Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
annotate FrmAddEquipment.cs @ 86:9515b57ba752
Re #308: Make GTK# UI translatable
* Make form buttons translatable using new method
* Swap "Create" button to a stock "OK" so that we don't lose the image on translation
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 29 Dec 2010 19:41:51 +0000 |
parents | 7055b24cfc79 |
children | 58779fcd0166 |
rev | line source |
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1 // This file (FrmAddEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using Gtk; |
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7 using IBBoard.GtkSharp; |
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8 using IBBoard.GtkSharp.Translatable; |
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9 using IBBoard.WarFoundry.API.Objects; |
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10 using IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces; |
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11 using IBBoard.WarFoundry.GUI.GTK.Util; |
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12 using log4net; |
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13 |
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14 namespace IBBoard.WarFoundry.GUI.GTK |
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15 { |
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16 public partial class FrmAddEquipment : TranslatableDialog, IAddEquipmentUI |
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17 { |
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18 private static ILog log = LogManager.GetLogger(typeof(FrmAddEquipment)); |
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19 public event SingleArgMethodInvoker<UnitEquipmentItem> UnitEquipmentItemChoiceChanged; |
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20 public event MethodInvoker UnitEquipmentAmountTypeChanged; |
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21 public event MethodInvoker UnitEquipmentAmountChanged; |
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22 |
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23 private bool isRatioLimited; |
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24 |
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25 public FrmAddEquipment() |
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26 { |
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27 this.Build(); |
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28 lstEquipment.Selection.Changed += OnSelectionChanged; |
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29 TreeViewColumn equipColumn = new TreeViewColumn(); |
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30 equipColumn.Title = "Equipment"; |
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31 CellRendererText equipCell = new CellRendererText(); |
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32 equipColumn.PackStart(equipCell, true); |
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33 equipColumn.SetCellDataFunc(equipCell, GtkWarFoundryUtil.RenderWarFoundryObjectName); |
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34 lstEquipment.AppendColumn(equipColumn); |
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35 } |
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37 private void OnUnitEquipmentAmountChanged() |
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38 { |
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39 if (UnitEquipmentAmountChanged != null) |
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40 { |
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41 UnitEquipmentAmountChanged(); |
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42 } |
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43 } |
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44 |
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45 private void OnUnitEquipmentAmountTypeChanged() |
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46 { |
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47 if (UnitEquipmentAmountChanged != null) |
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48 { |
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49 UnitEquipmentAmountTypeChanged(); |
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50 } |
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51 } |
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52 |
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53 protected void OnSelectionChanged(object o, EventArgs e) |
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55 if (UnitEquipmentItemChoiceChanged != null) |
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57 UnitEquipmentItemChoiceChanged(SelectedUnitEquipmentItem); |
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58 } |
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59 } |
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60 |
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61 public void SetUnitEquipmentItems(UnitEquipmentItem[] items) |
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62 { |
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63 ListStore store = new ListStore(typeof(UnitEquipmentItem)); |
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64 |
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65 foreach (UnitEquipmentItem equipItem in items) |
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66 { |
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67 store.AppendValues(equipItem); |
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68 } |
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69 |
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70 lstEquipment.Model = store; |
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71 } |
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72 |
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73 public void SetUnitEquipmentLimits(bool isRatioLimit, double minPercent, double maxPercent, int minNumber, int maxNumber) |
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75 log.DebugFormat("IsRatio? {0}. Limits: {1}->{2}, {3}%->{4}%", isRatioLimit, minNumber, maxNumber, minPercent, maxPercent); |
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76 numericAmount.SetRange(minNumber, maxNumber); |
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77 percentageAmount.SetRange(minPercent, maxPercent); |
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78 |
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79 if (isRatioLimit) |
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81 if (minPercent == 100) |
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82 { |
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83 rbEquipAll.Active = true; |
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84 } |
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85 else |
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86 { |
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87 rbEquipPercent.Active = true; |
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88 } |
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89 } |
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90 else |
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91 { |
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92 rbEquipNumeric.Active = true; |
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93 } |
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95 isRatioLimited = isRatioLimit; |
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97 |
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98 public void SetUnitEquipmentLimitsEnabled(bool isEnabled) |
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100 SetNumericAmountEnabledState(isEnabled); |
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101 SetPercentageAmountEnabledState(isEnabled); |
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102 } |
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104 public bool ShowControl() |
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105 { |
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106 int result = Run(); |
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107 bool okayClicked = (result == (int)ResponseType.Ok); |
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108 this.Hide(); |
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109 return okayClicked; |
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110 } |
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112 protected virtual void CancelButtonClicked(object sender, System.EventArgs e) |
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113 { |
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114 log.Debug("Cancel clicked"); |
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115 Respond(ResponseType.Cancel); |
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116 } |
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117 |
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118 protected virtual void OkayButtonClicked(object sender, System.EventArgs e) |
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119 { |
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120 log.Debug("Okay clicked"); |
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121 Respond(ResponseType.Ok); |
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122 } |
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123 |
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124 public void SetOkayEnabledState(bool enabled) |
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125 { |
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126 buttonOk.Sensitive = enabled; |
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127 } |
