Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
annotate FrmUnit.cs @ 163:d533f3b3ba1e
Fixes #293: Remove sorting from stats data grids
* Simple fix - set "Sort Mode" to unsortable
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 05 Jul 2010 20:08:39 +0000 |
parents | 08271d6569fa |
children | e0e5af2a934c |
rev | line source |
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36 | 1 // This file (FrmUnit.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard. |
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2 // |
36 | 3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Drawing; |
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7 using System.Data; |
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8 using System.Collections.Generic; |
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9 using System.ComponentModel; |
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10 using System.Windows.Forms; |
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11 using IBBoard.Commands; |
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12 using IBBoard.Lang; |
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13 using IBBoard.Windows.Forms; |
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14 using IBBoard.Windows.Forms.I18N; |
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15 using IBBoard.WarFoundry.API; |
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16 using IBBoard.WarFoundry.API.Commands; |
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17 using IBBoard.WarFoundry.API.Objects; |
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18 using IBBoard.WarFoundry.GUI.WinForms.UI; |
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19 using IBBoard.WarFoundry.GUI.WinForms.Util; |
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20 using log4net; |
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21 |
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22 namespace IBBoard.WarFoundry.GUI.WinForms |
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23 { |
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24 /// <summary> |
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25 /// Summary description for FrmUnit. |
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26 /// </summary> |
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27 public class FrmUnit : IBBoard.Windows.Forms.IBBForm |
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28 { |
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29 private static readonly ILog log = LogManager.GetLogger(typeof(FrmUnit)); |
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30 private static readonly int BORDER_WIDTH = 1; |
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31 private static readonly int NAME_COL_WIDTH_MULTIPLIER = 3; |
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32 private Unit unit; |
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33 private Dictionary<UnitEquipmentItem, UnitEquipmentChoice> equipmentChoices = new Dictionary<UnitEquipmentItem, UnitEquipmentChoice>(); |
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34 private Dictionary<string, DataGridView> DataGridViews = new Dictionary<string, DataGridView>(); |
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35 private CommandStack commandStack; |
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36 private System.Windows.Forms.TextBox tbUnitName; |
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37 private System.Windows.Forms.NumericUpDown unitSize; |
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38 private IBBLabel lblUnitSize; |
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39 private IBBButton bttnAddWeapon; |
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40 private IBBButton bttnRemoveWeapon; |
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41 private IBBLabel lblEquip; |
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42 private System.Windows.Forms.ListBox equipmentList; |
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43 private IBBButton bttnReplaceWeapon; |
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44 private IBBButton bttnEditWeapon; |
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45 private Label lblPoints; |
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46 private IBBLabel lblNotes; |
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47 private TextBox notes; |
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48 private ListBox abilitiesList; |
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49 private IBBLabel lblAbilities; |
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50 private FlowLayoutPanel statsPanel; |
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51 /// <summary> |
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52 /// Required designer variable. |
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53 /// </summary> |
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54 private System.ComponentModel.Container components = null; |
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55 |
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56 public FrmUnit(Unit toDisplay, CommandStack cmdStack) |
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57 { |
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58 unit = toDisplay; |
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59 commandStack = cmdStack; |
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60 // |
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61 // Required for Windows Form Designer support |
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62 // |
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63 InitializeComponent(); |
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64 TranslateForm(); |
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65 Translation.TranslationChanged += new MethodInvoker(TranslateForm); |
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66 unit.NameChanged += new StringValChangedDelegate(unit_NameChanged); |
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67 unit.UnitSizeChanged += new IntValChangedDelegate(unit_UnitSizeChanged); |
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68 unit.UnitEquipmentAmountChanged += new DoubleValChangedDelegate(unit_UnitEquipmentAmountChanged); |
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69 unit.PointsValueChanged += new DoubleValChangedDelegate(unit_PointsValueChanged); |
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70 |
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71 unitSize.Value = unit.Size; |
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72 unitSize.Maximum = (unit.UnitType.MaxSize == WarFoundryCore.INFINITY ? int.MaxValue : unit.UnitType.MaxSize); |
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73 unitSize.Minimum = unit.UnitType.MinSize; |
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74 unitSize.Enabled = (unitSize.Maximum != unitSize.Minimum); |
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75 |
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76 notes.Text = unit.UnitType.Notes; |
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77 abilitiesList.DataSource = new List<Ability>(unit.UnitType.GetRequiredAbilities()); |
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78 abilitiesList.DisplayMember = "Name"; |
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79 SetPointsValueText(); |
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80 SetStats(); |
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81 SetWeapons(); |
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82 } |
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83 |
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84 private void TranslateForm() |
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85 { |
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86 ControlTranslator.TranslateControl(this); |
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87 SetUnitName(); |
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88 RefreshUnitEquipment(); |
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89 } |
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90 |
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91 private void SetUnitName() |
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92 { |
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93 tbUnitName.Text = unit.Name; |
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94 Text = Translation.GetTranslation("FrmUnit", "{0} ({1})", unit.Name, unit.UnitType.Name); |
