Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate api/Commands/AbstractReplaceUnitEquipmentCommand.cs @ 216:65553d2c8612
* Line-ending fix
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author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 22 Nov 2009 20:14:51 +0000 |
parents | 391446c9b250 |
children | 650bbe79b884 |
rev | line source |
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1 // This file (AbstractReplaceUnitEquipmentCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
101
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4 |
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5 using System; |
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6 using IBBoard.Commands; |
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7 using IBBoard.Lang; |
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8 using IBBoard.WarFoundry.API.Objects; |
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9 |
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10 namespace IBBoard.WarFoundry.API.Commands |
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11 { |
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12 /// <summary> |
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13 /// An abstract implementation of the core method for replacing one equipment item with another |
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14 /// </summary> |
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15 public abstract class AbstractReplaceUnitEquipmentCommand : Command |
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16 { |
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17 private SetUnitEquipmentNumericAmountCommand removeOldCommand; |
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18 private AbstractSetUnitEquipmentAmountCommand addNewCommand; |
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19 private string description; |
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20 private string undoDescription; |
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21 |
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22 public AbstractReplaceUnitEquipmentCommand(Unit unit, UnitEquipmentItem oldItem, AbstractSetUnitEquipmentAmountCommand addNewEquipmentCommand) |
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23 { |
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24 //We can get away with a numeric amount here even if it is a ratio item because we're setting it to 0 |
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25 removeOldCommand = new SetUnitEquipmentNumericAmountCommand(unit, oldItem, 0); |
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26 addNewCommand = addNewEquipmentCommand; |
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27 } |
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28 |
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29 public override bool CanExecute() |
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30 { |
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31 return removeOldCommand.CanExecute() && addNewCommand.CanExecute(); |
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32 } |
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33 |
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34 public override string Description |
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35 { |
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36 get |
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37 { |
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38 if (description == null) |
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39 { |
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40 description = Translation.GetTranslation("replaceUnitEquipmentCommandDescription", "replace {0} with {1} for {2}", removeOldCommand.EquipItem.Name, addNewCommand.EquipItem.Name, removeOldCommand.Unit.Name); |
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41 } |
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42 |
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43 return description; |
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44 } |
101
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45 } |
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46 |
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47 public override string UndoDescription |
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48 { |
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49 get |
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50 { |
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51 if (undoDescription == null) |
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52 { |
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53 undoDescription = Translation.GetTranslation("replaceUnitEquipmentCommandUndoDescription", "replace {0} with {1} for {2}", addNewCommand.EquipItem.Name, removeOldCommand.EquipItem.Name, removeOldCommand.Unit.Name); |
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54 } |
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55 |
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56 return undoDescription; |
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57 } |
101
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58 } |
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59 |
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60 public override bool Execute() |
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61 { |
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62 this.Redo(); |
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63 return true; |
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64 } |
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65 |
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66 public override void Redo() |
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67 { |
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68 removeOldCommand.Redo(); |
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69 addNewCommand.Redo(); |
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70 } |
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71 |
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72 public override void Undo() |
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73 { |
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74 addNewCommand.Undo(); |
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75 removeOldCommand.Undo(); |
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76 } |
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77 |
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78 |
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79 public override string Name |
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80 { |
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81 get |
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82 { |
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83 return "Replace required equipment"; |
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84 } |
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85 } |
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86 } |
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87 } |