Mercurial > repos > IBDev-IBBoard.WarFoundry.API
changeset 106:9bf5eff0992a
Re #53: Add XML saver
* Pad out some initial construction of XML for contained units
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 17 Aug 2009 19:58:54 +0000 |
parents | f5aec697b8ea |
children | c4ee96a91018 |
files | api/Factories/Xml/WarFoundryXmlSaver.cs |
diffstat | 1 files changed, 17 insertions(+), 0 deletions(-) [+] |
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--- a/api/Factories/Xml/WarFoundryXmlSaver.cs Mon Aug 17 19:08:44 2009 +0000 +++ b/api/Factories/Xml/WarFoundryXmlSaver.cs Mon Aug 17 19:58:54 2009 +0000 @@ -91,6 +91,23 @@ root.SetAttribute("system", toSave.GameSystem.ID); root.SetAttribute("race", toSave.Race.ID); root.SetAttribute("maxPoints", toSave.MaxPoints.ToString()); + XmlElement units = doc.CreateElement("units"); + root.AppendChild(units); + + foreach (Unit unit in toSave.GetUnits()) + { + XmlElement unitElem = doc.CreateElement("unit"); + unitElem.SetAttribute("id", unit.ID); + unitElem.SetAttribute("unitName", unit.Name); + unitElem.SetAttribute("unitType", unit.UnitType.ID); + unitElem.SetAttribute("size", unit.Size.ToString()); + + if (!unit.Race.Equals(toSave.Race)) + { + unitElem.SetAttribute("race", unit.Race.ID); + } + } + return doc.OuterXml; } }