Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison API/Factories/Xml/WarFoundryXmlGameSystemFactory.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
parents | |
children | e50682387d63 |
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336:3631c1493c7f | 337:3c4a6403a88c |
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1 // This file (WarFoundryXmlGameSystemFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using System.Collections.Generic; | |
7 using System.IO; | |
8 using System.Xml; | |
9 using ICSharpCode.SharpZipLib.Zip; | |
10 using IBBoard.Xml; | |
11 using IBBoard.WarFoundry.API.Objects; | |
12 | |
13 namespace IBBoard.WarFoundry.API.Factories.Xml | |
14 { | |
15 /// <summary> | |
16 /// A sub-factory specifically for loading GameSystems from WarFoundry XML files | |
17 /// </summary> | |
18 public class WarFoundryXmlGameSystemFactory : AbstractStagedLoadedSubFactory | |
19 { | |
20 private Dictionary<GameSystem, XmlDocument> extraData = new Dictionary<GameSystem, XmlDocument>(); | |
21 | |
22 public WarFoundryXmlGameSystemFactory(WarFoundryXmlFactory factory) : base(factory) | |
23 { | |
24 } | |
25 | |
26 private void StoreExtraData(GameSystem wfObject, XmlElement elem) | |
27 { | |
28 extraData[wfObject] = elem.OwnerDocument; | |
29 } | |
30 | |
31 private XmlDocument GetExtraData(GameSystem obj) | |
32 { | |
33 XmlDocument extra = null; | |
34 extraData.TryGetValue(obj, out extra); | |
35 return extra; | |
36 } | |
37 | |
38 public GameSystem CreateSystemFromElement(ZipFile file, XmlElement elem) | |
39 { | |
40 string id = elem.GetAttribute("id"); | |
41 string name = elem.GetAttribute("name"); | |
42 GameSystem system = new GameSystem(id, name, mainFactory); | |
43 system.SystemArmyDefaultSize = XmlTools.GetIntValueFromAttribute (elem, "defaultArmySize"); | |
44 system.SystemPtsAbbrevSingle = elem.GetAttribute ("defaultPtsAbbreviationSingular"); | |
45 system.SystemPtsAbbrevPlural = elem.GetAttribute ("defaultPtsAbbreviationPlural"); | |
46 system.SystemPtsNameSingle = elem.GetAttribute ("defaultPtsNameSingular"); | |
47 system.SystemPtsNamePlural = elem.GetAttribute ("defaultPtsNamePlural"); | |
48 StoreExtraData(system, elem); | |
49 return system; | |
50 } | |
51 | |
52 public void CompleteLoading(GameSystem system) | |
53 { | |
54 if (!WarFoundryXmlFactoryUtils.CanCompleteLoading(system)) | |
55 { | |
56 return; | |
57 } | |
58 | |
59 system.SetAsLoading(); | |
60 XmlDocument extraData = GetExtraData(system); | |
61 LoadCategoriesForSystem(system, extraData); | |
62 XmlElement statsElem = WarFoundryXmlFactoryUtils.SelectSingleElement(extraData, "/system:system/system:sysStatsList"); | |
63 string defaultStatsID = statsElem.GetAttribute("defaultStats"); | |
64 LoadSystemStatsForSystem(system, extraData); | |
65 system.StandardSystemStatsID = defaultStatsID; | |
66 XmlElement systemElement = WarFoundryXmlFactoryUtils.SelectSingleElement(extraData, "/system:system"); | |
67 system.WarnOnError = XmlTools.GetBoolValueFromAttribute(systemElement, "warn"); | |
68 system.AllowAllies = XmlTools.GetBoolValueFromAttribute(systemElement, "allowAllies"); | |
69 system.SetAsFullyLoaded(); | |
70 } | |
71 | |
72 | |
73 private void LoadCategoriesForSystem(GameSystem system, XmlNode elem) | |
74 { | |
75 foreach (XmlElement cat in WarFoundryXmlFactoryUtils.SelectNodes(elem, "/system:system/system:categories/cat:cat")) | |
76 { | |
77 system.AddCategory(CreateCategoryFromElement(cat)); | |
78 } | |
79 } | |
80 | |
81 private void LoadSystemStatsForSystem(GameSystem system, XmlNode elem) | |
82 { | |
83 foreach (XmlElement stats in WarFoundryXmlFactoryUtils.SelectNodes(elem, "/system:system/system:sysStatsList/system:sysStats")) | |
84 { | |
85 SystemStats sysStats = CreateSystemStatsFromElement(stats); | |
86 system.AddSystemStats(sysStats); | |
87 } | |
88 } | |
89 | |
90 private SystemStats CreateSystemStatsFromElement(XmlElement elem) | |
91 { | |
92 SystemStats sysStats = new SystemStats(elem.GetAttribute("id")); | |
93 | |
94 foreach (XmlElement slot in WarFoundryXmlFactoryUtils.SelectNodes(elem, "system:sysStat")) | |
95 { | |
96 sysStats.AddStatSlot(slot.GetAttribute("name")); | |
97 } | |
98 | |
99 return sysStats; | |
100 } | |
101 } | |
102 } |