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1 // This file (WarFoundryXmlArmyFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
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4 //
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5
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6 using System;
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7 using System.Xml;
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8 using IBBoard.Xml;
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9 using ICSharpCode.SharpZipLib.Zip;
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10 using IBBoard.WarFoundry.API.Objects;
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11
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12 namespace IBBoard.WarFoundry.API.Factories.Xml
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13 {
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14 /// <summary>
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15 /// A sub-factory for loading WarFoundry Army XML files
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16 /// </summary>
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17 public class WarFoundryXmlArmyFactory
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18 {
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19 public Army CreateArmyFromElement(ZipFile file, XmlElement elem)
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20 {
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21 string name = elem.GetAttribute("name");
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22 string systemID = elem.GetAttribute("gameSystem");
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23 GameSystem system = WarFoundryLoader.GetDefault().GetGameSystem(systemID);
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24 string raceID = elem.GetAttribute("race");
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25 Race race = WarFoundryLoader.GetDefault().GetRace(system, raceID);
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26 int points = XmlTools.GetIntValueFromAttribute(elem, "maxPoints");
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27 Army army = new Army(race, name, points, file);
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28 //TODO: Complete loading of army
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29 return army;
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30 }
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31 }
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32 }
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