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95 } |
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96 |
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97 void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue) |
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98 { |
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99 SetPointsValueText(); |
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100 } |
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101 |
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102 private void SetPointsValueText() |
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103 { |
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104 lblPoints.Text = "(" + unit.Points + " pts)"; |
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105 } |
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106 |
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107 private void SetStats() |
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108 { |
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109 Stat[][] stats = unit.UnitStatsArraysWithName; |
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110 string[] statsIDs = unit.UnitStatsArrayIDs; |
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111 int statsCount = stats.Length; |
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112 log.DebugFormat("Unit {0} has {1} stats arrays", unit.UnitType.Name, statsCount); |
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113 |
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114 for (int i = 0; i < statsCount; i++) |
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115 { |
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116 DataGridView statsGrid = GetDataGridView(statsIDs[i]); |
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117 DataTable dt = (DataTable)statsGrid.DataSource; |
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118 DataRow dr = dt.NewRow(); |
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119 dr.ItemArray = stats[i]; |
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120 log.DebugFormat("Add row to data table for {0}", statsIDs[i]); |
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121 dt.Rows.Add(dr); |
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122 statsGrid.ClearSelection(); |
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123 } |
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124 } |
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125 |
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126 private DataGridView GetDataGridView(string statsID) |
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127 { |
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128 DataGridView grid; |
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129 |
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130 if (DataGridViews.ContainsKey(statsID)) |
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131 { |
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132 grid = DictionaryUtils.GetValue(DataGridViews, statsID); |
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133 } |
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134 else |
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135 { |
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136 grid = CreateDataGridView(statsID); |
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137 DataGridViews[statsID] = grid; |
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138 } |
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139 |
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140 return grid; |
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141 } |
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142 |
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143 private DataGridView CreateDataGridView(string statsID) |
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144 { |
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145 log.DebugFormat("Create DataGridView for stats ID {0}", statsID); |
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146 SystemStats sysStats = unit.Race.GameSystem.GetSystemStatsForID(statsID); |
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147 StatSlot[] sysStatSlots = sysStats.StatSlots; |
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148 int statsCount = sysStatSlots.Length; |
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149 int statsWithNameCount = statsCount + 1; |
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150 StatSlot[] statsWithName = new StatSlot[statsWithNameCount]; |
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151 statsWithName[0] = new StatSlot("Name"); |
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152 sysStatSlots.CopyTo(statsWithName, 1); |
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153 DataTable dt = new DataTable(); |
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154 DataGridView statsGrid = CreateDataGridView(); |
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155 statsGrid.DataSource = dt; |
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156 int columnWidth = statsGrid.Width / (statsCount + NAME_COL_WIDTH_MULTIPLIER); |
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157 |
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158 for (int i = 0; i < statsWithNameCount; i++) |
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159 { |
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160 StatSlot stat = statsWithName[i]; |
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161 string slotName = stat.Name; |
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162 statsGrid.Columns.Add(CreateStatColumn(slotName, columnWidth)); |
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163 dt.Columns.Add(CreateDataColumn(slotName)); |
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164 } |
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165 |
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166 int otherStatsWidth = statsCount * columnWidth; |
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167 SetNameColumnWidth(statsGrid, otherStatsWidth); |
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168 |
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169 return statsGrid; |
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170 } |
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171 |
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172 private static DataGridViewColumn CreateStatColumn(string slotName, int columnWidth) |
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173 { |
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174 DataGridViewColumn col = new DataGridViewTextBoxColumn(); |
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175 col.Width = columnWidth; |
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176 col.Name = slotName; |
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177 col.HeaderText = slotName; |
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178 col.DataPropertyName = slotName; |
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179 col.SortMode = DataGridViewColumnSortMode.NotSortable; |
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180 col.CellTemplate = new StatsDataGridViewCell(); |
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181 return col; |
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182 } |
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183 |
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184 private static void SetNameColumnWidth(DataGridView statsGrid, int otherStatsWidth) |
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185 { |
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186 |
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187 DataGridViewColumn nameColumn = statsGrid.Columns[0]; |
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188 nameColumn.HeaderText = Translation.GetTranslation("StatLineName", "name"); |
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189 nameColumn.Width = statsGrid.Width - otherStatsWidth; |
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190 } |
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191 |
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192 private static DataColumn CreateDataColumn(string slotName) |
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193 { |
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194 log.DebugFormat("Create column {0}", slotName); |
