Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison api/Objects/Army.cs @ 59:3fa4658c50c6
Re #61 - Complete structure of WarFoundry API objects
* Allow units to have zero members to handle meta-units where all members are individuals "contained" by the unit
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 09 Apr 2009 13:55:46 +0000 |
parents | e53ed2d613a1 |
children | 3ea0ab04352b |
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58:e53ed2d613a1 | 59:3fa4658c50c6 |
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29 public event ObjectRemoveDelegate UnitRemoved; | 29 public event ObjectRemoveDelegate UnitRemoved; |
30 public event FailedUnitRequirementDelegate FailedRequirement; | 30 public event FailedUnitRequirementDelegate FailedRequirement; |
31 public event DoubleValChangedDelegate PointsValueChanged; | 31 public event DoubleValChangedDelegate PointsValueChanged; |
32 private DoubleValChangedDelegate PointsValueChangedMethod; | 32 private DoubleValChangedDelegate PointsValueChangedMethod; |
33 | 33 |
34 public Army(Race race, string armyName, int maxArmyPoints) : this(race, armyName, maxArmyPoints, null/*, factory*/) | 34 public Army(Race race, string armyName, int maxArmyPoints) : this(race, armyName, maxArmyPoints, null) |
35 { | 35 { |
36 } | 36 } |
37 | 37 |
38 public Army(Race race, string armyName, int maxArmyPoints, ZipFile file) : base(armyName) | 38 public Army(Race race, string armyName, int maxArmyPoints, ZipFile file) : base(armyName) |
39 { | 39 { |