArmy (Army army, UnitType type)
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41 {
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42 FailedUnitRequirement failed = null;
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43
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44 if (army.GetUnitTypeCount(type) >= maxUnitCount)
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45 {
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46 failed = new FailedUnitRequirement(this);
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47 }
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48
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49 return failed;
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50 }
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51
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52 protected override AbstractFailedRequirement CanRemoveFromArmy (Army army, UnitType type)
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53 {
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54 return null;
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55 }
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56 }
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57 }
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