Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate IBBoard.WarFoundry.API.csproj @ 219:f609bcf7035b
Fixes #222: decimal comma/point not handled correctly (again?) in costMultiplier
* Replace two "type.Parse" calls with XmlTools calls
All decimals in WarFoundry should use the decimal point (or "period" to Americans) rather than the decimal comma because that's what XML uses in its default type definitions
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 28 Nov 2009 16:40:27 +0000 |
parents | 1cde49671c8b |
children | f097888efcfe |
rev | line source |
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1 <?xml version="1.0" encoding="utf-8"?> |
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2 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 <PropertyGroup> |
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4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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6 <ProductVersion>8.0.50727</ProductVersion> |
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7 <SchemaVersion>2.0</SchemaVersion> |
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8 <ProjectGuid>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</ProjectGuid> |
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9 <OutputType>Library</OutputType> |
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10 <AppDesignerFolder>Properties</AppDesignerFolder> |
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11 <RootNamespace>IBBoard.WarFoundry.API</RootNamespace> |
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12 <AssemblyName>IBBoard.WarFoundry.API</AssemblyName> |
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13 </PropertyGroup> |
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14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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15 <DebugSymbols>true</DebugSymbols> |
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16 <DebugType>full</DebugType> |
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17 <Optimize>false</Optimize> |
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18 <OutputPath>bin\Debug\</OutputPath> |
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19 <DefineConstants>DEBUG;TRACE</DefineConstants> |
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20 <ErrorReport>prompt</ErrorReport> |
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21 <WarningLevel>4</WarningLevel> |
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22 </PropertyGroup> |
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23 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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24 <DebugType>pdbonly</DebugType> |
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25 <Optimize>true</Optimize> |
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26 <OutputPath>bin\Release\</OutputPath> |
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27 <DefineConstants>TRACE</DefineConstants> |
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28 <ErrorReport>prompt</ErrorReport> |
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29 <WarningLevel>4</WarningLevel> |
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30 </PropertyGroup> |
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31 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
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32 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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33 Other similar extension points exist, see Microsoft.Common.targets. |
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34 <Target Name="BeforeBuild"> |
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35 </Target> |
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36 <Target Name="AfterBuild"> |
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37 </Target> |
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38 --> |
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39 <ItemGroup> |
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40 <None Include="dtds\system.xsd"> |
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41 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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42 </None> |
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43 <None Include="dtds\race.xsd"> |
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44 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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45 <SubType> |
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46 </SubType> |
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47 </None> |
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48 <None Include="dtds\warfoundry-core.xsd"> |
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49 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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50 <SubType> |
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51 </SubType> |
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52 </None> |
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53 <None Include="dtds\warfoundry-cats.xsd"> |
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54 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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55 </None> |
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56 <None Include="dtds\army.xsd"> |
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57 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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58 </None> |
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59 <None Include="COPYING" /> |
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60 <None Include="dtds\xhtml-lat1.ent"> |
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61 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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62 </None> |
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63 <None Include="dtds\xhtml-special.ent"> |
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64 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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65 </None> |
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66 <None Include="dtds\xhtml-symbol.ent"> |
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67 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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68 </None> |
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69 <None Include="dtds\xhtml1-strict.dtd"> |
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70 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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71 </None> |
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72 <Compile Include="api\Objects\ICostedWarFoundryObject.cs" /> |
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73 <Compile Include="api\Commands\CreateAndAddUnitCommand.cs" /> |
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74 <Compile Include="api\Commands\RemoveUnitCommand.cs" /> |
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75 <Compile Include="api\Commands\AbstractReplaceUnitEquipmentCommand.cs" /> |
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76 <Compile Include="api\Commands\SetNameCommand.cs" /> |
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77 <Compile Include="api\Commands\SetUnitEquipmentNumericAmountCommand.cs" /> |
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78 <Compile Include="api\Commands\SetUnitSizeCommand.cs" /> |
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79 <Compile Include="api\Delegates.cs" /> |
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80 <Compile Include="api\Factories\AbstractNativeWarFoundryFactory.cs" /> |
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81 <Compile Include="api\Factories\AbstractNonNativeFileExtensionWarFoundryFactory.cs" /> |
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82 <Compile Include="api\Factories\AbstractNonNativeWarFoundryFactory.cs" /> |
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83 <Compile Include="api\Factories\AbstractWarFoundryFactory.cs" /> |
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84 <Compile Include="api\Factories\INativeWarFoundryFactory.cs" /> |
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85 <Compile Include="api\Factories\INonNativeWarFoundryFactory.cs" /> |
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86 <Compile Include="api\Factories\IWarFoundryFactory.cs" /> |
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87 <Compile Include="api\Factories\Xml\WarFoundryXmlElementName.cs" /> |
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88 <Compile Include="api\Factories\Xml\WarFoundryXmlFactory.cs" /> |
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89 <Compile Include="api\Factories\Xml\WarFoundryXmlSaver.cs" /> |
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90 <Compile Include="api\FileLoadFailure.cs" /> |
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91 <Compile Include="api\Objects\Ability.cs" /> |