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195 DataColumn tempCol = new DataColumn(slotName, typeof(Stat)); |
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196 return tempCol; |
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197 } |
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198 |
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199 public DataGridView CreateDataGridView() |
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200 { |
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201 log.Debug("Create DataGridView widget"); |
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202 DataGridView statsGrid = new DataGridView(); |
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203 statsGrid.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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204 | System.Windows.Forms.AnchorStyles.Right))); |
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205 statsGrid.CausesValidation = false; |
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206 statsGrid.ReadOnly = true; |
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207 statsGrid.RowHeadersVisible = false; |
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208 statsGrid.Size = new System.Drawing.Size(600, 88); |
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209 statsGrid.TabStop = false; |
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210 statsGrid.AllowUserToAddRows = false; |
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211 statsGrid.ScrollBars = ScrollBars.None; |
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212 statsGrid.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize; |
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213 statsGrid.BorderStyle = BorderStyle.None; |
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214 statsGrid.BackgroundColor = SystemColors.Control; |
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215 statsGrid.RowsAdded += new DataGridViewRowsAddedEventHandler(statsGrid_RowsAdded); |
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216 statsPanel.Controls.Add(statsGrid); |
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217 statsGrid.Width = statsPanel.Width - (int)Math.Round(SystemInformation.VerticalScrollBarWidth * 1.4); |
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218 return statsGrid; |
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219 } |
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220 |
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221 private void statsGrid_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e) |
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222 { |
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223 if (sender is DataGridView) |
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224 { |
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225 SetGridHeight((DataGridView)sender); |
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226 } |
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227 } |
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228 |
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229 private static void SetGridHeight(DataGridView statsGrid) |
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230 { |
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231 DataGridViewRowCollection rows = statsGrid.Rows; |
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232 statsGrid.Height = statsGrid.Columns[0].HeaderCell.Size.Height + (rows.Count * rows[0].Height); |
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233 log.DebugFormat("Set height to {0} for grid of {1} rows", statsGrid.Height, rows.Count); |
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234 } |
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235 |
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236 private void SetWeapons() |
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237 { |
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238 foreach (UnitEquipmentItem item in unit.GetEquipment()) |
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239 { |
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240 equipmentList.Items.Add(GetEquipmentChoice(item)); |
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241 } |
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242 } |
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243 |
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244 private UnitEquipmentChoice GetEquipmentChoice(UnitEquipmentItem item) |
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245 { |
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246 UnitEquipmentChoice choice = null; |
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247 equipmentChoices.TryGetValue(item, out choice); |
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248 |
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249 if (choice == null) |
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250 { |
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251 choice = new UnitEquipmentChoice(Unit, item); |
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252 equipmentChoices[item] = choice; |
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253 } |
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254 |
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255 return choice; |
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256 } |
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257 |
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258 /// <summary> |
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259 /// Clean up any resources being used. |
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260 /// </summary> |
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261 protected override void Dispose(bool disposing) |
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262 { |
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263 //remove our leave events so that disposing doesn't trigger them |
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264 tbUnitName.Leave -= new System.EventHandler(this.tbUnitName_Leave); |
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265 unitSize.Leave -= new System.EventHandler(this.unitSize_Leave); |
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266 |
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267 if (disposing) |
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268 { |
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269 if (components != null) |
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270 { |
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271 components.Dispose(); |
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272 } |
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273 } |
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274 base.Dispose(disposing); |
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275 } |
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276 |
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277 #region Windows Form Designer generated code |
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278 /// <summary> |
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279 /// Required method for Designer support - do not modify |
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280 /// the contents of this method with the code editor. |
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281 /// </summary> |
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282 private void InitializeComponent() |
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283 { |
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284 this.tbUnitName = new System.Windows.Forms.TextBox(); |
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285 this.unitSize = new System.Windows.Forms.NumericUpDown(); |
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286 this.lblUnitSize = new IBBoard.Windows.Forms.IBBLabel(); |
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287 this.lblEquip = new IBBoard.Windows.Forms.IBBLabel(); |
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288 this.bttnAddWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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289 this.bttnRemoveWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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290 this.equipmentList = new System.Windows.Forms.ListBox(); |
