Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
annotate FrmEditArmy.cs @ 139:d4b726cec12c
Fixes #326: Make army names and sizes modifiable after creation
* Only invoke command on change
* Make use of new "generate default name" function for consistency
* Commit missed auto-generated code file
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 12 Oct 2011 20:36:02 +0100 |
parents | 33962c2ef550 |
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Re #326: Make army names and sizes modifiable after creation
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1 // This file (FrmEditArmy.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2011 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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Re #326: Make army names and sizes modifiable after creation
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4 using System; |
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5 using IBBoard.WarFoundry.API.Objects; |
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6 using IBBoard.Commands; |
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7 using IBBoard.WarFoundry.API.Commands; |
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8 |
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9 namespace IBBoard.WarFoundry.GUI.GTK |
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10 { |
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11 public partial class FrmEditArmy : IBBoard.GtkSharp.Translatable.TranslatableDialog |
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12 { |
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13 private Army army; |
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14 private CommandStack stack; |
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15 |
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16 public FrmEditArmy(CommandStack cmdStack, Army toEdit) |
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17 { |
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18 stack = cmdStack; |
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19 army = toEdit; |
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20 this.Build(); |
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21 txtArmyName.Text = army.Name; |
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22 sbPointsValue.Value = army.MaxPoints; |
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23 Translate(); |
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24 } |
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25 |
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26 protected void OnButtonOkClicked (object sender, System.EventArgs e) |
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27 { |
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28 if (IsChanged()) |
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29 { |
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30 DoUpdate(); |
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31 } |
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32 Respond(Gtk.ResponseType.Ok); |
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33 } |
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34 |
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35 private bool IsChanged() |
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36 { |
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37 string trimmedName = txtArmyName.Text.Trim(); |
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38 return army.MaxPoints != sbPointsValue.Value || army.Name != trimmedName; |
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39 } |
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40 |
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41 private void DoUpdate() |
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42 { |
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43 EditArmyCommand command = new EditArmyCommand(army); |
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44 command.NewName = txtArmyName.Text; |
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45 command.NewSize = (int)sbPointsValue.Value; |
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46 stack.Execute(command); |
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47 } |
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48 |
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49 protected void OnButtonCancelClicked (object sender, System.EventArgs e) |
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50 { |
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51 Respond(Gtk.ResponseType.Cancel); |
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52 } |
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53 } |
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54 } |
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