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92 <Compile Include="api\Objects\ArmourType.cs" /> |
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93 <Compile Include="api\Objects\Army.cs" /> |
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94 <Compile Include="api\Objects\ArmyCategory.cs" /> |
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95 <Compile Include="api\Objects\Category.cs" /> |
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96 <Compile Include="api\Objects\DuplicateItemException.cs" /> |
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97 <Compile Include="api\Objects\EquipmentItem.cs" /> |
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98 <Compile Include="api\Objects\GameSystem.cs" /> |
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99 <Compile Include="api\Objects\IWarFoundryNativeSourceObject.cs" /> |
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100 <Compile Include="api\Objects\IWarFoundryObject.cs" /> |
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101 <Compile Include="api\Objects\IWarFoundryStagedLoadObject.cs" /> |
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102 <Compile Include="api\Objects\Race.cs" /> |
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103 <Compile Include="api\Objects\Stat.cs" /> |
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104 <Compile Include="api\Objects\Stats.cs" /> |
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105 <Compile Include="api\Objects\StatSlot.cs" /> |
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106 <Compile Include="api\Objects\SystemStats.cs" /> |
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107 <Compile Include="api\Objects\Unit.cs" /> |
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108 <Compile Include="api\Objects\UnitEquipmentItem.cs" /> |
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109 <Compile Include="api\Objects\UnitType.cs" /> |
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110 <Compile Include="api\Objects\WarFoundryObject.cs" /> |
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111 <Compile Include="api\Objects\WarFoundryStagedLoadingObject.cs" /> |
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112 <Compile Include="api\Requirements\AbstractArmyRequirement.cs" /> |
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113 <Compile Include="api\Requirements\AbstractFailedRequirement.cs" /> |
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114 <Compile Include="api\Requirements\AbstractRequirement.cs" /> |
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115 <Compile Include="api\Requirements\AbstractUnitRequirement.cs" /> |
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116 <Compile Include="api\Requirements\Delegates.cs" /> |
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117 <Compile Include="api\Requirements\FailedRequirement.cs" /> |
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118 <Compile Include="api\Requirements\FailedUnitRequirement.cs" /> |
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119 <Compile Include="api\Requirements\RequirementAND.cs" /> |
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120 <Compile Include="api\Requirements\RequirementOR.cs" /> |
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121 <Compile Include="api\Requirements\UnitExcludesRequirement.cs" /> |
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122 <Compile Include="api\Requirements\UnitExclusion.cs" /> |
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123 <Compile Include="api\Requirements\UnitMaxNumberReached.cs" /> |
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124 <Compile Include="api\Requirements\UnitMinNumberReached.cs" /> |
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125 <Compile Include="api\Requirements\UnitRequirement.cs" /> |
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126 <Compile Include="api\Requirements\UnitRequirementItem.cs" /> |
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127 <Compile Include="api\Requirements\UnitRequirementMaxNumber.cs" /> |
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128 <Compile Include="api\Requirements\UnitRequirementMinNumber.cs" /> |
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129 <Compile Include="api\Requirements\UnitRequiresAtLeastRequirement.cs" /> |
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130 <Compile Include="api\Savers\IWarFoundryFileSaver.cs" /> |
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131 <Compile Include="api\Savers\WarFoundrySaver.cs" /> |
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132 <Compile Include="api\Util\UnitEquipmentUtil.cs" /> |
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133 <Compile Include="api\WarFoundryCore.cs" /> |
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134 <Compile Include="api\WarFoundryLoader.cs" /> |
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135 <Compile Include="AssemblyInfo.cs" /> |
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136 <Compile Include="api\Factories\Xml\WarFoundryXmlGameSystemFactory.cs" /> |
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137 <Compile Include="api\Factories\Xml\WarFoundryXmlRaceFactory.cs" /> |
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138 <Compile Include="api\Factories\Xml\WarFoundryXmlArmyFactory.cs" /> |
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139 <Compile Include="api\Factories\Xml\WarFoundryXmlFactoryUtils.cs" /> |
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140 <Compile Include="api\Factories\Xml\AbstractStagedLoadedSubFactory.cs" /> |
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141 <Compile Include="api\Objects\InvalidContainershipException.cs" /> |
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142 <Compile Include="api\Objects\CompositeEquipmentItem.cs" /> |
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143 <Compile Include="api\Objects\AbstractUnitEquipmentItemSelection.cs" /> |
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144 <Compile Include="api\Objects\UnitEquipmentNumericSelection.cs" /> |
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145 <Compile Include="api\Objects\UnitEquipmentRatioSelection.cs" /> |
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146 <Compile Include="api\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> |
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147 <Compile Include="api\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> |
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148 <Compile Include="api\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> |
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149 <Compile Include="api\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> |
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150 <Compile Include="api\Factories\Xml\Zip\StringZipEntrySource.cs" /> |
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151 <Compile Include="api\Factories\RequiredDataMissingException.cs" /> |
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152 <Compile Include="api\Factories\Xml\WarFoundryXmlArmyParser.cs" /> |
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153 <Compile Include="api\Exporters\IWarFoundryExporter.cs" /> |
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154 <Compile Include="api\Exporters\WarFoundryHtmlExporter.cs" /> |
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155 </ItemGroup> |
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156 <ItemGroup> |
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157 <Content Include="libs\ICSharpCode.SharpZipLib.dll" /> |
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158 <Content Include="libs\log4net.dll" /> |
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159 </ItemGroup> |
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160 <ItemGroup> |
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161 <ProjectReference Include="..\IBBoard\IBBoard.csproj"> |
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162 <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> |
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163 <Name>IBBoard</Name> |
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164 </ProjectReference> |
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165 </ItemGroup> |
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166 <ItemGroup> |
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167 <Reference Include="System.Data" /> |
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168 <Reference Include="System.Xml" /> |
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169 <Reference Include="System" /> |
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170 <Reference Include="ICSharpCode.SharpZipLib, Version=0.85.5.452, Culture=neutral, PublicKeyToken=1b03e6acf1164f73"> |
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171 <SpecificVersion>False</SpecificVersion> |
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172 <HintPath>libs\ICSharpCode.SharpZipLib.dll</HintPath> |
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173 </Reference> |
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174 </ItemGroup> |
0 | 175 </Project> |