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291 this.bttnReplaceWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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292 this.bttnEditWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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293 this.lblPoints = new System.Windows.Forms.Label(); |
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294 this.lblNotes = new IBBoard.Windows.Forms.IBBLabel(); |
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295 this.notes = new System.Windows.Forms.TextBox(); |
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296 this.abilitiesList = new System.Windows.Forms.ListBox(); |
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297 this.lblAbilities = new IBBoard.Windows.Forms.IBBLabel(); |
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298 this.statsPanel = new System.Windows.Forms.FlowLayoutPanel(); |
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299 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).BeginInit(); |
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300 this.SuspendLayout(); |
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301 // |
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302 // tbUnitName |
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303 // |
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304 this.tbUnitName.Location = new System.Drawing.Point(8, 8); |
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305 this.tbUnitName.Name = "tbUnitName"; |
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306 this.tbUnitName.Size = new System.Drawing.Size(344, 20); |
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307 this.tbUnitName.TabIndex = 1; |
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308 this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown); |
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309 this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave); |
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310 // |
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311 // unitSize |
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312 // |
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313 this.unitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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314 this.unitSize.Location = new System.Drawing.Point(528, 8); |
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315 this.unitSize.Name = "unitSize"; |
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316 this.unitSize.Size = new System.Drawing.Size(80, 20); |
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317 this.unitSize.TabIndex = 1; |
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318 this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; |
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319 this.unitSize.Value = new decimal(new int[] { |
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320 1, |
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321 0, |
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322 0, |
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323 0}); |
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324 this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave); |
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325 this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown); |
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326 // |
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327 // lblUnitSize |
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328 // |
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329 this.lblUnitSize.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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330 this.lblUnitSize.Location = new System.Drawing.Point(426, 8); |
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331 this.lblUnitSize.Name = "lblUnitSize"; |
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332 this.lblUnitSize.Size = new System.Drawing.Size(98, 23); |
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333 this.lblUnitSize.TabIndex = 0; |
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334 this.lblUnitSize.Text = "unit size"; |
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335 this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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336 // |
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337 // lblEquip |
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338 // |
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339 this.lblEquip.Location = new System.Drawing.Point(15, 126); |
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340 this.lblEquip.Name = "lblEquip"; |
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341 this.lblEquip.Size = new System.Drawing.Size(81, 108); |
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342 this.lblEquip.TabIndex = 3; |
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343 this.lblEquip.Text = "equipment"; |
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344 this.lblEquip.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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345 // |
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346 // bttnAddWeapon |
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347 // |
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348 this.bttnAddWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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349 this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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350 this.bttnAddWeapon.Location = new System.Drawing.Point(516, 126); |
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351 this.bttnAddWeapon.Name = "bttnAddWeapon"; |
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352 this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22); |
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353 this.bttnAddWeapon.TabIndex = 4; |
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354 this.bttnAddWeapon.Text = "add"; |
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355 this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click); |
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356 // |
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357 // bttnRemoveWeapon |
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358 // |
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359 this.bttnRemoveWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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360 this.bttnRemoveWeapon.Enabled = false; |
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361 this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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362 this.bttnRemoveWeapon.Location = new System.Drawing.Point(516, 210); |
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363 this.bttnRemoveWeapon.Name = "bttnRemoveWeapon"; |
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364 this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22); |
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365 this.bttnRemoveWeapon.TabIndex = 5; |
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366 this.bttnRemoveWeapon.Text = "remove"; |
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367 this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click); |
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368 // |
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369 // equipmentList |
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370 // |
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371 this.equipmentList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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372 | System.Windows.Forms.AnchorStyles.Right))); |
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373 this.equipmentList.Location = new System.Drawing.Point(102, 126); |
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374 this.equipmentList.Name = "equipmentList"; |
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375 this.equipmentList.Size = new System.Drawing.Size(408, 108); |
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376 this.equipmentList.TabIndex = 6; |
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377 this.equipmentList.SelectedIndexChanged += new System.EventHandler(this.equipmentList_SelectedIndexChanged); |
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378 this.equipmentList.DoubleClick += new System.EventHandler(this.equipmentList_DoubleClick); |
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379 // |
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380 // bttnReplaceWeapon |
