diff api/Objects/UnitEquipmentNumericSelection.cs @ 212:dce340f9cedc

Re #217: Rounding problem with equipment cost calculations * Temporary solution (which I thought I'd already committed yesterday) to make sure that rounding of amount doesn't round outside limit if limit and item rounding directions are different Re #220: Make percentage and numeric amounts more obvious * Deprecate some calculation and presentation methods and move them to UnitEquipmentUtils * Add method to return the number of equipment items taken rather than the amount taken
author IBBoard <dev@ibboard.co.uk>
date Sat, 21 Nov 2009 16:40:54 +0000
parents 36adabb1c3ea
children 92d10b06ab0f
line wrap: on
line diff
--- a/api/Objects/UnitEquipmentNumericSelection.cs	Sat Nov 21 11:50:48 2009 +0000
+++ b/api/Objects/UnitEquipmentNumericSelection.cs	Sat Nov 21 16:40:54 2009 +0000
@@ -35,22 +35,15 @@
 		protected override bool IsValidValue (double newValue)
 		{
 			return base.IsValidValue(newValue) && IsWholeNumber(newValue);
-		}
-
+		}
+
+		[Obsolete("Implementation is down to the UI")]
 		public override string GetEquipmentAmountString ()
 		{
 			return GetEquipmentAmountString(AmountTaken);
-		}
-
-		/// <summary>
-		/// Gets a string representing the amount of equipment taken when the amount is a numeric selection
-		/// </summary>
-		/// <param name="amount">
-		/// A <see cref="System.Double"/>
-		/// </param>
-		/// <returns>
-		/// A <see cref="System.String"/>
-		/// </returns>
+		}
+
+		[Obsolete("Implementation is down to the UI")]
 		public static string GetEquipmentAmountString(double amount)
 		{
 			return amount.ToString();