view API/Objects/Requirement/UnitCountRequirementData.cs @ 397:5733e3b957cc Ticket341-DefaultArmySize

Re #341: Default army size of 0 * Set sensible defaults in GameSystem Also: * Setup .hgignore
author IBBoard <dev@ibboard.co.uk>
date Sun, 21 Aug 2011 20:42:23 +0100
parents 51cccccf3669
children 0922851f6125
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// This file (UnitCountRequirementData.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Objects.Requirement
{
	public class UnitCountRequirementData
	{
		private UnitType unitType;
		private int count;

		public UnitCountRequirementData(UnitType unitType, int count)
		{
			this.unitType = unitType;
			this.count = count;
		}

		public UnitType UnitType
		{
			get { return unitType; }
		}

		public int Count
		{
			get { return count; }
		}

		public override bool Equals (object obj)
		{
			if (obj == null)
			{
				return false;
			}
			else if (!(obj is UnitCountRequirementData))
			{
				return false;
			}
			else
			{
				UnitCountRequirementData other = (UnitCountRequirementData)obj;
				return UnitType.Equals(other.UnitType) && Count == other.Count;
			}
		}

		public override int GetHashCode()
		{
			return UnitType.GetHashCode() + Count;
		}
	}
}