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381 // |
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382 this.bttnReplaceWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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383 this.bttnReplaceWeapon.Enabled = false; |
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384 this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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385 this.bttnReplaceWeapon.Location = new System.Drawing.Point(516, 182); |
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386 this.bttnReplaceWeapon.Name = "bttnReplaceWeapon"; |
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387 this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22); |
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388 this.bttnReplaceWeapon.TabIndex = 10; |
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389 this.bttnReplaceWeapon.Text = "replace"; |
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390 this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click); |
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391 // |
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392 // bttnEditWeapon |
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393 // |
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394 this.bttnEditWeapon.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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395 this.bttnEditWeapon.Enabled = false; |
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396 this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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397 this.bttnEditWeapon.Location = new System.Drawing.Point(516, 154); |
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398 this.bttnEditWeapon.Name = "bttnEditWeapon"; |
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399 this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22); |
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400 this.bttnEditWeapon.TabIndex = 11; |
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401 this.bttnEditWeapon.Text = "edit"; |
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402 this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click); |
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403 // |
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404 // lblPoints |
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405 // |
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406 this.lblPoints.Location = new System.Drawing.Point(358, 8); |
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407 this.lblPoints.Name = "lblPoints"; |
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408 this.lblPoints.Size = new System.Drawing.Size(77, 21); |
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409 this.lblPoints.TabIndex = 12; |
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410 this.lblPoints.Text = "(points)"; |
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411 // |
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412 // lblNotes |
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413 // |
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414 this.lblNotes.Location = new System.Drawing.Point(13, 317); |
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415 this.lblNotes.Name = "lblNotes"; |
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416 this.lblNotes.Size = new System.Drawing.Size(84, 62); |
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417 this.lblNotes.TabIndex = 13; |
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418 this.lblNotes.Text = "notes"; |
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419 this.lblNotes.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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420 // |
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421 // notes |
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422 // |
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423 this.notes.Location = new System.Drawing.Point(102, 317); |
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424 this.notes.Multiline = true; |
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425 this.notes.Name = "notes"; |
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426 this.notes.ReadOnly = true; |
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427 this.notes.Size = new System.Drawing.Size(408, 62); |
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428 this.notes.TabIndex = 14; |
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429 // |
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430 // abilitiesList |
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431 // |
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432 this.abilitiesList.FormattingEnabled = true; |
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433 this.abilitiesList.Location = new System.Drawing.Point(102, 240); |
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434 this.abilitiesList.Name = "abilitiesList"; |
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435 this.abilitiesList.Size = new System.Drawing.Size(408, 69); |
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436 this.abilitiesList.TabIndex = 15; |
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437 // |
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438 // lblAbilities |
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439 // |
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440 this.lblAbilities.Location = new System.Drawing.Point(13, 240); |
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441 this.lblAbilities.Name = "lblAbilities"; |
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442 this.lblAbilities.Size = new System.Drawing.Size(84, 62); |
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443 this.lblAbilities.TabIndex = 16; |
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444 this.lblAbilities.Text = "abilities"; |
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445 this.lblAbilities.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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446 // |
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447 // statsPanel |
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448 // |
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449 this.statsPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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450 | System.Windows.Forms.AnchorStyles.Right))); |
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451 this.statsPanel.AutoScroll = true; |
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452 this.statsPanel.Location = new System.Drawing.Point(8, 35); |
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453 this.statsPanel.Name = "statsPanel"; |
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454 this.statsPanel.Size = new System.Drawing.Size(600, 85); |
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455 this.statsPanel.TabIndex = 17; |
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456 // |
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457 // FrmUnit |
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458 // |
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459 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); |
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460 this.ClientSize = new System.Drawing.Size(616, 391); |
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461 this.Controls.Add(this.statsPanel); |
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462 this.Controls.Add(this.lblAbilities); |
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463 this.Controls.Add(this.abilitiesList); |
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464 this.Controls.Add(this.notes); |
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465 this.Controls.Add(this.lblNotes); |
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466 this.Controls.Add(this.lblPoints); |
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467 this.Controls.Add(this.bttnEditWeapon); |
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468 this.Controls.Add(this.bttnReplaceWeapon); |
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469 this.Controls.Add(this.equipmentList); |
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470 this.Controls.Add(this.bttnRemoveWeapon); |
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471 this.Controls.Add(this.bttnAddWeapon); |
