Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view API/Objects/Requirement/UnitCountRequirementData.cs @ 397:5733e3b957cc Ticket341-DefaultArmySize
Re #341: Default army size of 0
* Set sensible defaults in GameSystem
Also:
* Setup .hgignore
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 21 Aug 2011 20:42:23 +0100 |
parents | 51cccccf3669 |
children | 0922851f6125 |
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// This file (UnitCountRequirementData.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Objects.Requirement { public class UnitCountRequirementData { private UnitType unitType; private int count; public UnitCountRequirementData(UnitType unitType, int count) { this.unitType = unitType; this.count = count; } public UnitType UnitType { get { return unitType; } } public int Count { get { return count; } } public override bool Equals (object obj) { if (obj == null) { return false; } else if (!(obj is UnitCountRequirementData)) { return false; } else { UnitCountRequirementData other = (UnitCountRequirementData)obj; return UnitType.Equals(other.UnitType) && Count == other.Count; } } public override int GetHashCode() { return UnitType.GetHashCode() + Count; } } }