Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
comparison UIControl/Interfaces/IEditEquipmentUI.cs @ 113:4a33b3012100 WarFoundry_v0.1RC1
* Tag v0.1RC1 release
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author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 17 Jan 2011 19:43:47 +0000 |
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39:146b7a893a01 | 113:4a33b3012100 |
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1 // This file (IEditEquipmentUI.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using IBBoard.WarFoundry.API.Objects; | |
7 | |
8 namespace IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces | |
9 { | |
10 /// <summary> | |
11 /// The interface that UI components should implement to represent "Edit Equipment" dialogs or system equivalents (e.g. console areas or HTML fragments) | |
12 /// </summary> | |
13 public interface IEditEquipmentUI : IBaseEquipmentUI | |
14 { | |
15 /// <summary> | |
16 /// Sets the type of the equipment amount. | |
17 /// </summary> | |
18 /// <param name='isRatioLimit'> | |
19 /// <code>True</code> for ratio selection amounts, else <code>false</code> for numeric amounts | |
20 /// </param> | |
21 void SetEquipmentAmountType(bool isRatioLimit); | |
22 } | |
23 } | |
24 |