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472 this.Controls.Add(this.lblEquip); |
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473 this.Controls.Add(this.lblUnitSize); |
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474 this.Controls.Add(this.unitSize); |
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475 this.Controls.Add(this.tbUnitName); |
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476 this.Name = "FrmUnit"; |
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477 this.ShowIcon = false; |
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478 this.ShowInTaskbar = false; |
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479 this.Text = "FrmUnit"; |
52
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Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
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|
480 this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmUnit_FormClosing); |
150
0e3837170637
Re #269: Handle multiple stat lines
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diff
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481 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).EndInit(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
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diff
changeset
|
482 this.ResumeLayout(false); |
51
53a18feb2370
* Set anchoring for better handling of resizing dialog
IBBoard <dev@ibboard.co.uk>
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40
diff
changeset
|
483 this.PerformLayout(); |
27
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Fixes #91: Fix WinForms rendering of unit stats
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diff
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|
484 |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
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|
485 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
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|
486 #endregion |
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Fixes #91: Fix WinForms rendering of unit stats
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|
487 |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
488 public Unit Unit |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
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|
489 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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|
490 get { return unit; } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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|
491 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
492 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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changeset
|
493 private void tbUnitName_Leave(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
494 { |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
495 UpdateUnitName(); |
27
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
496 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
497 |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
498 private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
499 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
500 if (e.KeyCode == Keys.Enter) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
501 { |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
502 UpdateUnitName(); |
27
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
503 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
504 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
505 |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
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parents:
51
diff
changeset
|
506 private void UpdateUnitName() |
27
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Fixes #91: Fix WinForms rendering of unit stats
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24
diff
changeset
|
507 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
508 if (unit.Name != tbUnitName.Text) |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
509 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
510 commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text)); |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
511 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
512 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
513 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
514 private void unitSize_Leave(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
515 { |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
516 UpdateUnitSize(); |
27
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Fixes #91: Fix WinForms rendering of unit stats
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24
diff
changeset
|
517 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
518 |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
519 private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
520 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
521 if (e.KeyCode == Keys.Enter) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
522 { |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
523 UpdateUnitSize(); |
27
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
524 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
525 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
526 |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
527 private void UpdateUnitSize() |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
528 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
529 if (unit.Size != unitSize.Value) |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
530 { |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
531 commandStack.Execute(new SetUnitSizeCommand(unit, (int) unitSize.Value)); |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
532 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
533 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
534 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
535 private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
536 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
537 if (obj is Unit && obj.Equals(unit)) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
538 { |
153
fcd90498d9a2
Re #269: Handle multiple stat lines
IBBoard <dev@ibboard.co.uk>
parents:
151
diff
changeset
|
539 SetUnitName(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
540 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
541 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
542 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
543 private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
544 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
545 if (obj is Unit && obj.Equals(unit)) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
546 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
547 unitSize.Value = newValue; |
145
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
548 RefreshUnitEquipment(); |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
549 } |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
550 } |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
551 |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
552 private void RefreshUnitEquipment() |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
553 { |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
554 foreach (UnitEquipmentChoice choice in equipmentChoices.Values) |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
555 { |
51463bc1fb21
Fixes #265: Add language preference UI
IBBoard <dev@ibboard.co.uk>
parents:
143
diff
changeset
|
556 SetEquipmentListValue(choice); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
557 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
558 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
559 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
560 private void equipmentList_SelectedIndexChanged(object sender, System.EventArgs e) |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
561 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
562 SetButtonsEnabledState(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
563 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
564 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
565 private void SetButtonsEnabledState() |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
566 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
567 |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
568 UnitEquipmentItem equipItem = GetSelectedUnitEquipmentItem(); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
