Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
comparison gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs @ 81:3ff8e10de45a
Re #308: Make GTK# UI translatable
* Make menu item/action names match WinForms for consistency
* Add "_" to translations for keyboard shortcuts in menus
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 28 Dec 2010 19:58:00 +0000 |
parents | 68804784bf6f |
children | fb16ca1cb52b |
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80:9c9af2ce8c43 | 81:3ff8e10de45a |
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4 { | 4 { |
5 public partial class FrmMainWindow | 5 public partial class FrmMainWindow |
6 { | 6 { |
7 private global::Gtk.UIManager UIManager; | 7 private global::Gtk.UIManager UIManager; |
8 private global::Gtk.Action menuFile; | 8 private global::Gtk.Action menuFile; |
9 private global::Gtk.Action miCreateArmy; | 9 private global::Gtk.Action miNewArmy; |
10 private global::Gtk.Action miOpenArmy; | 10 private global::Gtk.Action miOpenArmy; |
11 private global::Gtk.Action miSaveArmy; | 11 private global::Gtk.Action miSaveArmy; |
12 private global::Gtk.Action miSaveArmyAs; | 12 private global::Gtk.Action miSaveArmyAs; |
13 private global::Gtk.Action miCloseArmy; | 13 private global::Gtk.Action miCloseArmy; |
14 private global::Gtk.Action refreshAction; | 14 private global::Gtk.Action refreshAction; |
24 private global::Gtk.Action saveArmyButton; | 24 private global::Gtk.Action saveArmyButton; |
25 private global::Gtk.Action undoActionButton; | 25 private global::Gtk.Action undoActionButton; |
26 private global::Gtk.Action redoActionButton; | 26 private global::Gtk.Action redoActionButton; |
27 private global::Gtk.Action goDown; | 27 private global::Gtk.Action goDown; |
28 private global::Gtk.Action add; | 28 private global::Gtk.Action add; |
29 private global::Gtk.Action miExportArmy; | 29 private global::Gtk.Action miExportArmyAs; |
30 private global::Gtk.Action miExportAsBasicHtml; | 30 private global::Gtk.Action miExportAsBasicHtml; |
31 private global::Gtk.VBox vbox1; | 31 private global::Gtk.VBox vbox1; |
32 private global::Gtk.MenuBar menubar1; | 32 private global::Gtk.MenuBar menubar1; |
33 private global::Gtk.Toolbar toolbar; | 33 private global::Gtk.Toolbar toolbar; |
34 private global::Gtk.HPaned hpaned2; | 34 private global::Gtk.HPaned hpaned2; |
43 this.UIManager = new global::Gtk.UIManager(); | 43 this.UIManager = new global::Gtk.UIManager(); |
44 global::Gtk.ActionGroup w1 = new global::Gtk.ActionGroup("Default"); | 44 global::Gtk.ActionGroup w1 = new global::Gtk.ActionGroup("Default"); |
45 this.menuFile = new global::Gtk.Action("menuFile", global::Mono.Unix.Catalog.GetString("File"), null, null); | 45 this.menuFile = new global::Gtk.Action("menuFile", global::Mono.Unix.Catalog.GetString("File"), null, null); |
46 this.menuFile.ShortLabel = global::Mono.Unix.Catalog.GetString("File"); | 46 this.menuFile.ShortLabel = global::Mono.Unix.Catalog.GetString("File"); |
47 w1.Add(this.menuFile, null); | 47 w1.Add(this.menuFile, null); |
48 this.miCreateArmy = new global::Gtk.Action("miCreateArmy", global::Mono.Unix.Catalog.GetString("Create army"), null, "gtk-new"); | 48 this.miNewArmy = new global::Gtk.Action("miNewArmy", global::Mono.Unix.Catalog.GetString("Create army"), null, "gtk-new"); |
49 this.miCreateArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Create army"); | 49 this.miNewArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Create army"); |
50 w1.Add(this.miCreateArmy, null); | 50 w1.Add(this.miNewArmy, null); |
51 this.miOpenArmy = new global::Gtk.Action("miOpenArmy", global::Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open"); | 51 this.miOpenArmy = new global::Gtk.Action("miOpenArmy", global::Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open"); |
52 this.miOpenArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Open army"); | 52 this.miOpenArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Open army"); |
53 w1.Add(this.miOpenArmy, null); | 53 w1.Add(this.miOpenArmy, null); |
54 this.miSaveArmy = new global::Gtk.Action("miSaveArmy", global::Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save"); | 54 this.miSaveArmy = new global::Gtk.Action("miSaveArmy", global::Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save"); |
55 this.miSaveArmy.Sensitive = false; | 55 this.miSaveArmy.Sensitive = false; |
104 w1.Add(this.redoActionButton, null); | 104 w1.Add(this.redoActionButton, null); |
105 this.goDown = new global::Gtk.Action("goDown", null, null, null); | 105 this.goDown = new global::Gtk.Action("goDown", null, null, null); |
106 w1.Add(this.goDown, null); | 106 w1.Add(this.goDown, null); |
107 this.add = new global::Gtk.Action("add", null, null, "gtk-add"); | 107 this.add = new global::Gtk.Action("add", null, null, "gtk-add"); |