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128 |
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129 protected virtual void SpinButtonValueChanged(object sender, System.EventArgs e) |
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130 { |
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131 OnUnitEquipmentAmountChanged(); |
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132 } |
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133 |
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134 protected virtual void RadioButtonClicked(object sender, System.EventArgs e) |
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135 { |
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136 OnUnitEquipmentAmountTypeChanged(); |
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137 } |
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138 |
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139 public void SetNumericAmountEnabledState(bool enabled) |
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140 { |
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141 double minPercent = GetMinPercentage(); |
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142 rbEquipNumeric.Sensitive = enabled && !(isRatioLimited && minPercent == 100); |
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143 numericAmount.Sensitive = rbEquipNumeric.Sensitive; |
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144 } |
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145 |
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146 public void SetPercentageAmountEnabledState(bool enabled) |
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147 { |
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148 if (enabled) |
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149 { |
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150 double minPercentage = GetMinPercentage(); |
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151 rbEquipPercent.Sensitive = isRatioLimited && minPercentage != 100; |
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152 percentageAmount.Sensitive = rbEquipPercent.Sensitive; |
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153 double maxPercentage = GetMaxPercentage(); |
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154 rbEquipAll.Sensitive = isRatioLimited && maxPercentage == 100; |
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155 lblEquipAll.Sensitive = rbEquipAll.Sensitive; |
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156 } |
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157 else |
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158 { |
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159 rbEquipPercent.Sensitive = false; |
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160 percentageAmount.Sensitive = false; |
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161 rbEquipAll.Sensitive = false; |
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162 lblEquipAll.Sensitive = false; |
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163 } |
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164 } |
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165 |
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166 private double GetMaxPercentage() |
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167 { |
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168 double min, max; |
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169 percentageAmount.GetRange(out min, out max); |
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170 return max; |
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171 } |
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172 |
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173 private double GetMinPercentage() |
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174 { |
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175 double min, max; |
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176 percentageAmount.GetRange(out min, out max); |
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177 return min; |
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178 } |
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179 |
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180 public void ListenToWidgets() |
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181 { |
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182 rbEquipAll.Clicked += RadioButtonClicked; |
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183 rbEquipNumeric.Clicked += RadioButtonClicked; |
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184 rbEquipPercent.Clicked += RadioButtonClicked; |
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185 numericAmount.ValueChanged += SpinButtonValueChanged; |
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186 percentageAmount.ValueChanged += SpinButtonValueChanged; |
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187 lstEquipment.Selection.Changed += OnSelectionChanged; |
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188 } |
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189 |
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190 public void IgnoreWidgets() |
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191 { |
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192 rbEquipAll.Clicked -= RadioButtonClicked; |
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193 rbEquipNumeric.Clicked -= RadioButtonClicked; |
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194 rbEquipPercent.Clicked -= RadioButtonClicked; |
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195 numericAmount.ValueChanged -= SpinButtonValueChanged; |
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196 percentageAmount.ValueChanged -= SpinButtonValueChanged; |
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197 lstEquipment.Selection.Changed -= OnSelectionChanged; |
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198 } |
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199 |
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200 public UnitEquipmentItem SelectedUnitEquipmentItem |
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201 { |
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202 get |
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203 { |
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204 return (UnitEquipmentItem)TreeUtils.GetSelectedItem(lstEquipment); |
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205 } |
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206 } |
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207 |
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208 public bool IsRatioEquipmentAmount |
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209 { |
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210 get |
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211 { |
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212 return !rbEquipNumeric.Active; |
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213 } |
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214 } |
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215 |
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216 public int EquipmentNumericAmount |
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217 { |
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218 get |
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219 { |
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220 return (int)numericAmount.Value; |
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221 } |
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222 |
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223 set |
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224 { |
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225 numericAmount.Value = value; |
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226 } |
57
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227 } |
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228 |
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229 public double EquipmentPercentageAmount |
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230 { |
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231 get |
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232 { |
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233 double percent; |
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234 |
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235 if (rbEquipAll.Active) |
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236 { |
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237 percent = 100; |
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238 } |
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239 else |
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240 { |
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241 percent = percentageAmount.Value; |
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242 } |
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243 |
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244 return percent; |
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245 } |
62
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246 |
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247 set |
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248 { |
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249 percentageAmount.Value = value; |
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250 } |
57
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251 } |
51
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252 } |
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253 } |
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254 |