569 bttnReplaceWeapon.Enabled = (equipItem != null && equipItem.HasAlternatives()); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
570 bttnEditWeapon.Enabled = (equipItem != null); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
571 bttnRemoveWeapon.Enabled = (equipItem != null && !equipItem.IsRequired); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
572 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
573 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
574 private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, double oldValue, double newValue) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
575 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
576 if (obj is UnitEquipmentItem) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
577 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
578 UnitEquipmentItem equip = (UnitEquipmentItem) obj; |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
579 UnitEquipmentChoice equipChoice = GetEquipmentChoice(equip); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
580 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
581 if (newValue == 0) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
582 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
583 equipmentList.Items.Remove(equipChoice); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
584 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
585 else |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
586 { |
109
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
587 SetEquipmentListValue(equipChoice); |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
588 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
589 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
590 } |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
591 |
109
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
592 private void SetEquipmentListValue(UnitEquipmentChoice equipChoice) |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
593 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
594 int idx = equipmentList.Items.IndexOf(equipChoice); |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
595 |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
596 if (idx > -1) |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
597 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
598 equipmentList.Items[idx] = equipChoice; |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
599 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
600 else |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
601 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
602 equipmentList.Items.Add(equipChoice); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
603 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
604 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
605 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
606 private void EditWeapon() |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
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607 { |
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608 UnitEquipmentItem item = GetSelectedUnitEquipmentItem(); |
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609 |
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610 if (item != null) |
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611 { |
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612 FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, item, commandStack); |
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613 editEquip.ShowDialog(this); |
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614 } |
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615 } |
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616 |
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617 private UnitEquipmentItem GetSelectedUnitEquipmentItem() |
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618 { |
60
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619 UnitEquipmentChoice selectedItem = GetSelectedUnitEquipmentChoice(); |
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620 UnitEquipmentItem equipItem = null; |
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621 |
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622 if (selectedItem!=null) |
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623 { |
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624 equipItem = selectedItem.Item; |
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625 } |
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626 |
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627 return equipItem; |
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628 } |
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629 |
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630 private UnitEquipmentChoice GetSelectedUnitEquipmentChoice() |
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631 { |
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632 return (UnitEquipmentChoice) equipmentList.SelectedItem; |
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633 } |
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634 |
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635 private void bttnEditWeapon_Click(object sender, System.EventArgs e) |
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636 { |
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637 EditWeapon(); |
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638 } |
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639 |
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640 private void equipmentList_DoubleClick(object sender, System.EventArgs e) |
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641 { |
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642 EditWeapon(); |
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643 } |
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644 |
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645 private void AddWeapon() |
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646 { |
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647 FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack); |
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648 newEquip.ShowDialog(this); |
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649 } |
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650 |
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651 private void bttnAddWeapon_Click(object sender, System.EventArgs e) |
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652 { |
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653 AddWeapon(); |
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654 } |
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655 |
60
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656 private void RemoveWeapon() |
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657 { |
60
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658 commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, GetSelectedUnitEquipmentItem(), 0)); |
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659 } |
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660 |
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661 private void bttnRemoveWeapon_Click(object sender, System.EventArgs e) |
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662 { |
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663 RemoveWeapon(); |
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664 } |
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665 |
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666 private void bttnReplaceWeapon_Click(object sender, System.EventArgs e) |
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667 { |
60
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668 FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, GetSelectedUnitEquipmentItem(), commandStack); |
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669 replace.ShowDialog(this); |
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670 } |
52
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671 |
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672 private void FrmUnit_FormClosing(object sender, FormClosingEventArgs e) |
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673 { |
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674 UpdateUnitName(); |
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675 UpdateUnitSize(); |
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676 } |
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677 } |
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678 } |