108 w1.Add(this.add, null); | 108 w1.Add(this.add, null); |
109 this.miExportArmy = new global::Gtk.Action("miExportArmy", global::Mono.Unix.Catalog.GetString("Export army as..."), null, "gtk-convert"); | 109 this.miExportArmyAs = new global::Gtk.Action("miExportArmyAs", global::Mono.Unix.Catalog.GetString("Export army as..."), null, "gtk-convert"); |
110 this.miExportArmy.Sensitive = false; | 110 this.miExportArmyAs.Sensitive = false; |
111 this.miExportArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Export army"); | 111 this.miExportArmyAs.ShortLabel = global::Mono.Unix.Catalog.GetString("Export army"); |
112 w1.Add(this.miExportArmy, null); | 112 w1.Add(this.miExportArmyAs, null); |
113 this.miExportAsBasicHtml = new global::Gtk.Action("miExportAsBasicHtml", global::Mono.Unix.Catalog.GetString("Basic HTML"), null, null); | 113 this.miExportAsBasicHtml = new global::Gtk.Action("miExportAsBasicHtml", global::Mono.Unix.Catalog.GetString("Basic HTML"), null, null); |
114 this.miExportAsBasicHtml.ShortLabel = global::Mono.Unix.Catalog.GetString("Basic HTML"); | 114 this.miExportAsBasicHtml.ShortLabel = global::Mono.Unix.Catalog.GetString("Basic HTML"); |
115 w1.Add(this.miExportAsBasicHtml, null); | 115 w1.Add(this.miExportAsBasicHtml, null); |
116 this.UIManager.InsertActionGroup(w1, 0); | 116 this.UIManager.InsertActionGroup(w1, 0); |
117 this.AddAccelGroup(this.UIManager.AccelGroup); | 117 this.AddAccelGroup(this.UIManager.AccelGroup); |
120 this.Icon = global::Gdk.Pixbuf.LoadFromResource("App.ico"); | 120 this.Icon = global::Gdk.Pixbuf.LoadFromResource("App.ico"); |
121 // Container child IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.Gtk.Container+ContainerChild | 121 // Container child IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.Gtk.Container+ContainerChild |
122 this.vbox1 = new global::Gtk.VBox(); | 122 this.vbox1 = new global::Gtk.VBox(); |
123 this.vbox1.Name = "vbox1"; | 123 this.vbox1.Name = "vbox1"; |
124 // Container child vbox1.Gtk.Box+BoxChild | 124 // Container child vbox1.Gtk.Box+BoxChild |
125 this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miCreateArmy' action='miCreateArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmy' action='miExportArmy'><menuitem name='miExportAsBasicHtml' action='miExportAsBasicHtml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='refreshAction' action='refreshAction'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>"); | 125 this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miNewArmy' action='miNewArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmyAs' action='miExportArmyAs'><menuitem name='miExportAsBasicHtml' action='miExportAsBasicHtml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='refreshAction' action='refreshAction'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>"); |
126 this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1"))); | 126 this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1"))); |
127 this.menubar1.Name = "menubar1"; | 127 this.menubar1.Name = "menubar1"; |
128 this.vbox1.Add(this.menubar1); | 128 this.vbox1.Add(this.menubar1); |
129 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.menubar1])); | 129 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.menubar1])); |
130 w2.Position = 0; | 130 w2.Position = 0; |
181 } | 181 } |
182 this.DefaultWidth = 832; | 182 this.DefaultWidth = 832; |
183 this.DefaultHeight = 659; | 183 this.DefaultHeight = 659; |
184 this.hpaned2.Hide(); | 184 this.hpaned2.Hide(); |
185 this.Show(); | 185 this.Show(); |
186 this.miCreateArmy.Activated += new global::System.EventHandler(this.OnCreateArmyActivated); | 186 this.miNewArmy.Activated += new global::System.EventHandler(this.OnCreateArmyActivated); |
187 this.miOpenArmy.Activated += new global::System.EventHandler(this.OnOpenArmyActivated); | 187 this.miOpenArmy.Activated += new global::System.EventHandler(this.OnOpenArmyActivated); |
188 this.miSaveArmy.Activated += new global::System.EventHandler(this.OnSaveArmyActivated); | 188 this.miSaveArmy.Activated += new global::System.EventHandler(this.OnSaveArmyActivated); |
189 this.miSaveArmyAs.Activated += new global::System.EventHandler(this.OnSaveArmyAsActivated); | 189 this.miSaveArmyAs.Activated += new global::System.EventHandler(this.OnSaveArmyAsActivated); |
190 this.miCloseArmy.Activated += new global::System.EventHandler(this.OnCloseArmyActivated); | 190 this.miCloseArmy.Activated += new global::System.EventHandler(this.OnCloseArmyActivated); |
191 this.refreshAction.Activated += new global::System.EventHandler(this.OnReloadFilesActivated); | 191 this.refreshAction.Activated += new global::System.EventHandler(this.OnReloadFilesActivated); |