Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate API/Commands/CreateAndAddUnitCommand.cs @ 499:2fc99446f9c9 default tip
Add initial structure for categories of equipment
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 16 Oct 2016 20:26:44 +0100 |
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1 // This file (CreateAndAddUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using IBBoard.Commands; |
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7 using IBBoard.Lang; |
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8 using IBBoard.WarFoundry.API.Objects; |
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9 |
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10 namespace IBBoard.WarFoundry.API.Commands |
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11 { |
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12 public class CreateAndAddUnitCommand : Command |
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13 { |
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14 private UnitType addedUnitType; |
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15 private ArmyCategory armyCat; |
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16 private Unit addedUnit; |
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17 private Unit parentUnit; |
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18 |
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19 public CreateAndAddUnitCommand(UnitType toAdd, ArmyCategory armyCatTo) : this(toAdd, armyCatTo, null) |
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20 { |
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21 //Do nothing special |
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22 } |
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23 |
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24 public CreateAndAddUnitCommand(UnitType toAdd, ArmyCategory armyCatTo, Unit parentUnit) |
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25 { |
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26 addedUnitType = toAdd; |
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27 armyCat = armyCatTo; |
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28 this.parentUnit = parentUnit; |
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29 } |
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30 |
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31 public override bool CanExecute() |
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32 { |
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33 return (addedUnitType != null && armyCat != null); |
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34 } |
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35 |
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36 public override string Description |
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37 { |
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38 get |
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39 { |
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40 return Translation.GetTranslation("createAndAddUnitCommandDescription", "add unit of {0} to the army", addedUnitType.Name); |
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41 } |
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42 } |
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43 |
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44 public override string UndoDescription |
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45 { |
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46 get |
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47 { |
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48 return Translation.GetTranslation("createAndAddUnitCommandUndoDescription", "remove unit of {0} from army", addedUnitType.Name); |
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49 } |
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50 } |
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51 |
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52 public override bool Execute() |
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53 { |
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54 addedUnit = new Unit(addedUnitType, armyCat); |
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55 Redo(); |
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56 return true; |
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57 } |
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58 |
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59 public override void Redo() |
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60 { |
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61 addedUnit.ParentUnit = parentUnit; |
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62 armyCat.AddUnit(addedUnit); |
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63 } |
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64 |
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65 public override void Undo() |
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66 { |
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67 addedUnit.ParentUnit = null; |
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68 armyCat.RemoveUnit(addedUnit); |
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69 } |
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70 |
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71 public override string Name |
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72 { |
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73 get { return "Add new unit"; } |
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74 } |
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75 |
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76 public Unit Unit |
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77 { |
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78 get { return addedUnit; } |
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79 } |
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80 } |
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81 } |